protected override float GetLatestInitialValueDifference() { return(thisTargetQuantity / 1f - thisQuantityRoller.GetRollerValue()); }
public IncrementalQuantityAnimationInterpolator(int targetQuantity, IQuantityRoller quantityRoller) { thisSourceRollerValue = quantityRoller.GetRollerValue(); thisTargetRollerValue = targetQuantity / 1f; thisQuantityRoller = quantityRoller; }