示例#1
0
 public void SetCallbacks(IPlayerControlsActions instance)
 {
     if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null)
     {
         @Movement.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement;
         @Movement.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement;
         @Movement.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement;
         @Attack.started     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAttack;
         @Attack.performed   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAttack;
         @Attack.canceled    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAttack;
         @Interact.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract;
         @Interact.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract;
         @Interact.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract;
         @Throw.started      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnThrow;
         @Throw.performed    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnThrow;
         @Throw.canceled     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnThrow;
     }
     m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Movement.started   += instance.OnMovement;
         @Movement.performed += instance.OnMovement;
         @Movement.canceled  += instance.OnMovement;
         @Attack.started     += instance.OnAttack;
         @Attack.performed   += instance.OnAttack;
         @Attack.canceled    += instance.OnAttack;
         @Interact.started   += instance.OnInteract;
         @Interact.performed += instance.OnInteract;
         @Interact.canceled  += instance.OnInteract;
         @Throw.started      += instance.OnThrow;
         @Throw.performed    += instance.OnThrow;
         @Throw.canceled     += instance.OnThrow;
     }
 }
示例#2
0
 public void SetCallbacks(IPlayerControlsActions instance)
 {
     if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null)
     {
         @Move.started         -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Move.performed       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Move.canceled        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Jump.started         -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         @Jump.performed       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         @Jump.canceled        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         @Pause.started        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPause;
         @Pause.performed      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPause;
         @Pause.canceled       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPause;
         @UsePowerup.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnUsePowerup;
         @UsePowerup.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnUsePowerup;
         @UsePowerup.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnUsePowerup;
     }
     m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started         += instance.OnMove;
         @Move.performed       += instance.OnMove;
         @Move.canceled        += instance.OnMove;
         @Jump.started         += instance.OnJump;
         @Jump.performed       += instance.OnJump;
         @Jump.canceled        += instance.OnJump;
         @Pause.started        += instance.OnPause;
         @Pause.performed      += instance.OnPause;
         @Pause.canceled       += instance.OnPause;
         @UsePowerup.started   += instance.OnUsePowerup;
         @UsePowerup.performed += instance.OnUsePowerup;
         @UsePowerup.canceled  += instance.OnUsePowerup;
     }
 }
 public void SetCallbacks(IPlayerControlsActions instance)
 {
     if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null)
     {
         @Fire.started          -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnFire;
         @Fire.performed        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnFire;
         @Fire.canceled         -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnFire;
         @ContextMenu.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnContextMenu;
         @ContextMenu.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnContextMenu;
         @ContextMenu.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnContextMenu;
         @MoveCursor.started    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMoveCursor;
         @MoveCursor.performed  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMoveCursor;
         @MoveCursor.canceled   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMoveCursor;
     }
     m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Fire.started          += instance.OnFire;
         @Fire.performed        += instance.OnFire;
         @Fire.canceled         += instance.OnFire;
         @ContextMenu.started   += instance.OnContextMenu;
         @ContextMenu.performed += instance.OnContextMenu;
         @ContextMenu.canceled  += instance.OnContextMenu;
         @MoveCursor.started    += instance.OnMoveCursor;
         @MoveCursor.performed  += instance.OnMoveCursor;
         @MoveCursor.canceled   += instance.OnMoveCursor;
     }
 }
 public void SetCallbacks(IPlayerControlsActions instance)
 {
     if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null)
     {
         @Move.started        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Move.performed      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Move.canceled       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @OpenPause.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnOpenPause;
         @OpenPause.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnOpenPause;
         @OpenPause.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnOpenPause;
         @Jump.started        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         @Jump.performed      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         @Jump.canceled       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         @SwitchUI.started    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSwitchUI;
         @SwitchUI.performed  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSwitchUI;
         @SwitchUI.canceled   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSwitchUI;
     }
     m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started        += instance.OnMove;
         @Move.performed      += instance.OnMove;
         @Move.canceled       += instance.OnMove;
         @OpenPause.started   += instance.OnOpenPause;
         @OpenPause.performed += instance.OnOpenPause;
         @OpenPause.canceled  += instance.OnOpenPause;
         @Jump.started        += instance.OnJump;
         @Jump.performed      += instance.OnJump;
         @Jump.canceled       += instance.OnJump;
         @SwitchUI.started    += instance.OnSwitchUI;
         @SwitchUI.performed  += instance.OnSwitchUI;
         @SwitchUI.canceled   += instance.OnSwitchUI;
     }
 }
示例#5
0
 public void SetCallbacks(IPlayerControlsActions instance)
 {
     if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null)
     {
         @Move.started       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Move.performed     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Move.canceled      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Sprint.started     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSprint;
