/// <summary> /// Constructs a CommLayer object with a predefined server /// </summary> /// <param name="server">Server for this CommLayer to hook to</param> public CommLayer(IServerMock server) { Server = server; if (server != null) { Server.MessageSent += new ChatEventHandler(NotifyCommHandler); } }
// Implements ICommLayer /// <summary> /// Constructs a CommLayer object with a predefined server /// </summary> /// <param name="server">Server for this CommLayer to hook to</param> public CommLayerMock(IServerMock server) { Server = server; if (server != null) { Server.MessageSent += NotifyCommHandler; } }