void StopCamGLRenderAndPlacingCube() { if (cameraScript.selecting) { Vector3 v1 = selectTipBlock.transform.position; ISSCBlockVector fromPosition = ISSCBGrid.WorldPositionToGridPosition(v1 + Vector3.one * length, core.moniter.transform.position); ISSCBlockVector toPosition = ISSCBGrid.WorldPositionToGridPosition(v1 - Vector3.one * length, core.moniter.transform.position); ISSCGridPrimitiveShapeUtilities.CreateCube(core.data, core.currentFillingBlock, fromPosition, toPosition); cameraScript.selecting = false; length = 0; } }
public void Submit(string command) { if (command.StartsWith("select block")) { string argu = command.Substring(12); core.currentFillingBlock = int.Parse(argu); } else if (command.StartsWith("sb")) { string argu = command.Substring(2); core.currentFillingBlock = int.Parse(argu); } else if (command.StartsWith("save")) { string argu = command.Substring(command.IndexOf("\"") + 1, command.LastIndexOf("\"") - command.IndexOf("\"") - 1); core.SaveCurrentScene(Application.dataPath + "/Resources/SavedDatas/" + argu); } else if (command.StartsWith("load")) { string argu = command.Substring(command.IndexOf("\"") + 1, command.LastIndexOf("\"") - command.IndexOf("\"") - 1); core.OpenScene(Application.dataPath + "/Resources/SavedDatas/" + argu); } else if (command.StartsWith("new")) { string[] argus = ParseArguments(command); int size = int.Parse(argus [0]); core.NewScene(new ISSCBlockVector(size, size, size), "New Scene"); } else if (command.StartsWith("sphere")) { string[] argus = ParseArguments(command); ISSCBlockVector center = ParseBlockVector(argus [0]); int r = int.Parse(argus [1]); int fillingBlock = int.Parse(argus [2]); ISSCGridPrimitiveShapeUtilities.CreateSphere(core.data, center, fillingBlock, r); } else if (command.StartsWith("cube")) { string[] argus = ParseArguments(command); ISSCBlockVector a = ParseBlockVector(argus [0]); ISSCBlockVector b = ParseBlockVector(argus [1]); int fillingBlock = int.Parse(argus [2]); ISSCGridPrimitiveShapeUtilities.CreateCube(core.data, fillingBlock, a, b); } else if (command.StartsWith("move")) { string[] argus = ParseArguments(command); ISSCBlockVector a = ParseBlockVector(argus [0]); ISSCBlockVector b = ParseBlockVector(argus [1]); bool forceMove; switch (argus [2]) { case "true": forceMove = true; break; case "false": forceMove = false; break; default: forceMove = true; break; } core.data.MoveBlock(a, b, forceMove); } else if (command.StartsWith("currentmoveto")) { string[] argus = ParseArguments(command); ISSCBlockVector a = ParseBlockVector(argus [0]); bool forceMove; switch (argus [1]) { case "true": forceMove = true; break; case "false": forceMove = false; break; default: forceMove = true; break; } ISSCBlockVector currentBlock = ISSCBGrid.WorldPositionToGridPosition(core.tipsBlock.transform.position, core.moniter.transform.position); core.data.MoveBlock(currentBlock, a, forceMove); core.tipsBlock.transform.position = ISSCBGrid.GridPositionToWorldPosition(a, core.moniter.transform.position); Debug.Log(ISSCBGrid.GridPositionToWorldPosition(a, core.moniter.transform.position)); } }