public void Initialize(IQuickBarView quickBarView, ISceneCatalogController sceneCatalogController) { this.quickBarView = quickBarView; this.sceneCatalogController = sceneCatalogController; quickBarView.OnQuickBarObjectSelected += OnQuickBarObjectSelected; quickBarView.OnSetIndexToDrop += SetIndexToDrop; quickBarView.OnSceneObjectDropped += SceneObjectDropped; quickBarView.OnQuickBarInputTriggered += QuickBarInput; }
public void Initialize(IQuickBarView quickBarView, ISceneCatalogController sceneCatalogController) { this.quickBarView = quickBarView; this.sceneCatalogController = sceneCatalogController; quickBarView.OnQuickBarObjectSelected += OnQuickBarObjectSelected; quickBarView.OnSetIndexToDrop += SetIndexToDrop; quickBarView.OnSceneObjectDroppedFromQuickBar += SceneObjectDroppedFromQuickBar; quickBarView.OnSceneObjectDroppedFromCatalog += SceneObjectDroppedFromCatalog; quickBarView.OnQuickBarInputTriggered += QuickBarInput; sceneCatalogController.OnStopInput += CancelDragging; }