protected override void InitGameData(ISFSObject gameInfo) { OwnerId = gameInfo.ContainsKey("ownerId") ? gameInfo.GetInt("ownerId") : -1; _rule = gameInfo.ContainsKey("rule") ? gameInfo.GetUtfString("rule") : ""; IsGameStart = gameInfo.ContainsKey(RequestKey.KeyPlaying) && gameInfo.GetBool(RequestKey.KeyPlaying); _rejoin = gameInfo.ContainsKey("rejoin") && gameInfo.GetBool("rejoin"); if (IsGameStart && _rejoin) { _color1 = gameInfo.GetIntArray("color1"); _color2 = gameInfo.GetIntArray("color2"); _color3 = gameInfo.GetIntArray("color3"); _color4 = gameInfo.GetIntArray("color4"); _curSpeaker = gameInfo.ContainsKey("curP") ? gameInfo.GetInt("curP") : -1; _cd = gameInfo.ContainsKey("cd") ? gameInfo.GetInt("cd") : -1; _st = gameInfo.ContainsKey("st") ? gameInfo.GetLong("st") : -1; _ct = gameInfo.ContainsKey("ct") ? gameInfo.GetLong("ct") : -1; _hup = gameInfo.ContainsKey("hup") ? gameInfo.GetUtfString("hup") : ""; _svt = gameInfo.ContainsKey("svt") ? gameInfo.GetLong("svt") : 0; _hupstart = gameInfo.ContainsKey("hupstart") ? gameInfo.GetLong("hupstart") : 0; _killDragon = gameInfo.ContainsKey("killDragon") ? gameInfo.GetBoolArray("killDragon") : null; _isDragon = gameInfo.ContainsKey("isDragon") ? gameInfo.GetBoolArray("isDragon") : null; } }
private void OnCurrPlayer(object data) { AddBeat.Hide(); foreach (JhPlayer jhPlayer in Players) { jhPlayer.ResetHeadClick(); } ISFSObject sendObj = (ISFSObject)data; int chair = sendObj.GetInt("Chair"); double cdTime = sendObj.GetDouble("CdTime"); int singleBet = sendObj.GetInt("SingleBet"); long playerGold = sendObj.GetLong("PlayerGold"); bool isGzyz = sendObj.ContainsKey("IsGzyz") && sendObj.GetBool("IsGzyz"); bool isAutoFollow = sendObj.ContainsKey("IsAutoFollow") && sendObj.GetBool("IsAutoFollow"); AddBeat.SetBetShow(singleBet, playerGold); foreach (JhPlayer jhPlayer in Players) { jhPlayer.ResetTimer(); } SetUserContrl(chair, sendObj); SetCurrChair(chair, cdTime, 0, !isGzyz && isAutoFollow); }
void OnObjectRequest(BaseEvent evt) { ISFSObject P1_Entrance_RiddlePC = (SFSObject)evt.Params["message"]; ISFSObject P1_PuzzlePC = (SFSObject)evt.Params["message"]; ISFSObject P2_PuzzlePC = (SFSObject)evt.Params["message"]; ISFSObject P2_Puzzle_MinigamePC = (SFSObject)evt.Params["message"]; ISFSObject MazePC = (SFSObject)evt.Params ["message"]; ISFSObject MainScenePC = (SFSObject)evt.Params["message"]; ISFSObject MarkGlowActive = (SFSObject)evt.Params ["message"]; ISFSObject indexScene = (SFSObject)evt.Params["message"]; ISFSObject narrativeIndexPC = (SFSObject)evt.Params["message"]; ISFSObject NarrativePC = (SFSObject)evt.Params["message"]; ISFSObject ButtonP2PC = (SFSObject)evt.Params ["message"]; P2_M1 = ButtonP2PC.GetBool("1"); P2_M2 = ButtonP2PC.GetBool("2"); P2_M3 = ButtonP2PC.GetBool("3"); P2_M4 = ButtonP2PC.GetBool("4"); Narrative = NarrativePC.GetBool("Narrative"); narrativeIndex = narrativeIndexPC.GetInt("narrativeIndex"); sceneIndex = indexScene.GetInt("sceneIndex"); markglow = MarkGlowActive.GetBool("markglow"); P1_Entrance_Riddle = P1_Entrance_RiddlePC.GetBool("P1_Entrance"); P1_Puzzle = P1_PuzzlePC.GetBool("P1_Puzzle"); P2_Puzzle = P2_PuzzlePC.GetBool("P2_Puzzle"); P2_Puzzle_Minigame = P2_Puzzle_MinigamePC.GetBool("P2_Puzzle_Minigame"); Maze = MazePC.GetBool("Maze"); MainScene = MainScenePC.GetBool("MainScene"); }
