/// <summary> /// Generates CIL for an increment or decrement expression. /// </summary> /// <param name="generator"> The generator to output the CIL to. </param> /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param> /// <param name="target"> The target to modify. </param> /// <param name="postfix"> <c>true</c> if this is the postfix version of the operator; /// <c>false</c> otherwise. </param> /// <param name="increment"> <c>true</c> if this is the increment operator; <c>false</c> if /// this is the decrement operator. </param> private void GenerateIncrementOrDecrement(ILGenerator generator, OptimizationInfo optimizationInfo, IReferenceExpression target, bool postfix, bool increment) { // Note: increment and decrement can produce a number that is out of range if the // target is of type Int32. The only time this should happen is for a loop variable // where the range has been carefully checked to make sure an out of range condition // cannot happen. // Store the value. target.GenerateSet(generator, optimizationInfo, optimizationInfo.RootExpression != this, target.GetResultType(optimizationInfo) == typeof(int) ? typeof(int) : typeof(double), delegate(bool two) { // Get the target value. target.GenerateGet(generator, optimizationInfo, true); // Convert it to a number. if (target.GetResultType(optimizationInfo) != typeof(int)) { EmitConversion.ToNumber(generator, target.GetResultType(optimizationInfo)); } // If this is PostIncrement or PostDecrement, duplicate the value so it can be produced as the return value. if (postfix && two) { generator.Duplicate(); } // Load the increment constant. if (target.GetResultType(optimizationInfo) == typeof(int)) { generator.LoadInt32(1); } else { generator.LoadDouble(1.0); } // Add or subtract the constant to the target value. if (increment == true) { generator.Add(); } else { generator.Subtract(); } // If this is PreIncrement or PreDecrement, duplicate the value so it can be produced as the return value. if (!postfix && two) { generator.Duplicate(); } }, optimizationInfo.StrictMode); }
/// <summary> /// Generates CIL for an increment or decrement expression. /// </summary> /// <param name="generator"> The generator to output the CIL to. </param> /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param> /// <param name="target"> The target to modify. </param> /// <param name="postfix"> <c>true</c> if this is the postfix version of the operator; /// <c>false</c> otherwise. </param> /// <param name="increment"> <c>true</c> if this is the increment operator; <c>false</c> if /// this is the decrement operator. </param> private void GenerateIncrementOrDecrement(ILGenerator generator, OptimizationInfo optimizationInfo, IReferenceExpression target, bool postfix, bool increment) { // Note: increment and decrement can produce a number that is out of range if the // target is of type Int32. The only time this should happen is for a loop variable // where the range has been carefully checked to make sure an out of range condition // cannot happen. // Evaluate the left hand side only once. target.GenerateReference(generator, optimizationInfo); target.DuplicateReference(generator, optimizationInfo); // For the GenerateSet, later on. // Get the target value. target.GenerateGet(generator, optimizationInfo, true); // Convert it to a number. if (target.Type != PrimitiveType.Int32) { EmitConversion.ToNumber(generator, target.Type); } // If this is PostIncrement or PostDecrement, store the value so it can be returned later. var result = generator.CreateTemporaryVariable(target.Type == PrimitiveType.Int32 ? PrimitiveType.Int32 : PrimitiveType.Number); if (postfix == true) { generator.Duplicate(); generator.StoreVariable(result); } // Load the increment constant. if (target.Type == PrimitiveType.Int32) { generator.LoadInt32(1); } else { generator.LoadDouble(1.0); } // Add or subtract the constant to the target value. if (increment == true) { generator.Add(); } else { generator.Subtract(); } // If this is PreIncrement or PreDecrement, store the value so it can be returned later. if (postfix == false) { generator.Duplicate(); generator.StoreVariable(result); } // Store the value. target.GenerateSet(generator, optimizationInfo, target.Type == PrimitiveType.Int32 ? PrimitiveType.Int32 : PrimitiveType.Number, optimizationInfo.StrictMode); // Restore the expression result. generator.LoadVariable(result); generator.ReleaseTemporaryVariable(result); }
/// <summary> /// Generates CIL for an increment or decrement expression. /// </summary> /// <param name="generator"> The generator to output the CIL to. </param> /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param> /// <param name="target"> The target to modify. </param> /// <param name="postfix"> <c>true</c> if this is the postfix version of the operator; /// <c>false</c> otherwise. </param> /// <param name="increment"> <c>true</c> if this is the increment operator; <c>false</c> if /// this is the decrement operator. </param> private void GenerateIncrementOrDecrement(ILGenerator generator, OptimizationInfo optimizationInfo, IReferenceExpression target, bool postfix, bool increment) { // Note: increment and decrement can produce a number that is out of range if the // target is of type Int32. The only time this should happen is for a loop variable // where the range has been carefully checked to make sure an out of range condition // cannot happen. // Evaluate the left hand side only once. target.GenerateReference(generator, optimizationInfo); target.DuplicateReference(generator, optimizationInfo); // For the GenerateSet, later on. // Get the target value. target.GenerateGet(generator, optimizationInfo, true); // Convert it to a number. if (target.Type != PrimitiveType.Int32) EmitConversion.ToNumber(generator, target.Type); // If this is PostIncrement or PostDecrement, store the value so it can be returned later. var result = generator.CreateTemporaryVariable(target.Type == PrimitiveType.Int32 ? PrimitiveType.Int32 : PrimitiveType.Number); if (postfix == true) { generator.Duplicate(); generator.StoreVariable(result); } // Load the increment constant. if (target.Type == PrimitiveType.Int32) generator.LoadInt32(1); else generator.LoadDouble(1.0); // Add or subtract the constant to the target value. if (increment == true) generator.Add(); else generator.Subtract(); // If this is PreIncrement or PreDecrement, store the value so it can be returned later. if (postfix == false) { generator.Duplicate(); generator.StoreVariable(result); } // Store the value. target.GenerateSet(generator, optimizationInfo, target.Type == PrimitiveType.Int32 ? PrimitiveType.Int32 : PrimitiveType.Number, optimizationInfo.StrictMode); // Restore the expression result. generator.LoadVariable(result); generator.ReleaseTemporaryVariable(result); }