/// <summary> /// Thread function used to run the IronPython engine in a different thread. /// This thread will run until the IConsole implementation of this window will return /// null from the ReadLine method. /// </summary> private void InitializeEngine() { // Get the engine provider service to set this console window as the console // object associated with the shared engine. IPythonEngineProvider engineProvider = (IPythonEngineProvider)globalProvider.GetService(typeof(IPythonEngineProvider)); if (null != engineProvider) { IEngine engine = engineProvider.GetSharedEngine(); engine.StdErr = textStream; engine.StdOut = textStream; string version = string.Format(System.Globalization.CultureInfo.CurrentCulture, Resources.EngineVersionFormat, engine.Version.Major, engine.Version.Minor, engine.Version.Build); // Write engine version end copyright on the console. using (StreamWriter writer = new StreamWriter(textStream as Stream)) { writer.WriteLine(version); writer.WriteLine(engine.Copyright); } // Create the buffer that will handle the commands to the engine. inputBuffer = new CommandBuffer(engine); } }
/// <summary> /// Thread function used to run the IronPython engine in a different thread. /// This thread will run until the IConsole implementation of this window will return /// null from the ReadLine method. /// </summary> private void InitializeEngine() { // Get the engine provider service to set this console window as the console // object associated with the shared engine. IPythonEngineProvider engineProvider = (IPythonEngineProvider)globalProvider.GetService(typeof(IPythonEngineProvider)); if (null != engineProvider) { IEngine engine = engineProvider.GetSharedEngine(); engine.StdErr = textStream; engine.StdOut = textStream; string version = string.Format(System.Globalization.CultureInfo.CurrentCulture, Resources.EngineVersionFormat, engine.Version.Major, engine.Version.Minor, engine.Version.Build); // Remove the read-only flag from the text buffer. uint flags; Microsoft.VisualStudio.ErrorHandler.ThrowOnFailure( textLines.GetStateFlags(out flags)); flags &= ~(uint)Microsoft.VisualStudio.TextManager.Interop.BUFFERSTATEFLAGS.BSF_USER_READONLY; Microsoft.VisualStudio.ErrorHandler.ThrowOnFailure( textLines.SetStateFlags(flags)); // Write engine version end copyright on the console. using (StreamWriter writer = new StreamWriter(textStream as Stream)) { writer.WriteLine(version); writer.WriteLine(engine.Copyright); } // Create the buffer that will handle the commands to the engine. inputBuffer = new CommandBuffer(engine); } }
public void SharedEngineVariables() { using (OleServiceProvider provider = new OleServiceProvider()) { // Create an engine provider with an empty service provider. IPythonEngineProvider engineProvider = CreateEngineProvider(provider); // Get the shared engine. IEngine engine = engineProvider.GetSharedEngine(); // The "engine" variable should always be defined. object engObj = engine.Evaluate("engine"); Assert.IsNotNull(engObj); // The "dte" variable should be set to null. object dte = engine.Evaluate("dte"); Assert.IsNull(dte); // Now add the EnvDTE.DTE service to the service provider. BaseMock dteMock = MockFactories.DTEFactory.GetInstance(); provider.AddService(typeof(EnvDTE.DTE), dteMock, false); // Create a new engine provider. engineProvider = CreateEngineProvider(provider); // Get the shared engine. engine = engineProvider.GetSharedEngine(); // The "engine" variable should always be defined. engObj = engine.Evaluate("engine"); Assert.IsNotNull(engObj); // Now the "dte" variable should be set. dte = engine.Evaluate("dte"); Assert.IsNotNull(dte); } }
public void SharedEngineTest() { IPythonEngineProvider engineProvider = CreateEngineProvider(null); // Verify that the shared engine is created. IEngine engineObj = engineProvider.GetSharedEngine(); Assert.IsNotNull(engineObj); // Verify that the object returned by GetSharedEngine is always the same. IEngine newEngine = engineProvider.GetSharedEngine(); Assert.IsTrue(newEngine.Equals(engineObj)); }
public void CreateNewEngineTest() { IPythonEngineProvider engineProvider = CreateEngineProvider(null); // Verify that the engine is created. object firstEngine = engineProvider.CreateNewEngine(); Assert.IsNotNull(firstEngine); // Verify that every call to CreateNewEngine returns a different object. object secondEngine = engineProvider.CreateNewEngine(); Assert.IsNotNull(secondEngine); Assert.IsFalse(firstEngine.Equals(secondEngine)); }