         @Sprint.performed   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSprint;
         @Sprint.canceled    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSprint;
         @Crawl.started      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrawl;
         @Crawl.performed    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrawl;
         @Crawl.canceled     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrawl;
         @Interact.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract;
         @Interact.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract;
         @Interact.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract;
     }
     m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started       += instance.OnMove;
         @Move.performed     += instance.OnMove;
         @Move.canceled      += instance.OnMove;
         @Sprint.started     += instance.OnSprint;
         @Sprint.performed   += instance.OnSprint;
         @Sprint.canceled    += instance.OnSprint;
         @Crawl.started      += instance.OnCrawl;
         @Crawl.performed    += instance.OnCrawl;
         @Crawl.canceled     += instance.OnCrawl;
         @Interact.started   += instance.OnInteract;
         @Interact.performed += instance.OnInteract;
         @Interact.canceled  += instance.OnInteract;
     }
 }
 public void SetCallbacks(IPlayerControlsActions instance)
 {
     if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null)
     {
         @Movement.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement;
         @Movement.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement;
         @Movement.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement;
         @Float.started      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnFloat;
         @Float.performed    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnFloat;
         @Float.canceled     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnFloat;
         @Interact.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract;
         @Interact.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract;
         @Interact.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract;
         @Look.started       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLook;
         @Look.performed     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLook;
         @Look.canceled      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLook;
     }
     m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Movement.started   += instance.OnMovement;
         @Movement.performed += instance.OnMovement;
         @Movement.canceled  += instance.OnMovement;
         @Float.started      += instance.OnFloat;
         @Float.performed    += instance.OnFloat;
         @Float.canceled     += instance.OnFloat;
         @Interact.started   += instance.OnInteract;
         @Interact.performed += instance.OnInteract;
         @Interact.canceled  += instance.OnInteract;
         @Look.started       += instance.OnLook;
         @Look.performed     += instance.OnLook;
         @Look.canceled      += instance.OnLook;
     }
 }
示例#7
0
 public void SetCallbacks(IPlayerControlsActions instance)
 {
     if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null)
     {
         Jump.started          -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         Jump.performed        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         Jump.cancelled        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         DashForward.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDashForward;
         DashForward.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDashForward;
         DashForward.cancelled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDashForward;
         Exit.started          -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnExit;
         Exit.performed        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnExit;
         Exit.cancelled        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnExit;
         Crouch.started        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrouch;
         Crouch.performed      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrouch;
         Crouch.cancelled      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrouch;
     }
     m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance;
     if (instance != null)
     {
         Jump.started          += instance.OnJump;
         Jump.performed        += instance.OnJump;
         Jump.cancelled        += instance.OnJump;
         DashForward.started   += instance.OnDashForward;
         DashForward.performed += instance.OnDashForward;
         DashForward.cancelled += instance.OnDashForward;
         Exit.started          += instance.OnExit;
         Exit.performed        += instance.OnExit;
         Exit.cancelled        += instance.OnExit;
         Crouch.started        += instance.OnCrouch;
         Crouch.performed      += instance.OnCrouch;
         Crouch.cancelled      += instance.OnCrouch;
     }
 }
示例#8
0
 public void SetCallbacks(IPlayerControlsActions instance)
 {
     if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null)
     {
         @Move1.started    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove1;
         @Move1.performed  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove1;
         @Move1.canceled   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove1;
         @Attack.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAttack;
         @Attack.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAttack;
         @Attack.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAttack;
         @Pause.started    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPause;
         @Pause.performed  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPause;
         @Pause.canceled   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPause;
         @Return.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnReturn;
         @Return.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnReturn;
         @Return.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnReturn;
     }
     m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move1.started    += instance.OnMove1;
         @Move1.performed  += instance.OnMove1;
         @Move1.canceled   += instance.OnMove1;
         @Attack.started   += instance.OnAttack;
         @Attack.performed += instance.OnAttack;
         @Attack.canceled  += instance.OnAttack;
         @Pause.started    += instance.OnPause;
         @Pause.performed  += instance.OnPause;
         @Pause.canceled   += instance.OnPause;
         @Return.started   += instance.OnReturn;
         @Return.performed += instance.OnReturn;
         @Return.canceled  += instance.OnReturn;
     }
 }
 public void SetCallbacks(IPlayerControlsActions instance)
 {
     if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null)
     {
         @Move.started     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Move.performed   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Move.canceled    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Repair.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRepair;
         @Repair.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRepair;
