示例#1
0
        private static void PreInit(IPreInitilizeLowLevelSystem ll)
        {
            // This is called *before* the system is initialized (see the first line of the execute method)
            // You can set properties on the ll parameter to configure the system

            // Configure a platform specific output mode
            if (!SupersonicSound.Wrapper.Util.IsUnix)
            {
                ll.Output = OutputMode.DirectSound;
            }
        }
示例#2
0
 private void TestInitSystem(IPreInitilizeLowLevelSystem sys)
 {
     sys.Output = OutputMode.NoSoundNotRealtime;
 }
示例#3
0
 private void TestInitSystem(IPreInitilizeLowLevelSystem sys)
 {
     sys.Output = OutputMode.NoSoundNotRealtime;
 }
示例#4
0
        private static void PreInit(IPreInitilizeLowLevelSystem ll)
        {
            // This is called *before* the system is initialized (see the first line of the execute method)
            // You can set properties on the ll parameter to configure the system

            // Configure a platform specific output mode
            if (!SupersonicSound.Wrapper.Util.IsUnix)
                ll.Output = OutputMode.DirectSound;
        }