public void Draw(IRenderingContext renderContext) { if (texture == null) texture = renderContext.CreateColorResource(color); renderContext.Draw(texture, layer, new MegaMan.Common.Geometry.Point((int)x, (int)y), new MegaMan.Common.Geometry.Rectangle((int)x, (int)y, (int)width, (int)height)); }
public void Draw(IRenderingContext renderContext) { if (texture == null) { texture = renderContext.CreateColorResource(color); } renderContext.Draw(texture, layer, new MegaMan.Common.Geometry.Point((int)x, (int)y), new MegaMan.Common.Geometry.Rectangle((int)x, (int)y, (int)width, (int)height)); }