         @Repair.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRepair;
         @Pickup.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPickup;
         @Pickup.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPickup;
         @Pickup.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPickup;
         @Switch.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSwitch;
         @Switch.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSwitch;
         @Switch.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSwitch;
     }
     m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started     += instance.OnMove;
         @Move.performed   += instance.OnMove;
         @Move.canceled    += instance.OnMove;
         @Repair.started   += instance.OnRepair;
         @Repair.performed += instance.OnRepair;
         @Repair.canceled  += instance.OnRepair;
         @Pickup.started   += instance.OnPickup;
         @Pickup.performed += instance.OnPickup;
         @Pickup.canceled  += instance.OnPickup;
         @Switch.started   += instance.OnSwitch;
         @Switch.performed += instance.OnSwitch;
         @Switch.canceled  += instance.OnSwitch;
     }
 }
示例#10
0
 public void SetCallbacks(IPlayerControlsActions instance)
 {
     if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null)
     {
         @Move.started            -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Move.performed          -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Move.canceled           -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Use.started             -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnUse;
         @Use.performed           -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnUse;
         @Use.canceled            -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnUse;
         @PickUpRelease.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPickUpRelease;
         @PickUpRelease.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPickUpRelease;
         @PickUpRelease.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPickUpRelease;
     }
     m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started            += instance.OnMove;
         @Move.performed          += instance.OnMove;
         @Move.canceled           += instance.OnMove;
         @Use.started             += instance.OnUse;
         @Use.performed           += instance.OnUse;
         @Use.canceled            += instance.OnUse;
         @PickUpRelease.started   += instance.OnPickUpRelease;
         @PickUpRelease.performed += instance.OnPickUpRelease;
         @PickUpRelease.canceled  += instance.OnPickUpRelease;
     }
 }
示例#11
0
 public void SetCallbacks(IPlayerControlsActions instance)
 {
     if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null)
     {
         @Movement.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement;
         @Movement.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement;
         @Movement.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement;
         @Action.started     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAction;
         @Action.performed   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAction;
         @Action.canceled    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAction;
         @Deselect.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDeselect;
         @Deselect.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDeselect;
         @Deselect.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDeselect;
     }
     m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Movement.started   += instance.OnMovement;
         @Movement.performed += instance.OnMovement;
         @Movement.canceled  += instance.OnMovement;
         @Action.started     += instance.OnAction;
         @Action.performed   += instance.OnAction;
         @Action.canceled    += instance.OnAction;
         @Deselect.started   += instance.OnDeselect;
         @Deselect.performed += instance.OnDeselect;
         @Deselect.canceled  += instance.OnDeselect;
     }
 }
示例#12
0
 public void SetCallbacks(IPlayerControlsActions instance)
 {
     if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null)
     {
         @Move.started     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Move.performed   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Move.canceled    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Attack.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAttack;
         @Attack.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAttack;
         @Attack.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAttack;
         @Dash.started     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDash;
         @Dash.performed   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDash;
         @Dash.canceled    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDash;
     }
     m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started     += instance.OnMove;
         @Move.performed   += instance.OnMove;
         @Move.canceled    += instance.OnMove;
         @Attack.started   += instance.OnAttack;
         @Attack.performed += instance.OnAttack;
         @Attack.canceled  += instance.OnAttack;
         @Dash.started     += instance.OnDash;
         @Dash.performed   += instance.OnDash;
         @Dash.canceled    += instance.OnDash;
     }
 }
示例#13
0
 public void SetCallbacks(IPlayerControlsActions instance)
 {
     if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null)
     {
         @Movement.started        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement;
         @Movement.performed      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement;
         @Movement.canceled       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement;
         @Attack.started          -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAttack;
         @Attack.performed        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAttack;
         @Attack.canceled         -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAttack;
         @OpenPauseMenu.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnOpenPauseMenu;
         @OpenPauseMenu.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnOpenPauseMenu;
         @OpenPauseMenu.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnOpenPauseMenu;
     }
     m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Movement.started        += instance.OnMovement;
         @Movement.performed      += instance.OnMovement;
         @Movement.canceled       += instance.OnMovement;
         @Attack.started          += instance.OnAttack;
         @Attack.performed        += instance.OnAttack;
         @Attack.canceled         += instance.OnAttack;
         @OpenPauseMenu.started   += instance.OnOpenPauseMenu;
         @OpenPauseMenu.performed += instance.OnOpenPauseMenu;
         @OpenPauseMenu.canceled  += instance.OnOpenPauseMenu;
     }
 }
示例#14
0
 public void SetCallbacks(IPlayerControlsActions instance)
 {
     if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null)
     {
         @Movement.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement;
         @Movement.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement;
         @Movement.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement;
         @Shoot.started      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnShoot;
