public ReportController(IStockService stockService, IPredictionService predictionService, IInvestagramsApiCachedService investagramsApi) { _stockService = stockService; _predictionService = predictionService; _investagramsApi = investagramsApi; }
public PredictionEditViewModel(IDialogService dialogService, IPredictionService predictionService, IClearUserSecurityService clearUserSecurityService, IBus messageBus) : base(clearUserSecurityService, dialogService) { PredictionService = predictionService; MessageBus = messageBus; }
public MatchController(IMatchService pridctService, IMapper mapper, IExceptionService exceptionService, IPredictionService predictionService) { _mapper = mapper; _exceptionService = exceptionService; _matchService = pridctService; _predictionService = predictionService; }
public SetLotteryPredictionTotalModel(IHostingEnvironment hostingEnvironment, IPredictionService pService, ILogger <ContactModel> logger) { this._hostingEnvironment = hostingEnvironment; this._pService = pService; this._logger = logger; }
public PredictionController(IMapper mapper, ILog4Net logger, IPredictionService predictionService, IDropDownService dropDownService, IPredictionStatisticsService predictionStatisticsService) { _mapper = mapper; _logger = logger; _predictionService = predictionService; _dropDownService = dropDownService; _predictionStatisticsService = predictionStatisticsService; }
public DataService(string _covid19za_provincial_cumulative_timeline_confirmed, IPredictionService predictionService, IDatabaseEngine databaseEngine) { //https://github.com/dsfsi/covid19za URL_covid19za_provincial_cumulative_timeline_confirmed = _covid19za_provincial_cumulative_timeline_confirmed; CaseOverTime_ZA = new List <DataOverTimeObject>(); Prediction = predictionService; DatabaseEngine = databaseEngine; }
public ProfileController(IUserService userService, IGameWeekService gameWeekService, IPredictionService predictionService) { this._userService = userService; this._gameWeekService = gameWeekService; this._predictionService = predictionService; }
public EmployeeController(ECPDbContext context, IPredictionService predictionService, IOptions <PredictionOptions> predictionOptions) { _context = context; _predictionService = predictionService; _predictionOptions = predictionOptions.Value; modelName = _predictionOptions.ModelName; thresHold = _predictionOptions.Threshold; }
public MatchGroupController(IMapper mapper, IPredictionService predictionService, ILog4Net logger, IMatchGroupService MatchGroupService, IDropDownService dropDownService) { _mapper = mapper; _logger = logger; _MatchGroupService = MatchGroupService; _dropDownService = dropDownService; _predictionService = predictionService; }
public Match2ClubController(IMapper mapper, ILog4Net logger, IMatch2ClubService match2ClubService, IDropDownService dropDownService, IPredictionService predictionService) { _mapper = mapper; _logger = logger; _match2ClubService = match2ClubService; _dropDownService = dropDownService; _predictionService = predictionService; }
public MainViewModel() { Title = "Toy Quest"; TakePhotoCommand = new Command(async() => await TakePhoto()); PickPhotoCommand = new Command(async() => await PickPhoto()); _predictionService = new PredictionService(); }
public hangfireJobModel(IHostingEnvironment hostingEnvironment, IPredictionService pService, ILogger <ContactModel> logger, ILotteryResultService lotteryResultService) { this._hostingEnvironment = hostingEnvironment; this._pService = pService; this._logger = logger; this.lotteryResultService = lotteryResultService; }
public PredictController( IGameWeekService gameWeekService, IPredictionService predictionService, ILeagueService leagueService) { this.gameWeekService = gameWeekService; this.predictionService = predictionService; this.leagueService = leagueService; }
public CachedPredictionService(IPredictionService predictionService, IVsBridge vsBridge, IStatusWrapper statusWrapper, IErrorHandler errorHandler) { this.predictionService = predictionService; this.vsBridge = vsBridge; this.statusWrapper = statusWrapper; this.errorHandler = errorHandler; this.PredictionsLoading += this.OnPredictionsLoading; this.PredictionsLoaded += this.OnPredictionsLoaded; }
