protected void SendCloseChildAgent(UUID agentID, IEnumerable <GridRegion> regionsToClose) { IClientCapsService clientCaps = m_registry.RequestModuleInterface <ICapsService>().GetClientCapsService(agentID); //Close all agents that we've been given regions for foreach (GridRegion region in regionsToClose) { m_log.Debug("[AgentProcessing]: Closing child agent in " + region.RegionName); m_registry.RequestModuleInterface <ISimulationService>().CloseAgent(region, agentID); IRegionClientCapsService regionClientCaps = clientCaps.GetCapsService(region.RegionHandle); if (regionClientCaps != null) { regionClientCaps.Close(); clientCaps.RemoveCAPS(region.RegionHandle); } } }
void OnClosingClient(IClientAPI client) { ICapsService service = m_scene.RequestModuleInterface <ICapsService>(); if (service != null) { IClientCapsService clientCaps = service.GetClientCapsService(client.AgentId); if (clientCaps != null) { IRegionClientCapsService regionCaps = clientCaps.GetCapsService(m_scene.RegionInfo.RegionHandle); if (regionCaps != null) { regionCaps.Close(); clientCaps.RemoveCAPS(m_scene.RegionInfo.RegionHandle); } } } }
protected OSDMap OnMessageReceived(OSDMap message) { if (!message.ContainsKey("Method")) { return(null); } UUID AgentID = message["AgentID"].AsUUID(); ulong requestingRegion = message["RequestingRegion"].AsULong(); ICapsService capsService = m_registry.RequestModuleInterface <ICapsService>(); if (capsService == null) { //m_log.Info("[AgentProcessing]: Failed OnMessageReceived ICapsService is null"); return(new OSDMap()); } IClientCapsService clientCaps = capsService.GetClientCapsService(AgentID); IRegionClientCapsService regionCaps = null; if (clientCaps != null) { regionCaps = clientCaps.GetCapsService(requestingRegion); } if (message["Method"] == "LogoutRegionAgents") { LogOutAllAgentsForRegion(requestingRegion); } else if (message["Method"] == "RegionIsOnline") //This gets fired when the scene is fully finished starting up { //Log out all the agents first, then add any child agents that should be in this region LogOutAllAgentsForRegion(requestingRegion); IGridService GridService = m_registry.RequestModuleInterface <IGridService>(); if (GridService != null) { int x, y; Util.UlongToInts(requestingRegion, out x, out y); GridRegion requestingGridRegion = GridService.GetRegionByPosition(UUID.Zero, x, y); if (requestingGridRegion != null) { EnableChildAgentsForRegion(requestingGridRegion); } } } else if (message["Method"] == "DisableSimulator") { //KILL IT! if (regionCaps == null || clientCaps == null) { return(null); } regionCaps.Close(); clientCaps.RemoveCAPS(requestingRegion); } else if (message["Method"] == "ArrivedAtDestination") { if (regionCaps == null || clientCaps == null) { return(null); } //Recieved a callback if (clientCaps.InTeleport) //Only set this if we are in a teleport, // otherwise (such as on login), this won't check after the first tp! { clientCaps.CallbackHasCome = true; } regionCaps.Disabled = false; //The agent is getting here for the first time (eg. login) OSDMap body = ((OSDMap)message["Message"]); //Parse the OSDMap int DrawDistance = body["DrawDistance"].AsInteger(); AgentCircuitData circuitData = new AgentCircuitData(); circuitData.UnpackAgentCircuitData((OSDMap)body["Circuit"]); //Now do the creation EnableChildAgents(AgentID, requestingRegion, DrawDistance, circuitData); } else if (message["Method"] == "CancelTeleport") { if (regionCaps == null || clientCaps == null) { return(null); } //Only the region the client is root in can do this IRegionClientCapsService rootCaps = clientCaps.GetRootCapsService(); if (rootCaps != null && rootCaps.RegionHandle == regionCaps.RegionHandle) { //The user has requested to cancel the teleport, stop them. clientCaps.RequestToCancelTeleport = true; regionCaps.Disabled = false; } } else if (message["Method"] == "AgentLoggedOut") { //ONLY if the agent is root do we even consider it if (regionCaps != null) { if (regionCaps.RootAgent) { LogoutAgent(regionCaps); } } } else if (message["Method"] == "SendChildAgentUpdate") { if (regionCaps == null || clientCaps == null) { return(null); } IRegionClientCapsService rootCaps = clientCaps.GetRootCapsService(); if (rootCaps != null && rootCaps.RegionHandle == regionCaps.RegionHandle) { OSDMap body = ((OSDMap)message["Message"]); AgentPosition pos = new AgentPosition(); pos.Unpack((OSDMap)body["AgentPos"]); SendChildAgentUpdate(pos, regionCaps); regionCaps.Disabled = false; } } else if (message["Method"] == "TeleportAgent") { if (regionCaps == null || clientCaps == null) { return(null); } IRegionClientCapsService rootCaps = clientCaps.GetRootCapsService(); if (rootCaps != null && rootCaps.RegionHandle == regionCaps.RegionHandle) { OSDMap body = ((OSDMap)message["Message"]); GridRegion destination = new GridRegion(); destination.FromOSD((OSDMap)body["Region"]); uint TeleportFlags = body["TeleportFlags"].AsUInteger(); int DrawDistance = body["DrawDistance"].AsInteger(); AgentCircuitData Circuit = new AgentCircuitData(); Circuit.UnpackAgentCircuitData((OSDMap)body["Circuit"]); AgentData AgentData = new AgentData(); AgentData.Unpack((OSDMap)body["AgentData"]); regionCaps.Disabled = false; OSDMap result = new OSDMap(); string reason = ""; result["Success"] = TeleportAgent(destination, TeleportFlags, DrawDistance, Circuit, AgentData, AgentID, requestingRegion, out reason); result["Reason"] = reason; return(result); } } else if (message["Method"] == "CrossAgent") { if (regionCaps == null || clientCaps == null) { return(null); } if (clientCaps.GetRootCapsService().RegionHandle == regionCaps.RegionHandle) { //This is a simulator message that tells us to cross the agent OSDMap body = ((OSDMap)message["Message"]); Vector3 pos = body["Pos"].AsVector3(); Vector3 Vel = body["Vel"].AsVector3(); GridRegion Region = new GridRegion(); Region.FromOSD((OSDMap)body["Region"]); AgentCircuitData Circuit = new AgentCircuitData(); Circuit.UnpackAgentCircuitData((OSDMap)body["Circuit"]); AgentData AgentData = new AgentData(); AgentData.Unpack((OSDMap)body["AgentData"]); regionCaps.Disabled = false; OSDMap result = new OSDMap(); string reason = ""; result["Success"] = CrossAgent(Region, pos, Vel, Circuit, AgentData, AgentID, requestingRegion, out reason); result["Reason"] = reason; return(result); } } return(null); }