         @Shoot.performed    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnShoot;
         @Shoot.canceled     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnShoot;
         @Camera.started     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCamera;
         @Camera.performed   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCamera;
         @Camera.canceled    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCamera;
     }
     m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Movement.started   += instance.OnMovement;
         @Movement.performed += instance.OnMovement;
         @Movement.canceled  += instance.OnMovement;
         @Shoot.started      += instance.OnShoot;
         @Shoot.performed    += instance.OnShoot;
         @Shoot.canceled     += instance.OnShoot;
         @Camera.started     += instance.OnCamera;
         @Camera.performed   += instance.OnCamera;
         @Camera.canceled    += instance.OnCamera;
     }
 }
示例#15
0
 public void SetCallbacks(IPlayerControlsActions instance)
 {
     if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null)
     {
         @Move.started    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Move.performed  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Move.canceled   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Aim.started     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAim;
         @Aim.performed   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAim;
         @Aim.canceled    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAim;
         @Shoot.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnShoot;
         @Shoot.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnShoot;
         @Shoot.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnShoot;
     }
     m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started    += instance.OnMove;
         @Move.performed  += instance.OnMove;
         @Move.canceled   += instance.OnMove;
         @Aim.started     += instance.OnAim;
         @Aim.performed   += instance.OnAim;
         @Aim.canceled    += instance.OnAim;
         @Shoot.started   += instance.OnShoot;
         @Shoot.performed += instance.OnShoot;
         @Shoot.canceled  += instance.OnShoot;
     }
 }
示例#16
0
 public void SetCallbacks(IPlayerControlsActions instance)
 {
     if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null)
     {
         @Movement.started     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement;
         @Movement.performed   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement;
         @Movement.canceled    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement;
         @LookAround.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLookAround;
         @LookAround.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLookAround;
         @LookAround.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLookAround;
         @Run.started          -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRun;
         @Run.performed        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRun;
         @Run.canceled         -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRun;
         @Jump.started         -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         @Jump.performed       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         @Jump.canceled        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
     }
     m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Movement.started     += instance.OnMovement;
         @Movement.performed   += instance.OnMovement;
         @Movement.canceled    += instance.OnMovement;
         @LookAround.started   += instance.OnLookAround;
         @LookAround.performed += instance.OnLookAround;
         @LookAround.canceled  += instance.OnLookAround;
         @Run.started          += instance.OnRun;
         @Run.performed        += instance.OnRun;
         @Run.canceled         += instance.OnRun;
         @Jump.started         += instance.OnJump;
         @Jump.performed       += instance.OnJump;
         @Jump.canceled        += instance.OnJump;
     }
 }
示例#17
0
 public void SetCallbacks(IPlayerControlsActions instance)
 {
     if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null)
     {
         @Movement.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement;
         @Movement.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement;
         @Movement.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement;
         @Jump.started       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         @Jump.performed     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         @Jump.canceled      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         @Climb.started      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnClimb;
         @Climb.performed    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnClimb;
         @Climb.canceled     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnClimb;
     }
     m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Movement.started   += instance.OnMovement;
         @Movement.performed += instance.OnMovement;
         @Movement.canceled  += instance.OnMovement;
         @Jump.started       += instance.OnJump;
         @Jump.performed     += instance.OnJump;
         @Jump.canceled      += instance.OnJump;
         @Climb.started      += instance.OnClimb;
         @Climb.performed    += instance.OnClimb;
         @Climb.canceled     += instance.OnClimb;
     }
 }
示例#18
0
 public void SetCallbacks(IPlayerControlsActions instance)
 {
     if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null)
     {
         @Movement.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement;
         @Movement.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement;
         @Movement.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement;
         @Jump.started       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         @Jump.performed     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         @Jump.canceled      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         @RunGlide.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRunGlide;
         @RunGlide.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRunGlide;
         @RunGlide.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRunGlide;
         @Walk.started       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnWalk;
         @Walk.performed     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnWalk;
         @Walk.canceled      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnWalk;
     }
     m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Movement.started   += instance.OnMovement;
         @Movement.performed += instance.OnMovement;
         @Movement.canceled  += instance.OnMovement;
         @Jump.started       += instance.OnJump;
         @Jump.performed     += instance.OnJump;
         @Jump.canceled      += instance.OnJump;
         @RunGlide.started   += instance.OnRunGlide;
         @RunGlide.performed += instance.OnRunGlide;
         @RunGlide.canceled  += instance.OnRunGlide;
         @Walk.started       += instance.OnWalk;
         @Walk.performed     += instance.OnWalk;
         @Walk.canceled      += instance.OnWalk;
     }
 }
示例#19
0
 public void SetCallbacks(IPlayerControlsActions instance)
