示例#1
0
        /// <summary>
        /// Displays help text to the console.
        /// </summary>
        protected virtual void ShowHelp()
        {
            console.ForegroundColor = ConsoleColor.Yellow;
            console.WriteLine(new string('-', console.Width - 2));
            console.ResetColor();
            console.ForegroundColor = ConsoleColor.White;
            console.Write(@"  ");
            console.WriteLine("Available options:");
            console.ForegroundColor = ConsoleColor.Yellow;
            console.WriteLine(new string('-', console.Width - 2));

            console.ResetColor();
            console.WriteLine();

            ArgumentParser.ShowUsage(CommandLineOutput);
        }
示例#2
0
        private void RedrawFooter(bool inplace)
        {
            // Scroll enough new lines into view for the text we might want to write.
            // This helps to reduce flickering of the progress monitor.
            // We should still do much better than this if we improve the console API
            // to handle scrolling of independent regions.
            int oldNewlinesWritten = newlinesWritten;

            if (inplace)
            {
                console.CursorTop -= newlinesWritten - 1;
            }
            else
            {
                for (int i = 0; i < 5; i++)
                {
                    console.WriteLine();
                }
                console.CursorTop -= 4;
            }
            newlinesWritten = 1;

            // Write the progress monitor.
            console.ForegroundColor = ConsoleColor.White;
            console.Write(StringUtils.TruncateWithEllipsis(Sanitize(ProgressMonitor.TaskName), width - 20).PadRight(width - 19));

            if (!ProgressMonitor.IsDone && !double.IsNaN(ProgressMonitor.TotalWorkUnits))
            {
                console.ForegroundColor = ConsoleColor.Yellow;
                console.Write('[');
                console.ForegroundColor = ConsoleColor.DarkYellow;
                console.Write(new string('=', (int)Math.Round(ProgressMonitor.CompletedWorkUnits * 10 / ProgressMonitor.TotalWorkUnits)).PadRight(10));
                console.ForegroundColor = ConsoleColor.Yellow;
                console.Write(@"] ");
                console.Write(Math.Floor(ProgressMonitor.CompletedWorkUnits * 100 / ProgressMonitor.TotalWorkUnits).ToString());
                console.Write('%');
                NewLine(inplace);

                string sanitizedSubTaskName = Sanitize(ProgressMonitor.LeafSubTaskName);
                if (sanitizedSubTaskName.Length != 0)
                {
                    console.ForegroundColor = ConsoleColor.Gray;
                    console.Write(@"  ");
                    console.Write(StringUtils.TruncateWithEllipsis(sanitizedSubTaskName, width - 3));
                    NewLine(inplace);
                }

                string sanitizedStatus = Sanitize(ProgressMonitor.Leaf.Status);
                if (sanitizedStatus.Length != 0)
                {
                    console.ForegroundColor = ConsoleColor.DarkGreen;
                    console.Write(@"  ");
                    console.Write(StringUtils.TruncateWithEllipsis(sanitizedStatus, width - 3));
                    NewLine(inplace);
                }
            }
            else
            {
                NewLine(inplace);
            }

            if (ProgressMonitor.IsCanceled)
            {
                console.ForegroundColor = ConsoleColor.Red;
                console.Write(@"    ");
                console.Write(ProgressMonitor.IsDone ? Resources.ConsoleProgressMonitor_CanceledBanner : Resources.ConsoleProgressMonitor_CancelingBanner);
                NewLine(inplace);
            }

            console.ResetColor();

            // Clear out the remaining dirty lines in place.
            if (inplace && oldNewlinesWritten > newlinesWritten)
            {
                int dirtyLines = oldNewlinesWritten - newlinesWritten;
                for (int i = 0; i < dirtyLines; i++)
                {
                    EraseLine();
                }

                console.CursorTop -= dirtyLines;
            }
        }