public UncheckedWordTests() { _shuffleHelper = Substitute.For <IShuffleHelper <string> >(); _scoreHelper = Substitute.For <IScoreHelper>(); _categoriesInitial = new List <string> { "Animal", "Colour", "Bird", "News", "Food", "Boat", "Plane", "Car", "Fruit" }; _categoriesShuffled = new List <string> { "Food", "Fruit", "Colour", "Car", "Animal", "Plane", "Boat", "Bird", "News" }; _shuffleHelper = Substitute.For <IShuffleHelper <string> >(); _shuffleHelper .ShuffleList(_categoriesInitial) .Returns(_categoriesShuffled); _userThoughtsAndCrosses = new UserThoughtsAndCrosses(_scoreHelper, _shuffleHelper); _userThoughtsAndCrosses.CreateGrid(_categoriesInitial); _userThoughtsAndCrosses.CheckWord("News"); _userThoughtsAndCrosses.CheckWord("Food"); _userThoughtsAndCrosses.CheckWord("Fruit"); _userThoughtsAndCrosses.CheckWord("Bird"); _userThoughtsAndCrosses.CheckWord("Car"); _userThoughtsAndCrosses.CheckWord("Animal"); _userThoughtsAndCrosses.CheckWord("Boat"); _userThoughtsAndCrosses.CheckWord("Plane"); _userThoughtsAndCrosses.CheckWord("Colour"); }
public GameManager(IJoinRoomHelper joinRoomHelper, IShuffleHelper <string> shuffleHelper, IScoreHelper scoreHelper, IFilenameHelper filenameHelper, IWordService wordService) { _joinRoomHelper = joinRoomHelper; _shuffleHelper = shuffleHelper; _scoreHelper = scoreHelper; _filenameHelper = filenameHelper; _wordService = wordService; }
public GameService(IUnitOfWork unitOfWork, IScoreHelper scoreHelper, ICardsHelper cardsHelper) { this._unitOfWork = unitOfWork; _scoreHelper = scoreHelper; _cardsHelper = cardsHelper; }
public void SetUp() { scoreHelper = new ScoreHelper(); }