/// <summary> /// 刷新玩家数据 /// </summary> /// <param name="panel"></param> /// <param name="user"></param> private void RefreshSomeone(DuifenPlayerPanel panel, ISFSObject user) { if (panel.ReadyState) { if (user.ContainsKey("state") && user.GetBool("state")) { int localSeat = panel.LocalSeat; ReadyLocalSeatList.Add(localSeat); } } panel.ConnectMark.SetActive(!(user.ContainsKey("network") && user.GetBool("network"))); panel.ShowUserInfo(); if (user.ContainsKey("systemAuto")) { bool isAuto = user.GetBool("systemAuto"); panel.OnGetAutoInfo(isAuto); } if (!App.GetGameData <DuifenGlobalData>().IsGameing) //如果游戏结束,不接受数据 { return; } ShowOnesState(panel, user); ShowOnesBetVal(panel, user); ShowOnesCards(panel, user); }
protected override void InitGameData(ISFSObject gameInfo) { OwnerId = gameInfo.ContainsKey("ownerId") ? gameInfo.GetInt("ownerId") : -1; MaxUserCnt = gameInfo.GetInt("playerNum"); IsGameStart = gameInfo.ContainsKey(RequestKey.KeyPlaying) && gameInfo.GetBool(RequestKey.KeyPlaying); if (IsGameStart) { BankerSeat = gameInfo.GetInt(JhRequestConstKey.KeyBanker); if (gameInfo.ContainsKey("currentP")) { gameInfo.GetSFSObject(RequestKey.KeyUser).PutInt("currentP", gameInfo.GetInt("currentP")); CurrenPlayer = gameInfo.GetInt("currentP"); } TotalBet = gameInfo.ContainsKey("totalBet") ? gameInfo.GetInt("totalBet") : 0; LastTime = gameInfo.GetLong("lasttime"); CdTime = gameInfo.GetInt("cdTime"); IsCanCompare = gameInfo.ContainsKey(JhRequestConstKey.KeyCompare) && gameInfo.GetBool(JhRequestConstKey.KeyCompare); IsCanLook = gameInfo.ContainsKey(JhRequestConstKey.KeyLook) && gameInfo.GetBool(JhRequestConstKey.KeyLook); IsCanGiveUp = gameInfo.ContainsKey(JhRequestConstKey.KeyGiveUp) && gameInfo.GetBool(JhRequestConstKey.KeyGiveUp); SingleBet = gameInfo.ContainsKey("minGold") ? gameInfo.GetInt("minGold") : AnteRate[0]; CurRound = gameInfo.GetInt("jhround"); } ReadyOutTime = gameInfo.GetInt(""); maxRound = gameInfo.GetInt("maxLun"); BiPaiBeiShu = gameInfo.GetInt("bpbeishu"); if (gameInfo.ContainsKey("status")) { RStatus = (RoomStatus)gameInfo.GetInt("status"); } HupUp.FrashHupUpUser(); IsCreatRoom = CreateRoomInfo != null; if (gameInfo.ContainsKey("readyCd")) { int readyCd = gameInfo.GetInt("readyCd"); if (readyCd > 0) { OnStartTime(readyCd); } } }
public void InitResultView(ISFSObject data) { //设置玩家头像 HeadImage.mainTexture = App.GameData.GetPlayer <BjPlayerPanel>().HeadPortrait.GetTexture(); //blackjackGameManager.GetInstance().SelfPlayer.UserIcon.mainTexture; //设置输赢保险 int insurance = 0; if (data.ContainsKey("insurance")) { insurance = data.GetInt("insurance"); } InsuranceLabel.text = "-" + insurance; InsurnaceObj.SetActive(insurance != 0); //设置输赢筹码 if (data.ContainsKey("gold")) { int gold = data.GetInt("gold"); GoldLabel.text = YxUtiles.ReduceNumber(gold); WinMark.gameObject.SetActive(gold >= 0); LostMark.gameObject.SetActive(gold < 0); } Grid.Reposition(); DoubleMark.SetActive(data.ContainsKey("double")); //显示双倍标记 DoubleMark.SetActive(data.ContainsKey("addRate") && data.GetBool("addRate")); BlackJackMark.SetActive(data.ContainsKey("blackJack") && data.GetBool("blackJack")); }
public void OnObjectMessage(ISFSObject msgObj) { // Confetti if (msgObj.ContainsKey("cnfon")) { foreach (KeyValuePair <int, Player> playerPair in GameManager.Inst.playerManager) { if (playerPair.Value.TeamID == msgObj.GetInt("cnftm")) { playerPair.Value.ConfettiActive(msgObj.GetBool("cnfon")); } } } // Typing indication if (msgObj.ContainsKey("typn")) { foreach (KeyValuePair <int, Player> playerPair in GameManager.Inst.playerManager) { if (playerPair.Value.Id == msgObj.GetInt("plyr")) { playerPair.Value.IsTyping = msgObj.GetBool("typn"); } } } } // End of OnObjectMessage().
