public override async Task ProcessAsync(IMessageChat broadcaster, ICommand cmd) { if (!await this.game.ProcessAsync(Settings.UNITY_SERVER_PORT)) { broadcaster.Broadcast(cmd.Sender.Username, Localization.GAME_NOT_STARTED); return; } var player = playerProvider.Get(cmd.Sender); if (!string.IsNullOrEmpty(cmd.Arguments)) { player = playerProvider.Get(cmd.Arguments); } await game.InspectPlayerAsync(player); }