public override void SetUpReference() { base.SetUpReference(); IResultLabelPane resultLabelPane = resultLabelPaneAdaptor.GetResultLabelPane(); thisEndGamePane.SetResultLabelPane(resultLabelPane); IResultScorePane scorePane = resultScorePaneAdaptor.GetResultScorePane(); thisEndGamePane.SetResultScorePane(scorePane); IResultHighScorePane highScorePane = resultHighScorePaneAdaptor.GetResultHighScorePane(); thisEndGamePane.SetResultHighScorePane(highScorePane); IResultCurrencyPane currencyPane = resultCurrencyPaneAdaptor.GetResultCurrencyPane(); thisEndGamePane.SetResultCurrencyPane(currencyPane); IWatchADButton button = watchADButtonAdaptor.GetWatchADButton(); thisEndGamePane.SetWatchADButton(button); IMainMenuButtonCluster cluster = buttonClusterAdaptor.GetMainMenuButtonCluster(); thisEndGamePane.SetMainMenuButtonCluster(cluster); IPlayerDataManager playerDataManager = playerDataManagerAdaptor.GetPlayerDataManager(); thisEndGamePane.SetPlayerDataManager(playerDataManager); IUIElementGroupScroller rootScroller = (IUIElementGroupScroller)rootScrollerAdaptor.GetUIElement(); thisEndGamePane.SetRootScroller(rootScroller); }
public void SetResultCurrencyPane(IResultCurrencyPane pane) { thisCurrencyPane = pane; }