public PredictionsPageViewModel(IPredictionService predictionService, IDialogService dialogService, IClearUserSecurityService clearUserSecurityService, IBus messageBus, IReadUserSecurityService readUserSecurityService, IKillApplication killApp) : base(clearUserSecurityService, dialogService, killApp) { PredictionService = predictionService; ReadUserSecurityService = readUserSecurityService; messageBus.ListenFor <RefreshPredictionsMessage>(RefreshPredictionGroups); }
public TimedHostedService(ILogger <TimedHostedService> logger, ILotteryResultService lotteryResultService, IPredictionService predictionService, Microsoft.AspNetCore.Hosting.IHostingEnvironment hostingEnvironment) { _logger = logger; this.lotteryResultService = lotteryResultService; this.predictionService = predictionService; this._hostingEnvironment = hostingEnvironment; }
public PredictionsPageViewModel(IPredictionService predictionService, IDialogService dialogService, IClearUserSecurityService clearUserSecurityService, IBus messageBus, IReadUserSecurityService readUserSecurityService, IKillApplication killApp) : base(clearUserSecurityService, dialogService, killApp) { PredictionService = predictionService; ReadUserSecurityService = readUserSecurityService; messageBus.ListenFor<RefreshPredictionsMessage>(RefreshPredictionGroups); }
public PredictionViewModelBase(IMvxLogProvider provider, IMvxNavigationService navigationService, IUserDialogs userDialogs, IPredictionService predictionService) : base(provider, navigationService) { _predictionService = predictionService; _userDialogs = userDialogs; Predictions = new MvxObservableCollection <PredictedViewModel>(); }
public GameplayController( IPredictionService predictionService, IPlayerInputListener playerInputListener, GameplayModel gameplayModel, PlayersList players, IVfxController vfxController) { _predictionService = predictionService; _playerInputListener = playerInputListener; _gameplayModel = gameplayModel; _players = players; _vfxController = vfxController; _playerInputListener.OnInputUpdate += OnInputUpdateHandler; _players[0].OnSwingDone += OnSwingDone; _players[0].OnReadyToSwing += OnReadyToSwing; _gameplayModel.Reset(); }
public HistoryPageViewModel(IPredictionService predictionService, IClearUserSecurityService clearUserSecurityService, IDialogService dialogService, IKillApplication killApp) : base(clearUserSecurityService, dialogService, killApp) { PredictionService = predictionService; }
public WeatherPredictionController(ILogger <WeatherPredictionController> logger, IPredictionService predictionService) { _logger = logger; _predictionService = predictionService; }
public CustomerFBRepository(SentimentWebContext context, IPredictionService predictionService) { _dbContext = context; this.predictionService = predictionService; }
public PredictionController(IPredictionService iPredictionService, IProgramService iProgramService) { _iPredictionService = iPredictionService; _iProgramService = iProgramService; }
public PredictionTest() { _predictionService = ServiceLocator.Current.GetInstance <IPredictionService>(); }
public MakeScheduleService(IPredictionService iPredictionService) { _iPredictionService = iPredictionService; }
public PredictionController(IPredictionService predictionService, IRepository <MyPrediction> predictionRepository) { _predictionService = predictionService; _predictionRepository = predictionRepository; }
public PredictionController(IPredictionService predictionService) { _predictionService = predictionService; }
public HistoryDetailViewModel(IPredictionService predictionService, IDialogService dialogService, IClearUserSecurityService clearUserSecurityService) : base(clearUserSecurityService, dialogService) { PredictionService = predictionService; }
public PredictionsController(IPredictionService predictions) { this.predictions = predictions; }
public ProductController(ITrackerService trackerService, IXConnectFactory xconnectService, IPredictionService predictionService) { this.xconnectService = xconnectService; this.predictionService = predictionService; }
public Form1(IPredictionService predictionService) { _predictionService = predictionService; InitializeComponent(); }