public TrendData(ISFSObject data) { Win = data.GetUtfString(ConstantData.KeyWinCount); ZhuangDui = data.GetBool(ConstantData.KeyBetBankerDouble); XianDui = data.GetBool(ConstantData.KeyBetLeisureDouble); ZhuangTian = data.GetBool(ConstantData.KeyBetBankerKing); XianTian = data.GetBool(ConstantData.KeyBetLeisureKing); }
//esegue animazioni remote Tastiera public void eseguiAnimazioniRemoteT(ISFSObject sfsObjIn) { anim.SetFloat("Forward",sfsObjIn.GetFloat("f")); anim.SetFloat("Turn", sfsObjIn.GetFloat("t")); anim.SetBool("OnGround", sfsObjIn.GetBool("o")); anim.SetFloat("Jump", sfsObjIn.GetFloat("j")); anim.SetFloat("JumpLeg", sfsObjIn.GetFloat("jL")); anim.SetBool("Attacco1", sfsObjIn.GetBool("a1")); anim.SetBool("Attacco2", sfsObjIn.GetBool("a2")); }
/// <summary> /// 初始化房间信息 /// </summary> public virtual void InitRoom(ISFSObject gameInfo) { var gdata = App.GetGameData <FillpitGameData>(); gdata.IsDoubleGame = gameInfo.ContainsKey("dr") && gameInfo.GetBool("dr"); gdata.IsLanDi = gameInfo.ContainsKey("lastlandi") && gameInfo.GetBool("lastlandi"); //获取房间配置 if (gameInfo.ContainsKey("rid")) { gdata.IsRoomGame = true; bool played = gameInfo.GetInt("round") > 0; gdata.IsPlayed = played; gdata.RoomPlayed = gameInfo.ContainsKey("roomPlayed") && gameInfo.GetBool("roomPlayed"); WeiChatInvite.SetWeiChatBtnActive(!played); RoomInfo.ShowRoomInfo(gameInfo); } //获取低注值 if (gameInfo.ContainsKey("ante")) { gdata.BaseAnte = gameInfo.GetInt("ante"); gdata.MaxPoolNum = gameInfo.GetInt("betLimit"); if (gameInfo.GetBool("playing")) { gdata.IsGameing = gameInfo.GetBool("playing"); //当前谁说话 if (gameInfo.ContainsKey("current")) { gdata.CurAnte = gameInfo.GetInt("current"); App.GetGameManager <FillpitGameManager>().Speaker(gameInfo.GetInt("current")); } } } if (gameInfo.ContainsKey("cargs2")) { ISFSObject carg = gameInfo.GetSFSObject("cargs2"); if (carg.ContainsKey("-hideN")) { DealerMgr.HideN = int.Parse(carg.GetUtfString("-hideN")); } if (carg.ContainsKey("-turnresult")) { SummaryMgr.ShowTurnResult = !carg.GetUtfString("-turnresult").Equals("0"); } } BetMgr.SetAddBtns(); MenuMgr.OnInitRoom(gameInfo); }
public void OnCurPlayer(ISFSObject response) { LastTime = JhFunc.GetTimeStamp(false); CurrenPlayer = response.GetInt("p"); CurRound = response.GetInt("round"); CdTime = response.GetInt("cd"); SingleBet = response.GetInt("minGold"); if (response.ContainsKey("look")) { IsCanLook = response.GetBool("look"); } if (response.ContainsKey("compare")) { IsCanCompare = response.GetBool("compare"); } if (response.ContainsKey("giveup")) { IsCanGiveUp = response.GetBool("giveup"); } JhUserInfo curUser = GetPlayerInfo <JhUserInfo>(CurrenPlayer, true); if (response.ContainsKey("gzyz")) { curUser.IsGzyz = response.GetBool("gzyz"); } ISFSObject sendObj = SFSObject.NewInstance(); sendObj.PutInt("Chair", GetLocalSeat(CurrenPlayer)); SetSfsUserContrl(sendObj); sendObj.PutDouble("CdTime", CdTime); sendObj.PutInt("SingleBet", SingleBet); if (CurrenPlayer == SelfSeat) { if (!curUser.IsGzyz && IsAutoFollow) { sendObj.PutDouble("CdTime", 2.0f); } } SetCurrenPlayerBeatMinAndMax(curUser, sendObj); EventObj.SendEvent("PlayersViewEvent", "CurrPlayer", sendObj); sendObj.PutInt("MaxLun", maxRound); sendObj.PutInt("CurLun", CurRound); EventObj.SendEvent("TableViewEvent", "CurrPlayer", sendObj); }
public CardsData(CardResultType type, ISFSObject data) { CardsType = type; var cards = data.GetIntArray(ConstantData.KeyCards); if (cards != null) { Cards = cards.ToList(); } Result = data.GetInt(ConstantData.KeyValue); DoubleCard = data.GetBool(ConstantData.KeyDoubleCard); CardNum = data.GetInt(ConstantData.KeyCardNum); King = data.GetBool(ConstantData.KeyKing); }
