public ProgcomIO(ProgcomUnit pcu, int offset, IProgcomSerialBus bus) { mProgcom = pcu; mOffset = offset; mBus = bus; mMonitor = CreateMonitor(); mMonitorTexture = mMonitor.GetMonitorTexture(); Log("Cleared console."); }
public static Texture2D GetMonitorTexture(this IProgcomMonitor mon) { FieldInfo image = mMonitorType.GetField("image", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); if (image == null) { return(null); } return((Texture2D)image.GetValue(DuckTyping.Uncast(mon))); }
private IProgcomMonitor CreateMonitor() { IProgcomMonitor monitor = ProgcomSupport.CreateMonitor(mProgcom.Memory, ProgcomUnit.MONITOR_OFFSET, ProgcomUnit.FONT_OFFSET, ProgcomUnit.CLR_OFFSET, ProgcomUnit.MONITOR_MODE); int i = ProgcomUnit.FONT_OFFSET; foreach (UInt32 font in monitor.getDefaultFont()) { mProgcom.Memory[i] = (Int32)font; ++i; } i = ProgcomUnit.CLR_OFFSET; foreach (Int32 col in monitor.getDefaultColors()) { mProgcom.Memory[i] = col; ++i; } return(monitor); }