public GameSwitcher(IDbContextLocator locator, ISetupGameStuff setup, IGameLocker locker, IStateHandler stateHandler) { _locator = locator; _setup = setup; _locker = locker; _stateHandler = stateHandler; }
public ScanLocalContentHandler(IDbContextLocator dbContextLocator, ISetupGameStuff setup) : base(dbContextLocator) { _setup = setup; }
public static Task HandleGameContentsWhenNeeded(this ISetupGameStuff This, ContentQuery query = null, params Guid[] gameIds) => This.HandleGameContentsWhenNeeded(gameIds, query);