private int GetRouting(IPropertySource actorConfig) { if (actorConfig.ContainsProperty("Routing")) { return(int.Parse(actorConfig["Routing"])); } return(0); }
private int GetRouting(IPropertySource actorConfig) { if (actorConfig.ContainsProperty("Routing")) { return(int.Parse(actorConfig["Routing"])); } return(0); }