 {
     if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null)
     {
         @Move.started       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Move.performed     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Move.canceled      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Jump.started       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         @Jump.performed     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         @Jump.canceled      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         @Interact.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract;
         @Interact.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract;
         @Interact.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract;
         @Push.started       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPush;
         @Push.performed     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPush;
         @Push.canceled      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPush;
     }
     m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started       += instance.OnMove;
         @Move.performed     += instance.OnMove;
         @Move.canceled      += instance.OnMove;
         @Jump.started       += instance.OnJump;
         @Jump.performed     += instance.OnJump;
         @Jump.canceled      += instance.OnJump;
         @Interact.started   += instance.OnInteract;
         @Interact.performed += instance.OnInteract;
         @Interact.canceled  += instance.OnInteract;
         @Push.started       += instance.OnPush;
         @Push.performed     += instance.OnPush;
         @Push.canceled      += instance.OnPush;
     }
 }
示例#20
0
 public void SetCallbacks(IPlayerControlsActions instance)
 {
     if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null)
     {
         @Move.started            -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Move.performed          -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Move.canceled           -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @AimMouse.started        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAimMouse;
         @AimMouse.performed      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAimMouse;
         @AimMouse.canceled       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAimMouse;
         @AimController.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAimController;
         @AimController.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAimController;
         @AimController.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAimController;
         @Jump.started            -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         @Jump.performed          -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         @Jump.canceled           -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         @Fire.started            -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnFire;
         @Fire.performed          -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnFire;
         @Fire.canceled           -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnFire;
         @Pause.started           -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPause;
         @Pause.performed         -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPause;
         @Pause.canceled          -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPause;
         @Roll.started            -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRoll;
         @Roll.performed          -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRoll;
         @Roll.canceled           -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRoll;
         @Interact.started        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract;
         @Interact.performed      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract;
         @Interact.canceled       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract;
     }
     m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started            += instance.OnMove;
         @Move.performed          += instance.OnMove;
         @Move.canceled           += instance.OnMove;
         @AimMouse.started        += instance.OnAimMouse;
         @AimMouse.performed      += instance.OnAimMouse;
         @AimMouse.canceled       += instance.OnAimMouse;
         @AimController.started   += instance.OnAimController;
         @AimController.performed += instance.OnAimController;
         @AimController.canceled  += instance.OnAimController;
         @Jump.started            += instance.OnJump;
         @Jump.performed          += instance.OnJump;
         @Jump.canceled           += instance.OnJump;
         @Fire.started            += instance.OnFire;
         @Fire.performed          += instance.OnFire;
         @Fire.canceled           += instance.OnFire;
         @Pause.started           += instance.OnPause;
         @Pause.performed         += instance.OnPause;
         @Pause.canceled          += instance.OnPause;
         @Roll.started            += instance.OnRoll;
         @Roll.performed          += instance.OnRoll;
         @Roll.canceled           += instance.OnRoll;
         @Interact.started        += instance.OnInteract;
         @Interact.performed      += instance.OnInteract;
         @Interact.canceled       += instance.OnInteract;
     }
 }
 public void SetCallbacks(IPlayerControlsActions instance)
 {
     if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null)
     {
         @Move.started             -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Move.performed           -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Move.canceled            -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @BattleStance.started     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnBattleStance;
         @BattleStance.performed   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnBattleStance;
         @BattleStance.canceled    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnBattleStance;
         @StandardAttack.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnStandardAttack;
         @StandardAttack.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnStandardAttack;
         @StandardAttack.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnStandardAttack;
         @LightAttack.started      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLightAttack;
         @LightAttack.performed    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLightAttack;
         @LightAttack.canceled     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLightAttack;
         @HardAttack.started       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnHardAttack;
         @HardAttack.performed     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnHardAttack;
         @HardAttack.canceled      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnHardAttack;
         @Jump.started             -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         @Jump.performed           -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         @Jump.canceled            -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         @Run.started    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRun;
         @Run.performed  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRun;
