示例#1
0
        public override void ExecuteCycle(ICpuState cpuState, IRandomAccessMemory mainMemory)
        {
            switch (_remainingCycles)
            {
            case 5:
                _writeAddress = mainMemory.ReadByte(cpuState.ProgramCounter++);
                break;

            case 4:
                _writeAddress |= (ushort)(mainMemory.ReadByte(cpuState.ProgramCounter++) << 8);
                break;

            case 3:
                //write lsb of stack pointer
                mainMemory.WriteByte(_writeAddress, (byte)cpuState.StackPointer);
                break;

            case 2:
                //write msb of stack pointer
                mainMemory.WriteByte((ushort)(_writeAddress + 1), (byte)(cpuState.StackPointer >> 8));
                break;

            case 1:
                break;
            }

            base.ExecuteCycle(cpuState, mainMemory);
        }
示例#2
0
        public override void ExecuteCycle(ICpuState cpuState, IRandomAccessMemory mainMemory)
        {
            switch (_remainingCycles)
            {
            case 6:
                //read jump address lsb
                _jumpAddress = mainMemory.ReadByte(cpuState.ProgramCounter++);
                break;

            case 5:
                //read jump address msb
                _jumpAddress |= (ushort)(mainMemory.ReadByte(cpuState.ProgramCounter++) << 8);
                break;

            case 3:
                //write msb of program counter to stack
                mainMemory.WriteByte(--cpuState.StackPointer, (byte)(cpuState.ProgramCounter >> 8));
                break;

            case 2:
                //write lsb of program counter to stack
                mainMemory.WriteByte(--cpuState.StackPointer, (byte)(cpuState.ProgramCounter & 0x00FF));
                break;

            case 1:
                //do the jump
                cpuState.ProgramCounter = _jumpAddress;
                break;
            }

            base.ExecuteCycle(cpuState, mainMemory);
        }
示例#3
0
文件: RST.cs 项目: Briensturm/BremuGb
        public override void ExecuteCycle(ICpuState cpuState, IRandomAccessMemory mainMemory)
        {
            switch (_remainingCycles)
            {
            case 4:
                //calculate jump address
                _jumpAddress = (ushort)(_opcode & 0x38);
                break;

            case 3:
                //write msb of program counter to stack
                mainMemory.WriteByte(--cpuState.StackPointer, (byte)(cpuState.ProgramCounter >> 8));
                break;

            case 2:
                //write lsb of program counter to stack
                mainMemory.WriteByte(--cpuState.StackPointer, (byte)(cpuState.ProgramCounter & 0x00FF));
                break;

            case 1:
                //do the jump
                cpuState.ProgramCounter = _jumpAddress;
                break;
            }

            base.ExecuteCycle(cpuState, mainMemory);
        }
        internal void RequestVBlankInterrupt()
        {
            var currentIf = _mainMemory.ReadByte(MiscRegisters.InterruptFlags);

            _mainMemory.WriteByte(MiscRegisters.InterruptFlags, (byte)(currentIf | 0x01));

            NotifyNextFrameReady();

            SwapBuffers();
        }
示例#5
0
        public override void ExecuteCycle(ICpuState cpuState, IRandomAccessMemory mainMemory)
        {
            switch (_remainingCycles)
            {
            case 3:
                _currentData = mainMemory.ReadByte(cpuState.Registers.HL);
                break;

            case 2:
                _hiBit = _currentData & 0x80;
                _loBit = _currentData & 0x01;

                _writeData  = (byte)(_currentData >> 1);
                _writeData |= (byte)_hiBit;

                mainMemory.WriteByte(cpuState.Registers.HL, _writeData);

                cpuState.Registers.CarryFlag       = _loBit == 0x01;
                cpuState.Registers.ZeroFlag        = _writeData == 0;
                cpuState.Registers.HalfCarryFlag   = false;
                cpuState.Registers.SubtractionFlag = false;
                break;
            }

            base.ExecuteCycle(cpuState, mainMemory);
        }
示例#6
0
        public override void ExecuteCycle(ICpuState cpuState, IRandomAccessMemory mainMemory)
        {
            switch (_remainingCycles)
            {
            case 3:
                _currentData = mainMemory.ReadByte(cpuState.Registers.HL);
                break;

            case 2:
                byte lowNibble  = (byte)(_currentData & 0x0F);
                byte highNibble = (byte)(_currentData & 0xF0);

                _writeData = (byte)((lowNibble << 4) | (highNibble >> 4));

                mainMemory.WriteByte(cpuState.Registers.HL, _writeData);

                cpuState.Registers.ZeroFlag        = _writeData == 0;
                cpuState.Registers.HalfCarryFlag   = false;
                cpuState.Registers.SubtractionFlag = false;
                cpuState.Registers.CarryFlag       = false;
                break;
            }

            base.ExecuteCycle(cpuState, mainMemory);
        }
示例#7
0
        public override void ExecuteCycle(ICpuState cpuState, IRandomAccessMemory mainMemory)
        {
            switch (_remainingCycles)
            {
            case 2:
                mainMemory.WriteByte(cpuState.Registers.BC, cpuState.Registers.A);
                break;
            }

            base.ExecuteCycle(cpuState, mainMemory);
        }
示例#8
0
        public override void ExecuteCycle(ICpuState cpuState, IRandomAccessMemory mainMemory)
        {
            switch (_remainingCycles)
            {
            case 4:
                _registerBits = (byte)((_opcode >> 4) & 0x03);
                LoadWriteData(cpuState);
                break;

