/// <summary>
        /// Applies a local search strategy.
        /// </summary>
        /// <param name="problem"></param>
        /// <param name="route"></param>
        /// <returns></returns>
        public static void CalculateRePlaceOptHelper(
            IProblemWeights problem, IRoute route)
        {
            //bool improvement = true;
            //while (improvement)
            //{
            //// reset improvement flag.
            //improvement = false;

            // try re-placement of one customer.
            int before = -1;
            //int after = -1;
            int found_customer = -1;

            // loop over all customers and try to place it better.
            HashSet <int> customers_to_place = new HashSet <int>(route);

            foreach (int customer_to_place in customers_to_place)
            {
                // find the best place.
                double current_cost    = -1;
                double other_cost      = double.MaxValue;
                int    previous_before = -1;
                int    previous        = -1;
                foreach (int customer in route)
                {
                    if (previous >= 0 && previous_before >= 0)
                    {
                        if (previous == customer_to_place)
                        {
                            current_cost = problem.Weight(previous_before, previous) +
                                           problem.Weight(previous, customer);
                        }
                        else if (previous_before != customer_to_place &&
                                 customer != customer_to_place)
                        { // calculate the cost.
                            double cost = problem.Weight(previous_before, customer_to_place) +
                                          problem.Weight(customer_to_place, previous);
                            if (cost < other_cost)
                            {
                                other_cost = cost;

                                before = previous_before;
                                //after = previous;
                                found_customer = customer;
                            }
                        }
                    }

                    previous_before = previous;
                    previous        = customer;
                }

                // determine if the cost is better.
                if (current_cost > other_cost)
                { // the current cost is better.
                    route.Remove(found_customer);
                    //route.InsertAfterAndRemove(before, found_customer, after);
                    route.InsertAfter(before, found_customer);
                    break;
                }
                else
                { // current cost is not better.
                    before = -1;
                    //after = -1;
                    found_customer = -1;
                }
            }

            //if (found_customer >= 0)
            //{ // a found customer.
            //    improvement = true;
            //}
            //}
        }
示例#2
0
        /// <summary>
        /// Selects seed customers.
        /// </summary>
        /// <param name="weights"></param>
        /// <param name="k"></param>
        /// <returns></returns>
        public ICollection <int> SelectSeeds(IProblemWeights weights, int k)
        {
            List <int> seeds = new List <int>();

            // randomly select k seeds.
            while (seeds.Count < k)
            {
                int new_seed = OsmSharp.Math.Random.StaticRandomGenerator.Get().Generate(weights.Size);
                while (seeds.Contains(new_seed))
                {
                    new_seed = OsmSharp.Math.Random.StaticRandomGenerator.Get().Generate(weights.Size);
                }
                seeds.Add(new_seed);
            }

            // find shortest distance.
            double minimal      = double.MaxValue;
            int    selected_idx = -1;

            for (int x = 0; x < k; x++)
            {
                for (int y = 0; y < x; y++)
                {
                    double weight = weights.Weight(seeds[x], seeds[y]);
                    if (weight < minimal)
                    {
                        selected_idx = x;
                        minimal      = weight;
                    }
                }
            }

            // select any new seed and see if replacing the selected would yield better results.
            int max_tries = 2000;
            int tries     = 0;

            while (tries < max_tries)
            {
                int seed = OsmSharp.Math.Random.StaticRandomGenerator.Get().Generate(weights.Size);
                while (seeds.Contains(seed))
                {
                    seed = OsmSharp.Math.Random.StaticRandomGenerator.Get().Generate(weights.Size);
                }

                // check the new minimal.
                double new_minimal = double.MaxValue;
                for (int x = 0; x < k; x++)
                {
                    if (x != selected_idx)
                    {
                        double weight = weights.Weight(seeds[x], seed);
                        if (weight < new_minimal)
                        {
                            new_minimal = weight;
                        }
                    }
                }

                // see if the new one has a higher minimal.
                if (new_minimal > minimal)
                { // ok there is an improvement!
                    OsmSharp.Logging.Log.TraceEvent("SimpleSeeds", System.Diagnostics.TraceEventType.Information, "Seed new minimal: {0}->{1}",
                                                    minimal, new_minimal);

                    tries   = 0;
                    minimal = new_minimal;


                    seeds[selected_idx] = seed;
                }

                tries++; // increase the number of tries.
            }
            OsmSharp.Logging.Log.TraceEvent("SimpleSeeds", System.Diagnostics.TraceEventType.Information, "Seed distance: {0}",
                                            minimal);
            return(seeds);
        }
示例#3
0
        /// <summary>
        /// Selects seed customers.
        /// </summary>
        /// <param name="weights"></param>
        /// <param name="k"></param>
        /// <returns></returns>
        public ICollection<int> SelectSeeds(IProblemWeights weights, int k)
        {
            List<int> seeds = new List<int>();