         @Run.canceled   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRun;
         @Roll.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRoll;
         @Roll.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRoll;
         @Roll.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRoll;
     }
     m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started             += instance.OnMove;
         @Move.performed           += instance.OnMove;
         @Move.canceled            += instance.OnMove;
         @BattleStance.started     += instance.OnBattleStance;
         @BattleStance.performed   += instance.OnBattleStance;
         @BattleStance.canceled    += instance.OnBattleStance;
         @StandardAttack.started   += instance.OnStandardAttack;
         @StandardAttack.performed += instance.OnStandardAttack;
         @StandardAttack.canceled  += instance.OnStandardAttack;
         @LightAttack.started      += instance.OnLightAttack;
         @LightAttack.performed    += instance.OnLightAttack;
         @LightAttack.canceled     += instance.OnLightAttack;
         @HardAttack.started       += instance.OnHardAttack;
         @HardAttack.performed     += instance.OnHardAttack;
         @HardAttack.canceled      += instance.OnHardAttack;
         @Jump.started             += instance.OnJump;
         @Jump.performed           += instance.OnJump;
         @Jump.canceled            += instance.OnJump;
         @Run.started    += instance.OnRun;
         @Run.performed  += instance.OnRun;
         @Run.canceled   += instance.OnRun;
         @Roll.started   += instance.OnRoll;
         @Roll.performed += instance.OnRoll;
         @Roll.canceled  += instance.OnRoll;
     }
 }
示例#22
0
 public void SetCallbacks(IPlayerControlsActions instance)
 {
     if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null)
     {
         @Movement.started    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement;
         @Movement.performed  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement;
         @Movement.canceled   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement;
         @Interact.started    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract;
         @Interact.performed  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract;
         @Interact.canceled   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract;
         @AnalogAim.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAnalogAim;
         @AnalogAim.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAnalogAim;
         @AnalogAim.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAnalogAim;
         @MouseAim.started    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMouseAim;
         @MouseAim.performed  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMouseAim;
         @MouseAim.canceled   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMouseAim;
         @Skill.started       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSkill;
         @Skill.performed     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSkill;
         @Skill.canceled      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSkill;
         @Jump.started        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         @Jump.performed      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         @Jump.canceled       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         @Walk.started        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnWalk;
         @Walk.performed      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnWalk;
         @Walk.canceled       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnWalk;
         @Crouch.started      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrouch;
         @Crouch.performed    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrouch;
         @Crouch.canceled     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrouch;
     }
     m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Movement.started    += instance.OnMovement;
         @Movement.performed  += instance.OnMovement;
         @Movement.canceled   += instance.OnMovement;
         @Interact.started    += instance.OnInteract;
         @Interact.performed  += instance.OnInteract;
         @Interact.canceled   += instance.OnInteract;
         @AnalogAim.started   += instance.OnAnalogAim;
         @AnalogAim.performed += instance.OnAnalogAim;
         @AnalogAim.canceled  += instance.OnAnalogAim;
         @MouseAim.started    += instance.OnMouseAim;
         @MouseAim.performed  += instance.OnMouseAim;
         @MouseAim.canceled   += instance.OnMouseAim;
         @Skill.started       += instance.OnSkill;
         @Skill.performed     += instance.OnSkill;
         @Skill.canceled      += instance.OnSkill;
         @Jump.started        += instance.OnJump;
         @Jump.performed      += instance.OnJump;
         @Jump.canceled       += instance.OnJump;
         @Walk.started        += instance.OnWalk;
         @Walk.performed      += instance.OnWalk;
         @Walk.canceled       += instance.OnWalk;
         @Crouch.started      += instance.OnCrouch;
         @Crouch.performed    += instance.OnCrouch;
         @Crouch.canceled     += instance.OnCrouch;
     }
 }
 public void SetCallbacks(IPlayerControlsActions instance)
 {
     if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null)
     {
         @Move.started         -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Move.performed       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Move.canceled        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Sonar.started        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSonar;
         @Sonar.performed      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSonar;
         @Sonar.canceled       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSonar;
         @Light.started        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLight;
         @Light.performed      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLight;
         @Light.canceled       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLight;
         @MousePos.started     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMousePos;
         @MousePos.performed   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMousePos;
         @MousePos.canceled    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMousePos;
         @Pause.started        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPause;
         @Pause.performed      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPause;
         @Pause.canceled       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPause;
         @Dialogue.started     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDialogue;
         @Dialogue.performed   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDialogue;
         @Dialogue.canceled    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDialogue;
         @CursorMove.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCursorMove;
         @CursorMove.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCursorMove;
         @CursorMove.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCursorMove;
         @Repair.started       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRepair;
         @Repair.performed     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRepair;