            case 3:
                mainMemory.WriteByte(--cpuState.StackPointer, _msbData);
                break;

            case 2:
                mainMemory.WriteByte(--cpuState.StackPointer, _lsbData);
                break;
            }

            base.ExecuteCycle(cpuState, mainMemory);
        }
示例#9
0
        public override void ExecuteCycle(ICpuState cpuState, IRandomAccessMemory mainMemory)
        {
            switch (_remainingCycles)
            {
            case 2:
                var registerIndex = _opcode & 0x07;
                mainMemory.WriteByte(cpuState.Registers.HL, (byte)cpuState.Registers[registerIndex]);
                break;
            }

            base.ExecuteCycle(cpuState, mainMemory);
        }
示例#10
0
        public override void ExecuteCycle(ICpuState cpuState, IRandomAccessMemory mainMemory)
        {
            switch (_remainingCycles)
            {
            case 3:
                _loadData = mainMemory.ReadByte(cpuState.ProgramCounter++);
                break;

            case 2:
                mainMemory.WriteByte(cpuState.Registers.HL, _loadData);
                break;
            }

            base.ExecuteCycle(cpuState, mainMemory);
        }
示例#11
0
        public override void ExecuteCycle(ICpuState cpuState, IRandomAccessMemory mainMemory)
        {
            switch (_remainingCycles)
            {
            case 3:
                _addressLsb = mainMemory.ReadByte(cpuState.ProgramCounter++);
                break;

            case 2:
                mainMemory.WriteByte((ushort)((0xFF << 8) | _addressLsb), cpuState.Registers.A);
                break;
            }

            base.ExecuteCycle(cpuState, mainMemory);
        }
示例#12
0
        public override void ExecuteCycle(ICpuState cpuState, IRandomAccessMemory mainMemory)
        {
            switch (_remainingCycles)
            {
            case 3:
                _currentData = mainMemory.ReadByte(cpuState.Registers.HL);

                var bitIndex = (_opcode & 0x38) >> 3;
                _writeData = (byte)(_currentData & ~(0x01 << bitIndex));
                break;

            case 2:
                mainMemory.WriteByte(cpuState.Registers.HL, _writeData);
                break;
            }

            base.ExecuteCycle(cpuState, mainMemory);
        }
示例#13
0
        public override void ExecuteCycle(ICpuState cpuState, IRandomAccessMemory mainMemory)
        {
            switch (_remainingCycles)
            {
            case 3:
                _currentData = mainMemory.ReadByte(cpuState.Registers.HL);
                break;

            case 2:
                _decrementedData = (byte)(_currentData - 1);
                mainMemory.WriteByte(cpuState.Registers.HL, _decrementedData);
                break;

            case 1:
                cpuState.Registers.ZeroFlag        = _decrementedData == 0;
                cpuState.Registers.SubtractionFlag = true;
                cpuState.Registers.HalfCarryFlag   = (_currentData & 0x0F) == 0;
                break;
            }
            base.ExecuteCycle(cpuState, mainMemory);
        }
示例#14
0
        public override void ExecuteCycle(ICpuState cpuState, IRandomAccessMemory mainMemory)
        {
            switch (_remainingCycles)
            {
            case 3:
                mainMemory.WriteByte(--cpuState.StackPointer, (byte)(cpuState.ProgramCounter >> 8));
                break;

            case 2:
                mainMemory.WriteByte(--cpuState.StackPointer, (byte)(cpuState.ProgramCounter & 0x00FF));
                break;

            case 1:
                var interruptFlags = mainMemory.ReadByte(MiscRegisters.InterruptFlags);

                //vblank interrupt
                if ((_readyInterrupts & 0x01) == 0x01)
                {
                    //Console.WriteLine("Loading vblank isr...");

                    cpuState.ProgramCounter = InterruptAddresses.VblankInterrupt;

                    mainMemory.WriteByte(MiscRegisters.InterruptFlags, (byte)(interruptFlags & 0xFE));
                }

                //lcd stat interrupt
                else if ((_readyInterrupts & 0x02) == 0x02)
                {
                    //Console.WriteLine("Loading lcd stat isr...");

                    cpuState.ProgramCounter = InterruptAddresses.LcdInterrupt;

                    //clear interrupt flag
                    mainMemory.WriteByte(MiscRegisters.InterruptFlags, (byte)(interruptFlags & 0xFD));
                }

                //timer interrupt
                else if ((_readyInterrupts & 0x04) == 0x04)
                {
                    //Console.WriteLine("Loading timer isr...");

                    cpuState.ProgramCounter = InterruptAddresses.TimerInterrupt;

                    //clear interrupt flag
                    mainMemory.WriteByte(MiscRegisters.InterruptFlags, (byte)(interruptFlags & 0xFB));
                }

                //serial interrupt
                else if ((_readyInterrupts & 0x08) == 0x08)
                {
                    cpuState.ProgramCounter = InterruptAddresses.SerialInterrupt;

                    //clear interrupt flag
                    mainMemory.WriteByte(MiscRegisters.InterruptFlags, (byte)(interruptFlags & 0xF7));
                }

                //joypad interrupt
                else if ((_readyInterrupts & 0x10) == 0x10)
                {
                    cpuState.ProgramCounter = InterruptAddresses.JoypadInterrupt;

                    //clear interrupt flag
                    mainMemory.WriteByte(MiscRegisters.InterruptFlags, (byte)(interruptFlags & 0x0F));
                }

                cpuState.InterruptMasterEnable = false;
                break;
            }

            base.ExecuteCycle(cpuState, mainMemory);
        }