private static IEnumerable <ChangeInfo> GetScenarioPokemonChangelist(IScenarioPokemonService beforeService, IScenarioPokemonService afterService) { List <ChangeInfo> changelist = new(); PropertyInfo[] props = typeof(ScenarioPokemon).GetProperties().Where(i => i.PropertyType.IsValueType).ToArray(); foreach (var scenario in EnumUtil.GetValues <ScenarioId>()) { foreach (int i in beforeService.Retrieve((int)scenario).ValidIds()) { var beforeObj = beforeService.Retrieve((int)scenario).Retrieve(i); var afterObj = afterService.Retrieve((int)scenario).Retrieve(i); foreach (var prop in props) { var beforeVal = prop.GetValue(beforeObj); var afterVal = prop.GetValue(afterObj); if (!beforeVal.Equals(afterVal)) { changelist.Add(new("ScenarioPokemon", $"Scenario_{scenario}_Id_{i}", prop.Name, beforeVal.ToString(), afterVal.ToString())); } } } } return(changelist); }
public ScenarioPokemonServiceTests() { service = new ScenarioPokemonService(new ModInfo() { FolderPath = TestConstants.TestModFolder }, new Mock <IPokemonService>().Object); }
public ScenarioWarriorGridViewModel(IIdToNameService idToNameService, IScenarioPokemonService scenarioPokemonService, IPokemonService pokemonService, IAbilityService abilityService) { _scenarioPokemonService = scenarioPokemonService; _pokemonService = pokemonService; _abilityService = abilityService; WarriorItems = idToNameService.GetComboBoxItemsExceptDefault <IBaseWarriorService>(); KingdomItems = idToNameService.GetComboBoxItemsPlusDefault <IKingdomService>(); }
/// <summary> /// Load all the required stuff into memory /// </summary> private void Init(IServiceGetter services) { _moveService = services.Get <IMoveService>(); _moveRangeService = services.Get <IMoveRangeService>(); _pokemonService = services.Get <IPokemonService>(); _scenarioPokemonService = services.Get <IScenarioPokemonService>(); _scenarioWarriorService = services.Get <IScenarioWarriorService>(); _moveRangeService = services.Get <IMoveRangeService>(); }
public override void Initialise(IServiceGetter modServices) { base.Initialise(modServices); _scenarioPokemonService = modServices.Get <IScenarioPokemonService>(); var vm = modServices.Get <IScenarioWarriorViewModel>(); _childScenarioWarriorService = _service.Retrieve(0); var innerSelector = new SelectorViewModel(_childScenarioWarriorService, vm, id => vm.SetModel((ScenarioId)_scenario, id, _childScenarioWarriorService.Retrieve(id))); _viewModel = new SelectorViewModelWithoutScroll(_service, innerSelector, id => { _scenario = id; _childScenarioWarriorService = _service.Retrieve(id); innerSelector.SetDisplayItems(_childScenarioWarriorService.GetComboBoxItemsExceptDefault()); vm.SetModel((ScenarioId)_scenario, innerSelector.Selected, _childScenarioWarriorService.Retrieve(innerSelector.Selected)); }); }