            // randomly select k seeds.
            while (seeds.Count < k)
            {
                int new_seed = OsmSharp.Math.Random.StaticRandomGenerator.Get().Generate(weights.Size);
                while (seeds.Contains(new_seed))
                {
                    new_seed = OsmSharp.Math.Random.StaticRandomGenerator.Get().Generate(weights.Size);
                }
                seeds.Add(new_seed);
            }

            // find shortest distance.
            double minimal = double.MaxValue;
            int selected_idx = -1;
            for (int x = 0; x < k; x++)
            {
                for (int y = 0; y < x; y++)
                {
                    double weight = weights.Weight(seeds[x], seeds[y]);
                    if (weight < minimal)
                    {
                        selected_idx = x;
                        minimal = weight;
                    }
                }
            }

            // select any new seed and see if replacing the selected would yield better results.
            int max_tries = 2000;
            int tries = 0;
            while (tries < max_tries)
            {
                int seed = OsmSharp.Math.Random.StaticRandomGenerator.Get().Generate(weights.Size);
                while (seeds.Contains(seed))
                {
                    seed = OsmSharp.Math.Random.StaticRandomGenerator.Get().Generate(weights.Size);
                }

                // check the new minimal.
                double new_minimal = double.MaxValue;
                for (int x = 0; x < k; x++)
                {
                    if (x != selected_idx)
                    {
                        double weight = weights.Weight(seeds[x], seed);
                        if (weight < new_minimal)
                        {
                            new_minimal = weight;
                        }
                    }
                }

                // see if the new one has a higher minimal.
                if (new_minimal > minimal)
                { // ok there is an improvement!
                    OsmSharp.Logging.Log.TraceEvent("SimpleSeeds", System.Diagnostics.TraceEventType.Information, "Seed new minimal: {0}->{1}",
                        minimal, new_minimal);

                    tries = 0;
                    minimal = new_minimal;

                    seeds[selected_idx] = seed;
                }

                tries++; // increase the number of tries.
            }
            OsmSharp.Logging.Log.TraceEvent("SimpleSeeds", System.Diagnostics.TraceEventType.Information, "Seed distance: {0}",
                minimal);
            return seeds;
        }
示例#4
0
 /// <summary>
 /// Returns the weight between two customers.
 /// </summary>
 /// <param name="from"></param>
 /// <param name="to"></param>
 /// <returns></returns>
 public double Weight(int from, int to)
 {
     return(_weights.Weight(from, to));
 }
示例#5
0
        /// <summary>
        /// Applies a local search strategy.
        /// </summary>
        /// <param name="problem"></param>
        /// <param name="route"></param>
        /// <returns></returns>
        public static void CalculateRePlaceOptHelper(
            IProblemWeights problem, IRoute route)
        {
            //bool improvement = true;
            //while (improvement)
            //{
            //// reset improvement flag.
            //improvement = false;

            // try re-placement of one customer.
            int before = -1;
            int after = -1;
            int found_customer = -1;

            // loop over all customers and try to place it better.
            HashSet<int> customers_to_place = new HashSet<int>(route);
            foreach (int customer_to_place in customers_to_place)
            {
                // find the best place.
                double current_cost = -1;
                double other_cost = double.MaxValue;
                int previous_before = -1;
                int previous = -1;
                foreach (int customer in route)
                {
                    if (previous >= 0 && previous_before >= 0)
                    {
                        if (previous == customer_to_place)
                        {
                            current_cost = problem.Weight(previous_before, previous) +
                                problem.Weight(previous, customer);
                        }
                        else if (previous_before != customer_to_place &&
                            customer != customer_to_place)
                        { // calculate the cost.
                            double cost = problem.Weight(previous_before, customer_to_place) +
                                problem.Weight(customer_to_place, previous);
                            if (cost < other_cost)
                            {
                                other_cost = cost;

                                before = previous_before;
                                after = previous;
                                found_customer = customer;
                            }
                        }
                    }

                    previous_before = previous;
                    previous = customer;
                }

                // determine if the cost is better.
                if (current_cost > other_cost)
                { // the current cost is better.
                    route.Remove(found_customer);
                    //route.InsertAfterAndRemove(before, found_customer, after);
                    route.InsertAfter(before, found_customer);
                    break;
                }
                else
                { // current cost is not better.
                    before = -1;
                    after = -1;
                    found_customer = -1;
                }
            }