/// <summary> /// 初始化某个玩家 /// </summary> /// <param name="userInfo"></param> /// <param name="maxPoint"></param> void InitOne(ISFSObject userInfo, ref int maxPoint) { var gdata = App.GetGameData <FillpitGameData>(); int seat = userInfo.GetInt("seat"); int localSeat = gdata.GetLocalSeat(seat); var panel = GetPlayerPanel(localSeat); if (userInfo.ContainsKey("cards")) { int[] cards = userInfo.GetIntArray("cards"); YxDebug.LogArray(cards); DealerMgr.DealOnesPokers(cards, panel, localSeat); } if (userInfo.ContainsKey("state")) { bool isReady = userInfo.GetBool("state"); panel.ReadyState = isReady; panel.ReadyStateFlag.SetActive(isReady && !gdata.IsGameing); } if (seat == gdata.Banker) { panel.SetBankIcon(true); } if (userInfo.ContainsKey("bet")) { panel.PlayerBet(userInfo.GetInt("bet")); } if (userInfo.ContainsKey("isgame") && !userInfo.GetBool("isgame")) { if (panel.ReadyState) { panel.PlayerType = 3; Color color = new Color(200 / 255f, 200 / 255f, 200 / 255f, 1); panel.SetFoldCardColor(color); panel.ShowGameType(GameRequestType.Fold); } } if (userInfo.ContainsKey("openCV")) { int openCv = userInfo.GetInt("openCV"); panel.SetShownCardsPoint(openCv); if (openCv > maxPoint) { maxPoint = openCv; } } }
public void InitSomeOne(ISFSObject info) { var gdata = App.GetGameData <GangwuGameData>(); int userSeat = info.GetInt(RequestKey.KeySeat); PlayerPanel onePanel = gdata.GetPlayer <PlayerPanel>(userSeat, true); onePanel.SetPlayerReadyState(info.GetBool(RequestKey.KeyState)); foreach (Transform tran in onePanel.PokersTrans) { tran.DestroyChildren(); } if (info.ContainsKey("cards")) { int[] selfCards = info.GetIntArray("cards"); if (selfCards.Length > 0) { onePanel.UserBetPoker.LeftCardValue = selfCards[0]; onePanel.UserBetPoker.RightCardValue = selfCards[1]; DealerMgr.DealOnesPokers(selfCards, onePanel.PokersTrans, gdata.SelfSeat); } } if (info.ContainsKey("curRoundBet")) { var selfBet = info.GetInt("curRoundBet"); onePanel.BetMoney = selfBet; } }
private void UpdateUserData() { if (_isUpdataUserDateFlag < 2) { return; } _isUpdataUserDateFlag = 1; _win = _userData.ContainsKey(InteractParameter.Gold) ? _userData.GetInt(InteractParameter.Gold) : 0; NameLabel.text = _userData.GetUtfString(InteractParameter.Nick); SetWinText(_win); var cards = _userData.GetIntArray(InteractParameter.Cards); var count = cards.Length < Cards.Count ? cards.Length : Cards.Count; var z = _userData.GetBool(InteractParameter.IsBanker); ZhuangObj.gameObject.SetActive(z); ZhuangRate.text = z ? _userData.GetUtfString(InteractParameter.ZhuangData) : ""; for (var i = 0; i < count; i++) { Cards[i].GetComponent <UISprite>().spriteName = "A_" + cards[i]; } var nd = _userData.GetSFSObject(InteractParameter.NiuData); NiuLabel.text = GetNiuName(nd); }
public void InitGameInfo(ISFSObject gameInfo) { var gdata = App.GetGameData <DuifenGlobalData>(); if (gameInfo.ContainsKey("showGoldRate")) { gdata.ShowGoldRate = gameInfo.GetInt("showGoldRate"); } if (gameInfo.ContainsKey("curante")) { gdata.Ante = gameInfo.GetInt("curante"); } if (gameInfo.ContainsKey("playing")) { gdata.IsGameing = gameInfo.GetBool("playing"); } if (gameInfo.ContainsKey("cargs2")) { BetMgr.PanDuan(gameInfo); } if (gameInfo.ContainsKey("minbet")) { SpeakMgr.MinBetValue = gameInfo.GetInt("minbet"); } if (gameInfo.ContainsKey("ownerId")) { gdata.OwnerId = gameInfo.GetInt("ownerId"); } }
private void OnExtensionResponse(BaseEvent evt) { string ResponseType = (string)evt.Params["cmd"]; Debug.Log("Received Response: " + ResponseType); ISFSObject ObjectIn = (SFSObject)evt.Params["params"]; if (ResponseType == "JoinGameLobby") { Debug.Log("Entering Game Lobby..."); SFServer.RemoveAllEventListeners(); SceneManager.LoadScene("GameLobby"); } if (ResponseType == "$SignUp.Submit") { if (!MessageText.activeInHierarchy) { MessageText.SetActive(true); } if (ObjectIn.GetBool("success")) { Debug.Log("Success, thanks for registering"); MessageText.GetComponent <Text>().text = "Success, thanks for registering"; SFServer.Send(new LogoutRequest()); this.LoginPanel.SetActive(true); this.RegisterPanel.SetActive(false); } else { Debug.Log("SignUp Error:" + ObjectIn.GetUtfString("errorMessage")); MessageText.GetComponent <Text>().text = "SignUp Error: " + ObjectIn.GetUtfString("errorMessage"); } } }