         @Repair.canceled      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRepair;
     }
     m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started         += instance.OnMove;
         @Move.performed       += instance.OnMove;
         @Move.canceled        += instance.OnMove;
         @Sonar.started        += instance.OnSonar;
         @Sonar.performed      += instance.OnSonar;
         @Sonar.canceled       += instance.OnSonar;
         @Light.started        += instance.OnLight;
         @Light.performed      += instance.OnLight;
         @Light.canceled       += instance.OnLight;
         @MousePos.started     += instance.OnMousePos;
         @MousePos.performed   += instance.OnMousePos;
         @MousePos.canceled    += instance.OnMousePos;
         @Pause.started        += instance.OnPause;
         @Pause.performed      += instance.OnPause;
         @Pause.canceled       += instance.OnPause;
         @Dialogue.started     += instance.OnDialogue;
         @Dialogue.performed   += instance.OnDialogue;
         @Dialogue.canceled    += instance.OnDialogue;
         @CursorMove.started   += instance.OnCursorMove;
         @CursorMove.performed += instance.OnCursorMove;
         @CursorMove.canceled  += instance.OnCursorMove;
         @Repair.started       += instance.OnRepair;
         @Repair.performed     += instance.OnRepair;
         @Repair.canceled      += instance.OnRepair;
     }
 }
示例#24
0
 public void SetCallbacks(IPlayerControlsActions instance)
 {
     if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null)
     {
         @Move.started         -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Move.performed       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Move.canceled        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Look.started         -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLook;
         @Look.performed       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLook;
         @Look.canceled        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLook;
         @Fire.started         -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnFire;
         @Fire.performed       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnFire;
         @Fire.canceled        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnFire;
         @Accelerate.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAccelerate;
         @Accelerate.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAccelerate;
         @Accelerate.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAccelerate;
         @Brake.started        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnBrake;
         @Brake.performed      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnBrake;
         @Brake.canceled       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnBrake;
         @Dodge.started        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDodge;
         @Dodge.performed      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDodge;
         @Dodge.canceled       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDodge;
         @Build.started        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnBuild;
         @Build.performed      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnBuild;
         @Build.canceled       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnBuild;
     }
     m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started         += instance.OnMove;
         @Move.performed       += instance.OnMove;
         @Move.canceled        += instance.OnMove;
         @Look.started         += instance.OnLook;
         @Look.performed       += instance.OnLook;
         @Look.canceled        += instance.OnLook;
         @Fire.started         += instance.OnFire;
         @Fire.performed       += instance.OnFire;
         @Fire.canceled        += instance.OnFire;
         @Accelerate.started   += instance.OnAccelerate;
         @Accelerate.performed += instance.OnAccelerate;
         @Accelerate.canceled  += instance.OnAccelerate;
         @Brake.started        += instance.OnBrake;
         @Brake.performed      += instance.OnBrake;
         @Brake.canceled       += instance.OnBrake;
         @Dodge.started        += instance.OnDodge;
         @Dodge.performed      += instance.OnDodge;
         @Dodge.canceled       += instance.OnDodge;
         @Build.started        += instance.OnBuild;
         @Build.performed      += instance.OnBuild;
         @Build.canceled       += instance.OnBuild;
     }
 }
示例#25
0
 public void SetCallbacks(IPlayerControlsActions instance)
 {
     if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null)
     {
         @Move.started               -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Move.performed             -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Move.canceled              -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @InteractAbility.started    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteractAbility;
         @InteractAbility.performed  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteractAbility;
         @InteractAbility.canceled   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteractAbility;
         @AbilityLeft.started        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAbilityLeft;
         @AbilityLeft.performed      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAbilityLeft;
         @AbilityLeft.canceled       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAbilityLeft;
         @AbilityTop.started         -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAbilityTop;
         @AbilityTop.performed       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAbilityTop;
         @AbilityTop.canceled        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAbilityTop;
         @AbilityRight.started       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAbilityRight;
         @AbilityRight.performed     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAbilityRight;
         @AbilityRight.canceled      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAbilityRight;
         @OpenAbilityPanel.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnOpenAbilityPanel;
         @OpenAbilityPanel.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnOpenAbilityPanel;
         @OpenAbilityPanel.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnOpenAbilityPanel;
         @OpenMenuPanel.started      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnOpenMenuPanel;
         @OpenMenuPanel.performed    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnOpenMenuPanel;
         @OpenMenuPanel.canceled     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnOpenMenuPanel;
     }
     m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started               += instance.OnMove;
         @Move.performed             += instance.OnMove;
         @Move.canceled              += instance.OnMove;
         @InteractAbility.started    += instance.OnInteractAbility;
         @InteractAbility.performed  += instance.OnInteractAbility;
         @InteractAbility.canceled   += instance.OnInteractAbility;
         @AbilityLeft.started        += instance.OnAbilityLeft;
         @AbilityLeft.performed      += instance.OnAbilityLeft;
         @AbilityLeft.canceled       += instance.OnAbilityLeft;