            //if (found_customer >= 0)
            //{ // a found customer.
            //    improvement = true;
            //}
            //}
        }
        /// <summary>
        /// Searches for the best place to insert the given two customers abstracting the distance between them.
        /// </summary>
        /// <param name="problem"></param>
        /// <param name="route"></param>
        /// <param name="from"></param>
        /// <param name="to"></param>
        /// <returns></returns>
        public static CheapestInsertionResult CalculateBestPlacement(
            IProblemWeights problem,
            IRoute route,
            int from,
            int to)
        {  // initialize the best placement result.
            CheapestInsertionResult result
                = new CheapestInsertionResult();

            result.Customer       = -1; // this property is useless here!
            result.CustomerAfter  = -1;
            result.CustomerBefore = -1;
            result.Increase       = double.MaxValue;

            if (!route.IsEmpty)
            {
                double new_weight = double.MaxValue;
                double old_weight = 0;

                int previous = -1;
                int first    = -1;
                foreach (int current in route)
                {
                    if (previous >= 0)
                    { // only if the previous is known.
                        // calculate the new weights.
                        new_weight = problem.Weight(previous, from)
                                     + (problem.Weight(to, current));

                        // calculate the old weights.
                        old_weight = problem.Weight(previous, current);

                        // calculate the difference.
                        double difference = new_weight - old_weight;
                        if (result.Increase > difference)
                        {
                            result.CustomerAfter  = current;
                            result.CustomerBefore = previous;
                            result.Increase       = difference;
                        }
                    }
                    else
                    { // store the first city for later.
                        first = current;
                    }

                    // go to the next loop.
                    previous = current;
                }

                // test last-to-first if the route is a round.
                if (route.IsRound)
                {
                    // calculate the new weights.
                    new_weight = problem.Weight(previous, from)
                                 + (problem.Weight(to, first));

                    // calculate the old weights.
                    old_weight = problem.Weight(previous, first);

                    // calculate the difference.
                    double difference = new_weight - old_weight;
                    if (result.Increase > difference)
                    {
                        result.CustomerBefore = previous;
                        result.CustomerAfter  = first;
                        result.Increase       = difference;
                    }
                }
            }
            else
            { // route needs to be initialized.
                throw new ArgumentException("Route needs to be initialized with at least one customer!");
            }

            // return result.
            return(result);
        }
        /// <summary>
        /// Searches for the best place to insert the given two customers abstracting the distance between them.
        /// </summary>
        /// <param name="problem"></param>
        /// <param name="route"></param>
        /// <param name="from"></param>
        /// <param name="to"></param>
        /// <returns></returns>
        public static CheapestInsertionResult CalculateBestPlacement(
            IProblemWeights problem,
            IRoute route,
            int from,
            int to)
        {
            // initialize the best placement result.
            CheapestInsertionResult result
                = new CheapestInsertionResult();
            result.Customer = -1; // this property is useless here!
            result.CustomerAfter = -1;
            result.CustomerBefore = -1;
            result.Increase = double.MaxValue;

            if (!route.IsEmpty)
            {
                double new_weight = double.MaxValue;
                double old_weight = 0;

                int previous = -1;
                int first = -1;
                foreach (int current in route)
                {
                    if (previous >= 0)
                    { // only if the previous is known.
                        // calculate the new weights.
                        new_weight = problem.Weight(previous, from)
                                + (problem.Weight(to, current));

                        // calculate the old weights.
                        old_weight = problem.Weight(previous, current);

                        // calculate the difference.
                        double difference = new_weight - old_weight;
                        if (result.Increase > difference)
                        {
                            result.CustomerAfter = current;
                            result.CustomerBefore = previous;
                            result.Increase = difference;
                        }
                    }
                    else
                    { // store the first city for later.
                        first = current;
                    }

                    // go to the next loop.
                    previous = current;
                }

                // test last-to-first if the route is a round.
                if (route.IsRound)
                {
                    // calculate the new weights.
                    new_weight = problem.Weight(previous, from)
                            + (problem.Weight(to, first));

                    // calculate the old weights.
                    old_weight = problem.Weight(previous, first);

                    // calculate the difference.
                    double difference = new_weight - old_weight;
                    if (result.Increase > difference)
                    {
                        result.CustomerBefore = previous;
                        result.CustomerAfter = first;
                        result.Increase = difference;
                    }
                }
            }
            else
            { // route needs to be initialized.
                throw new ArgumentException("Route needs to be initialized with at least one customer!");
            }

            // return result.
            return result;
        }