private void UpdateUserData() { if (_isUpdataUserDateFlag < 2) { return; } _isUpdataUserDateFlag = 1; _win = _userData.ContainsKey(InteractParameter.Gold) ? _userData.GetInt(InteractParameter.Gold) : 0; NameLabel.text = _userData.GetUtfString(InteractParameter.Nick); SetWinText(_win); var cards = _userData.GetIntArray(InteractParameter.Cards); var count = cards.Length < Cards.Count ? cards.Length : Cards.Count; var z = _userData.GetBool(InteractParameter.IsZ); ZhuangObj.gameObject.SetActive(z); ZhuangRate.text = z ? _userData.GetUtfString(InteractParameter.ZhuangData) : ""; for (var i = 0; i < count; i++) { Cards[i].GetComponent <UISprite>().spriteName = "0x" + cards[i].ToString("X"); } var nd = _userData.GetSFSObject(InteractParameter.NiuData); NiuRate.text = "x" + nd.GetInt(InteractParameter.Rate); if (z || nd.GetBool(InteractParameter.IsWin)) { NiuRate.color = new Color32(255, 255, 255, 255); } else { NiuRate.color = new Color32(0, 240, 2, 255); } NiuLabel.text = GetNiuName(nd); }
public override void OnGetGameInfo(ISFSObject gameInfo) { var gdata = App.GetGameData <BjlGameData>(); var forbinden = gameInfo.GetBool("forbiden"); gdata.GetPlayerInfo <BjlUserInfo>().Forbiden = forbinden; if (App.GameKey.Equals("bjlb")) { int bankerLimit = gameInfo.GetInt("bankLimit"); //初始化庄家控制 BankerCtrl.Init(bankerLimit); UserListCtrl.RefreshBanker(gameInfo); } ShowNumCtrl.Init(); CheckReJion(gameInfo); if (forbinden) { BetCtrl.HideChip(); ShowTip(); } BetCtrl.InitChips(); OnGetPlayers(gameInfo); if (gameInfo.ContainsKey("state")) { gdata.SetGameStatus((YxEGameStatus)gameInfo.GetInt("state")); } }
public override void OnGetGameInfo(ISFSObject gameInfo) { GameData.SetGameStatus(); JhUserInfo player = GameData.GetPlayerInfo <JhUserInfo>(); if (GameData.IsCreatRoom) { GameData.HupUp.OnGameInfo(gameInfo); GameData.GStatus = gameInfo.GetBool("playing") ? YxEGameStatus.Play : YxEGameStatus.Normal; } else { if (GameData.RStatus == RoomStatus.Over && player.IsPlaying()) { GameData.GStatus = YxEGameStatus.Over; } else if (GameData.RStatus > RoomStatus.CanStart && player.IsPlaying()) { GameData.GStatus = YxEGameStatus.PlayAndConfine; } else { GameData.GStatus = YxEGameStatus.Ready; } } }
private void OnResult(object data) { foreach (var o in Items) { Destroy(o); } Items.Clear(); Result.SetActive(true); IsStartTimer = true; Timer.text = "" + (int)(TTime - TimeSum); UIGrid gd = Grid.GetComponent <UIGrid>(); gd.Reposition(); gd.enabled = true; //TweenAlpha al = Content.GetComponent<TweenAlpha>(); //if (al != null) //{ // al.ResetToBeginning(); // al.PlayForward(); //} ISFSArray arr = (ISFSArray)data; for (int i = 0; i < arr.Count; i++) { ISFSObject obj = arr.GetSFSObject(i); int result = obj.GetInt("ResultType"); string uname = obj.GetUtfString("Name"); int gold = obj.GetInt("AddGold"); int[] cards = new int[3]; int chair = obj.GetInt("Chair"); if (obj.ContainsKey("Cards")) { cards = obj.GetIntArray("Cards"); Debug.LogError(" result cards " + uname + " " + cards[0] + " " + cards[1] + " " + cards[2]); } if (obj.ContainsKey("IsWinner")) { if (chair == 0) { ResultIcon.spriteName = obj.GetBool("IsWinner") ? "public_019" : "public_018"; } } GameObject newItem = Instantiate(Item); newItem.SetActive(true); newItem.transform.parent = Grid.transform; newItem.transform.localScale = Vector3.one; JhResultItem item = newItem.GetComponent <JhResultItem>(); item.SetInfo(uname, gold, result, cards); Items.Add(newItem); } }
public void HandleResponse(ISFSObject anObjectIn, GameWorldManager ourGWM) { if(anObjectIn.GetBool("Gathered")) { ourGWM.destroyObject(ourGWM.getResourceDictionary()[anObjectIn.GetInt("ID")]); ourGWM.getResourceDictionary().Remove(anObjectIn.GetInt("ID")); } }
public static bool TryGetInBool(ISFSObject obj, string key) { if (key != null && obj.ContainsKey(key)) { return(obj.GetBool(key)); } return(false); }
protected override void InitGameData(ISFSObject gameInfo) { base.InitGameData(gameInfo); Ante = gameInfo.GetInt("ante"); MaxPoolNum = gameInfo.GetInt("betLimit"); MinRoomGold = gameInfo.GetInt("tcMin"); IsGameStart = gameInfo.GetBool("playing"); }
public override void ParseData(ISFSObject data) { base.ParseData(data); if (data.ContainsKey("ok")) { Ok = data.GetBool("ok"); } }
