示例#1
0
 void Awake()
 {
     _provider = gameObject.GetInterface <ISegmentsProvider>();
     _normals  = new Vector3[_maxLength];
 }
示例#2
0
 void Awake()
 {
     _provider = gameObject.GetInterface<ISegmentsProvider>();
     _normals = new Vector3[_maxLength];
 }