public PlayerRetriever( IDataContext dataContext, IPlayerRepository playerRepository, IRecentPlayerAchievementsUnlockedRetriever recentPlayerAchievementsUnlockedRetriever) { _dataContext = dataContext; _playerRepository = playerRepository; _recentPlayerAchievementsUnlockedRetriever = recentPlayerAchievementsUnlockedRetriever; }
public GamingGroupRetriever( IDataContext dataContext, ISecuredEntityValidator securedEntityValidator, IRecentPlayerAchievementsUnlockedRetriever recentPlayerAchievementsUnlockedRetriever) { _dataContext = dataContext; _securedEntityValidator = securedEntityValidator; _recentPlayerAchievementsUnlockedRetriever = recentPlayerAchievementsUnlockedRetriever; }
public AchievementController(IPlayerAchievementRetriever playerAchievementRetriever, IRecentPlayerAchievementsUnlockedRetriever recentPlayerAchievementsUnlockedRetriever, IMapperFactory mapperFactory, IAchievementRetriever achievementRetriever, ITransformer transformer) { _playerAchievementRetriever = playerAchievementRetriever; _recentPlayerAchievementsUnlockedRetriever = recentPlayerAchievementsUnlockedRetriever; _achievementRetriever = achievementRetriever; _transformer = transformer; }
public HomeController( IRecentPublicGamesRetriever recentPublicGamesRetriever, ITopGamingGroupsRetriever topGamingGroupsRetriever, ITrendingGamesRetriever trendingGamesRetriever, ITransformer transformer, IRecentPlayerAchievementsUnlockedRetriever recentPlayerAchievementsUnlockedRetriever, IMapperFactory mapperFactory, IDataContext dataContext) { _recentPublicGamesRetriever = recentPublicGamesRetriever; _trendingGamesRetriever = trendingGamesRetriever; _transformer = transformer; _recentPlayerAchievementsUnlockedRetriever = recentPlayerAchievementsUnlockedRetriever; }