public static bool TryGetBool(this ISFSObject data, string key) { if (data.ContainsKey(key)) { return(data.GetBool(key)); } return(false); }
public override void Parse(ISFSObject userData) { base.Parse(userData); BetGold = userData.ContainsKey(JhRequestConstKey.KeyBetGold) ? userData.GetInt(JhRequestConstKey.KeyBetGold) : 0; CoinA -= BetGold; WinTimes = userData.GetInt(JhRequestConstKey.KeyWin); LostTimes = userData.GetInt(JhRequestConstKey.KeyLost); TotalTimes = userData.GetInt(JhRequestConstKey.KeyTotal); Iskong = false; Cards = userData.ContainsKey(RequestKey.KeyCards) ? userData.GetIntArray(RequestKey.KeyCards) : null; Award = userData.ContainsKey(JhRequestConstKey.KeyAward) ? userData.GetInt(JhRequestConstKey.KeyAward) : 0; Chip = App.GetGameData <JhGameTable>().IsGameStart&& userData.ContainsKey(RequestKey.KeyGold) ? Mathf.Abs(userData.GetInt(RequestKey.KeyGold)) : 0; if (userData.ContainsKey("allbeat")) { AllBeat = userData.GetInt("allbeat"); } IsGiveUp = userData.ContainsKey(JhRequestConstKey.KeyIsGiveUp) && userData.GetBool(JhRequestConstKey.KeyIsGiveUp); IsLook = userData.ContainsKey(JhRequestConstKey.KeyIsLook) && userData.GetBool(JhRequestConstKey.KeyIsLook); IsFail = userData.ContainsKey(JhRequestConstKey.KeyIsFail) && userData.GetBool(JhRequestConstKey.KeyIsFail); IsPlayingGame = userData.ContainsKey(JhRequestConstKey.KeyPlaying) && userData.GetBool(JhRequestConstKey.KeyPlaying); IsShowCards = userData.ContainsKey("showcard") && userData.GetBool("showcard"); IsReady = userData.ContainsKey("ready") && userData.GetBool("ready"); IsGzyz = userData.ContainsKey("gzyz") && userData.GetBool("gzyz"); }
/// <summary> /// 初始化玩家状态 /// </summary> /// <param name="panel"></param> /// <param name="user"></param> private void ShowOnesState(DuifenPlayerPanel panel, ISFSObject user) { if (user.ContainsKey("kaipai") && user.GetBool("kaipai")) { panel.ShowGameType(PlayerGameType.KaiPai); } if (user.ContainsKey("qili") && user.GetBool("qili")) { panel.ShowGameType(PlayerGameType.QiLi); } //没在游戏且有下注的玩家是弃牌玩家 if (!user.GetBool("state") && user.GetInt("ttxz") > 0) { panel.ShowGameType(PlayerGameType.Fold); panel.PlayerType = (int)PlayerGameType.Fold; panel.Mask.SetActive(true); } }
//public ClockCD ClockCd; /// <summary> /// 初始化用户信息 /// </summary> /// <param name="gameInfo"></param> public void InitUser(ISFSObject gameInfo) { var gdata = App.GetGameData <BlackJackGameData>(); //初始化自己的信息 if (gameInfo.ContainsKey("user")) { ISFSObject selfInfo = gameInfo.GetSFSObject(RequestKey.KeyUser); SelfSeat = selfInfo.GetInt(RequestKey.KeySeat); SelfPlayer = gdata.GetPlayer <BjPlayerPanel>(SelfSeat, true); SelfPlayer.NameLabel.Color = Color.yellow; bool isGaming = gdata.IsGameing; bool isReady = selfInfo.GetBool("state"); SelfPlayer.SetReadyBtnActive(!isGaming && !isReady); SelfPlayer.SetReadyMarkActive(!isGaming && isReady); } //初始化其他玩家信息 if (gameInfo.ContainsKey("users")) { //初始化每个玩家的信息 ISFSArray users = gameInfo.GetSFSArray(RequestKey.KeyUserList); foreach (ISFSObject user in users) { int seat = user.GetInt(RequestKey.KeySeat); var someonePanel = gdata.GetPlayer <BjPlayerPanel>(seat, true); someonePanel.gameObject.SetActive(true); someonePanel.SetReadyBtnActive(false); //隐藏其他玩家的准备按钮 someonePanel.SetReadyMarkActive(user.GetBool("state") && !user.ContainsKey("bet") && !user.ContainsKey("cards")); //设置玩家的准备状态 if (user.ContainsKey("bet")) { someonePanel.BetMoney = user.GetInt("bet"); } if (user.ContainsKey("cards")) { int[] cards = user.GetIntArray("cards"); DealPokerMgr.DealPokerNoAnim(seat, cards); } } if (gameInfo.ContainsKey("bankcards")) { int[] bankCards = gameInfo.GetIntArray("bankcards"); DealPokerMgr.DealPokerNoAnim(gdata.BjBankerBanker, bankCards); } } }
