private void DrawTextboxBackground(DialogBuffer buffer) { _context.FillArea(buffer.BackgroundColor, TXTBOX_LEFT_POS * BitsyGame.PIXEL_SCALE, this.GetYOrigin() * BitsyGame.PIXEL_SCALE, TXTBOX_WIDTH * BitsyGame.PIXEL_SCALE, TXTBOX_HEIGHT * BitsyGame.PIXEL_SCALE); }