public override void ReproduceSound(IReproduceSound sound) { Speaker1.ReproduceSound(sound); }
public override void ReproduceSound(IReproduceSound sound1, IReproduceSound sound2) { Speaker1.ReproduceSound(sound1); Speaker2.ReproduceSound(sound2); }
public abstract void ReproduceSound(IReproduceSound sound1, IReproduceSound sound2); ///In case of stereo sound
public abstract void ReproduceSound(IReproduceSound sound);
public override void ReproduceSound(IReproduceSound sound) { ///Some code to reproduce sound }
private void ReproduceSound(IReproduceSound sound1, IReproduceSound sound2) { Speaker.ReproduceSound(sound1, sound2); }
private void ReproduceSound(IReproduceSound sound) { Speaker.ReproduceSound(sound); }