static void Main() { TcpChannel channel = new TcpChannel(); ChannelServices.RegisterChannel(channel, false); IServerChat server = (IServerChat)Activator.GetObject( typeof(IServerChat), "tcp://localhost:8086/ServerChat"); try{ Console.WriteLine(server.Ping()); } catch (SocketException) { System.Console.WriteLine("socket error"); } //end of file Console.ReadLine(); }
public void Connect(Object sender, RoutedEventArgs e) { string port = portBox.Text; string nick = nickBox.Text; string url = "tcp://localhost:" + port + "/ClientChat"; //create connection TcpChannel channel = new TcpChannel(Int32.Parse(port)); ChannelServices.RegisterChannel(channel, false); server = (IServerChat)Activator.GetObject( typeof(IServerChat), "tcp://localhost:8086/ServerChat"); try{ //Console.WriteLine(server.Ping()); serverBlock.Text = server.Ping(); } catch (SocketException e) { System.Console.WriteLine("socket error"); } //marshal client chat client = new ClientChat(this); RemotingServices.Marshal( client, "ClientChat", typeof(ClientChat)); //send info to server server.AddUser(nick, url); //catch exception? portBox.IsEnabled = false; nickBox.IsEnabled = false; connectButton.IsEnabled = false; }