/// <summary> /// 从服务器接收游戏数据并转化 /// </summary> public virtual void ParseData(ISFSObject sfsObject) { LineList.Clear(); JettonList.Clear(); IconList.Clear(); string strLogLines = ""; int[] lines = sfsObject.GetIntArray("lines"); for (int i = 0; i < lines.Length; i++) { LineList.Add(lines[i]); strLogLines = strLogLines + " " + lines[i] + " "; } YxDebug.Log(" ----> RespStart: Lines info of start data is " + strLogLines + " ! \n"); IsWin = LineList.Contains(1); UserTotalGold = sfsObject.GetLong("ttgold"); GetJackpotGold = sfsObject.GetInt("gold"); IsSame = sfsObject.GetBool("same"); MaxLine = sfsObject.GetInt("maxline"); string strLogJet = ""; int[] jettons = sfsObject.GetIntArray("fruits"); /*下面这段是横着来的图片顺序 * string strLogJet1 = ""; * for (int i = 0; i < jettons.Length; i++) * { * strLogJet1 = strLogJet1 + " " + jettons[i] + " "; * } * YxDebug.LogError(" ----> RespStart: Jetton info of start data is " + strLogJet1 + " ! \n"); */ //服务器传过来的数据是横着来的,而我做的是竖着来的,需要把横着的图片顺序改为竖着的图片顺序 int temp = 0; for (int i = 0; i < ShowLine; i++) { if (i + temp * ShowLine < jettons.Length) { JettonList.Add(jettons[i + temp * ShowLine]); strLogJet = strLogJet + " " + jettons[i + temp * ShowLine] + " "; temp++; i--; } else { temp = 0; } } YxDebug.Log(" ----> RespStart: Jetton info of start data is " + strLogJet + " ! \n"); }
public void ParseData(ISFSObject sfsObject) { MLineList.Clear(); MFruitList.Clear(); MIsAllBar = sfsObject.GetBool("allb"); string strLogLines = ""; int[] lines = sfsObject.GetIntArray("lines"); for (int i = 0; i < lines.Length; i++) { MLineList.Add(lines[i]); strLogLines = strLogLines + " " + lines[i] + ""; } YxDebug.Log(" ----> RespStart: Lines info of start data is " + strLogLines + " ! \n"); MSeven = sfsObject.GetInt("seven"); MTotalGold = sfsObject.GetLong("ttgold"); MIsAllFruit = sfsObject.GetBool("allf"); //全水果、Bar BigWin.getInstance().isAllFruit = MIsAllFruit; BigWin.getInstance().isAllBar = MIsAllBar; MGotJackpotGlod = sfsObject.GetInt("gold"); string strLogFruits = ""; int[] fruit = sfsObject.GetIntArray("fruits"); for (int i = 0; i < fruit.Length; i++) { MFruitList.Add(fruit[i]); strLogFruits = strLogFruits + " " + fruit[i] + ""; } YxDebug.Log(" ----> RespStart: Fruit info of start data is " + strLogFruits + " ! \n"); MType = sfsObject.GetInt("type"); }
protected override void InitGameData(ISFSObject gameInfo) { base.InitGameData(gameInfo); NeedShowAnim = gameInfo.GetBool("show"); BetLineNum = gameInfo.GetInt("line"); iXiazhushangxian = gameInfo.GetInt("ante"); BetBaseNum = gameInfo.GetInt("ante"); BetNum = App.GetGameData <WmarginGameData>().BetLineNum *App.GetGameData <WmarginGameData>().BetBaseNum; Facade.EventCenter.DispatchEvent(EWmarginEventType.RefreshTotalMoney, GetPlayerInfo().CoinA); }
public void HandleResponse(ISFSObject anObjectIn, GameWorldManager ourGWM) { Debug.Log("Server spawning player."); float[] locationArray = anObjectIn.GetFloatArray("Location"); float aRotation = anObjectIn.GetFloat("Rotation"); string aCharacterName = anObjectIn.GetUtfString("CharacterName"); if(anObjectIn.GetBool("IsLocal")) { GameObject aLocalPlayer = ourGWM.createObject("Prefabs/Player/PlayerBasic"); aLocalPlayer.transform.position = new Vector3(locationArray[0], locationArray[1], locationArray[2]); aLocalPlayer.transform.rotation = Quaternion.identity; // Since this is the local player, lets add a controller and fix the camera aLocalPlayer.AddComponent<LocalPlayerController>(); aLocalPlayer.AddComponent<InputController>(); ourGWM.setLPC(aLocalPlayer.GetComponent<LocalPlayerController>()); ourGWM.getLPC().SetName(aCharacterName); aLocalPlayer.GetComponentInChildren<TextMesh>().text = aCharacterName; GameObject cameraAttach = new GameObject(); cameraAttach.transform.parent = aLocalPlayer.transform; cameraAttach.transform.localPosition = new Vector3(1f, 2.5f, 1.0f); cameraAttach.name = "Camera Target"; Camera.main.transform.parent = cameraAttach.transform; Camera.main.GetComponent<CameraController>().setTarget(cameraAttach); Camera.main.GetComponent<CameraController>().setCursorVisible(false); } else if(!anObjectIn.GetBool("IsLocal")) { GameObject aRemotePlayer = ourGWM.createObject("Prefabs/Player/PlayerBasic"); aRemotePlayer.name = "GameCharacter_" + aCharacterName; aRemotePlayer.AddComponent<RemotePlayerController>(); aRemotePlayer.transform.position = new Vector3(locationArray[0], locationArray[1], locationArray[2]); aRemotePlayer.GetComponent<RemotePlayerController>().SetRotation(aRotation); aRemotePlayer.GetComponentInChildren<TextMesh>().text = aCharacterName; //Add Newly spawned player to Dictionary ourGWM.getPlayerDictionary().Add(aCharacterName, aRemotePlayer); } }
