public override void SetGameFinishFlagWithTrue(ISharedDataSerializer.OnSetGameFinishFlag onFinishDelegate) { ISharedDataSerializer.LastErrno = DataSerializerErrorCode.Success; this.Storage.SetGameFinishFlagWithTrue(delegate(Boolean isSuccess) { onFinishDelegate(ISharedDataSerializer.LastErrno, isSuccess); }); }
public abstract void SetGameFinishFlagWithTrue(ISharedDataSerializer.OnSetGameFinishFlag onFinishDelegate);