public Game Create(GameSetting gameSetting) { var game = new Game { CorrectNumber = _rngService.Generate(gameSetting?.MinRandomNumber ?? 0, gameSetting?.MaxRandomNumber ?? 100), TurnsLeft = 3, GameState = GameState.OnGoing, Players = gameSetting?.Players ?? 2, MinRandomNumber = gameSetting?.MinRandomNumber ?? 0, MaxRandomNumber = gameSetting?.MaxRandomNumber ?? 100 }; return(game); }