/// <summary> /// Closes the listen socket and all active connections without a proper goodbye. /// </summary> public virtual void Stop() { IsRunning = false; if (tcpListenSocket != null && tcpListenSocket.IsBound) { tcpListenSocket.Close(); } if (unixListenSocket != null && unixListenSocket.IsBound) { unixListenSocket.Close(); System.IO.File.Delete(unixSocketFilePath); } //TODO: Stop task that waits for connection data.. if (Logger != null) { Logger.ServerStop(); } foreach (var socketAndRequest in OpenSockets) { socketAndRequest.Value.Dispose(); } }