public bool GetBool(ISFSObject data, string key) { if (receiveEncrypted) { return provider.DecryptBool(data.GetByteArray(key)); } else { return data.GetBool(key); } }
public void HandleResponse(ISFSObject anObjectIn, GameWorldManager ourGWM) { string aCharacterName = anObjectIn.GetUtfString("CharacterName"); if(aCharacterName == ourGWM.getLPC().GetName()) { return; } else if(ourGWM.getPlayerDictionary().ContainsKey(aCharacterName)) { float[] LocationArray = anObjectIn.GetFloatArray("Location"); bool IsMoving = anObjectIn.GetBool("IsMoving"); ourGWM.getPlayerDictionary()[aCharacterName].GetComponent<RemotePlayerController>().SetPlayerMoving(IsMoving); ourGWM.getPlayerDictionary()[aCharacterName].transform.position = new Vector3(LocationArray[0], LocationArray[1], LocationArray[2]); } }
private void Hack(ISFSObject data) { foreach(GameObject g in GameObject.FindGameObjectsWithTag("ray")) Destroy(g); if (data.GetBool ("success")) { ISFSObject data2 = new SFSObject(); Gateway gtw = gameObject.GetComponent<TextManager>().gtw; data2.PutUtfString("selctedGateway", gtw.getState()); smartFox.Send(new ExtensionRequest("refreshGtw", data2, smartFox.LastJoinedRoom)); } if(data.GetBool("victoryReached") == true) mg.getNotificationManager().DisplayWindow("YOUWON"); }
private void OnResponseGetAssetsInfo(ISFSObject a_infoData) { //assetsinfo if(a_infoData.GetBool(Keys.SUCCESS)) { ISFSArray l_tempSfsArray = a_infoData.GetSFSArray(Keys.ASSETS_INFO); List<AssetsInfo> l_allCurrentInfoList = new List<AssetsInfo>(); for (int indexAssetInfo = 0; indexAssetInfo < l_tempSfsArray.Count; indexAssetInfo++) { AssetsInfo l_temp = new AssetsInfo(); l_temp.AssetID = (int)(l_tempSfsArray.GetSFSObject(indexAssetInfo)).GetLong("assetsid"); l_temp.ImageTargetID = (l_tempSfsArray.GetSFSObject(indexAssetInfo)).GetUtfString("imagetargetid"); l_temp.URL = (l_tempSfsArray.GetSFSObject(indexAssetInfo)).GetUtfString("assetsurl"); l_temp.AssetName = (l_tempSfsArray.GetSFSObject(indexAssetInfo)).GetUtfString("assetname"); l_allCurrentInfoList.Add(l_temp); } GameBaseEvent l_assetsInfoEvent = new GameBaseEvent(eGameEvents.getAssetsInfo.ToString()); GameEventArgs l_eventArg = new GameEventArgs(); l_eventArg.EventData = (object)l_allCurrentInfoList; l_assetsInfoEvent.Args = l_eventArg; dispatchEvent(this, l_assetsInfoEvent); } else { Debug.Log(a_infoData.GetUtfString(Keys.ERROR)); } }
private void InstallItem(ISFSObject data) { if(data.GetBool("success")) mg.getNotificationManager().DisplayWindow("INSTALLED"); gameObject.GetComponent<InventoryManager>().UpdatePlayerInventory(data.GetSFSArray("inventory")); ISFSObject data2 = new SFSObject(); Gateway gtw = gameObject.GetComponent<TextManager>().gtw; data2.PutUtfString("selctedGateway", gtw.getState()); smartFox.Send(new ExtensionRequest("refreshGtw", data2, smartFox.LastJoinedRoom)); }
void OnCircleAndPlayer(ISFSObject data) { PlayerTeam circleTeam = (PlayerTeam) System.Enum.Parse(typeof(PlayerTeam), data.GetUtfString("team")); if(circleTeam != team) return; Circle circle = Circles.Instance.GetCircle(data.GetInt("circleId")); ServerPlayer serverPlayer = ServerPlayers.GetPlayer(data.GetUtfString("userName")); bool isSucceed = data.GetBool("isSucceed"); if (isSucceed) serverPlayer.TruePress(circle); else serverPlayer.FailPress(circle); }
private void generateExplosion(ISFSObject msg) { var robot = msg.GetBool("isBlue") ? blueRobot : redRobot; Instantiate(ExplosionPF, robot.transform.position, Quaternion.identity); robot.GetComponentInChildren<SkinnedMeshRenderer>().enabled = false; }
private void reshowPlayer(ISFSObject msg) { var robot = msg.GetBool("isBlue") ? blueRobot : redRobot; robot.GetComponentInChildren<SkinnedMeshRenderer>().enabled = true; }
//esegue animazioni remote Punta e clicca public void eseguiAnimazioniRemoteC(ISFSObject sfsObjIn) { forward= sfsObjIn.GetFloat("f"); attacco1=sfsObjIn.GetBool("a1"); attacco2=sfsObjIn.GetBool("a2"); }