public static IK_Chain AddIK_Chain(this IRigControler controler, Transform target, Transform pole, IK_Chain.ComputationTypes type, bool useLocal = true) { return(controler.AddRotRigElem(new IK_Chain(target, pole, type), useLocal)); }
public static LookAtWithPole AddLookAtWithPole(this IRigControler controler, Transform obj, Transform target, Vector3 poleVector, bool useLocal = true) { return(controler.AddRotRigElem(new LookAtWithPole(obj, target, poleVector), useLocal)); }