         @AbilityTop.started         += instance.OnAbilityTop;
         @AbilityTop.performed       += instance.OnAbilityTop;
         @AbilityTop.canceled        += instance.OnAbilityTop;
         @AbilityRight.started       += instance.OnAbilityRight;
         @AbilityRight.performed     += instance.OnAbilityRight;
         @AbilityRight.canceled      += instance.OnAbilityRight;
         @OpenAbilityPanel.started   += instance.OnOpenAbilityPanel;
         @OpenAbilityPanel.performed += instance.OnOpenAbilityPanel;
         @OpenAbilityPanel.canceled  += instance.OnOpenAbilityPanel;
         @OpenMenuPanel.started      += instance.OnOpenMenuPanel;
         @OpenMenuPanel.performed    += instance.OnOpenMenuPanel;
         @OpenMenuPanel.canceled     += instance.OnOpenMenuPanel;
     }
 }
示例#26
0
 public void SetCallbacks(IPlayerControlsActions instance)
 {
     if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null)
     {
         @Move.started          -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Move.performed        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Move.canceled         -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @LightAttack.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLightAttack;
         @LightAttack.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLightAttack;
         @LightAttack.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLightAttack;
         @Dodge.started         -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDodge;
         @Dodge.performed       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDodge;
         @Dodge.canceled        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDodge;
         @Block.started         -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnBlock;
         @Block.performed       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnBlock;
         @Block.canceled        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnBlock;
         @Sprint.started        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSprint;
         @Sprint.performed      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSprint;
         @Sprint.canceled       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSprint;
         @Look.started          -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLook;
         @Look.performed        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLook;
         @Look.canceled         -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLook;
         @HeavyAttack.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnHeavyAttack;
         @HeavyAttack.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnHeavyAttack;
         @HeavyAttack.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnHeavyAttack;
     }
     m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started          += instance.OnMove;
         @Move.performed        += instance.OnMove;
         @Move.canceled         += instance.OnMove;
         @LightAttack.started   += instance.OnLightAttack;
         @LightAttack.performed += instance.OnLightAttack;
         @LightAttack.canceled  += instance.OnLightAttack;
         @Dodge.started         += instance.OnDodge;
         @Dodge.performed       += instance.OnDodge;
         @Dodge.canceled        += instance.OnDodge;
         @Block.started         += instance.OnBlock;
         @Block.performed       += instance.OnBlock;
         @Block.canceled        += instance.OnBlock;
         @Sprint.started        += instance.OnSprint;
         @Sprint.performed      += instance.OnSprint;
         @Sprint.canceled       += instance.OnSprint;
         @Look.started          += instance.OnLook;
         @Look.performed        += instance.OnLook;
         @Look.canceled         += instance.OnLook;
         @HeavyAttack.started   += instance.OnHeavyAttack;
         @HeavyAttack.performed += instance.OnHeavyAttack;
         @HeavyAttack.canceled  += instance.OnHeavyAttack;
     }
 }
 public void SetCallbacks(IPlayerControlsActions instance)
 {
     if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null)
     {
         @Move.started                 -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Move.performed               -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Move.canceled                -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove;
         @Aim.started                  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAim;
         @Aim.performed                -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAim;
         @Aim.canceled                 -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAim;
         @Action1.started              -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAction1;
         @Action1.performed            -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAction1;
         @Action1.canceled             -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAction1;
         @Action2.started              -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAction2;
         @Action2.performed            -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAction2;
         @Action2.canceled             -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAction2;
         @Start.started                -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnStart;
         @Start.performed              -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnStart;
         @Start.canceled               -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnStart;
         @LeftTriggerAction.started    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLeftTriggerAction;
         @LeftTriggerAction.performed  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLeftTriggerAction;
         @LeftTriggerAction.canceled   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLeftTriggerAction;
         @RightTriggerAction.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRightTriggerAction;
         @RightTriggerAction.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRightTriggerAction;
         @RightTriggerAction.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRightTriggerAction;
     }
     m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Move.started                 += instance.OnMove;
         @Move.performed               += instance.OnMove;
         @Move.canceled                += instance.OnMove;
         @Aim.started                  += instance.OnAim;
         @Aim.performed                += instance.OnAim;
         @Aim.canceled                 += instance.OnAim;
         @Action1.started              += instance.OnAction1;
         @Action1.performed            += instance.OnAction1;
         @Action1.canceled             += instance.OnAction1;
         @Action2.started              += instance.OnAction2;
         @Action2.performed            += instance.OnAction2;
         @Action2.canceled             += instance.OnAction2;
         @Start.started                += instance.OnStart;
         @Start.performed              += instance.OnStart;
         @Start.canceled               += instance.OnStart;
         @LeftTriggerAction.started    += instance.OnLeftTriggerAction;
         @LeftTriggerAction.performed  += instance.OnLeftTriggerAction;
         @LeftTriggerAction.canceled   += instance.OnLeftTriggerAction;
         @RightTriggerAction.started   += instance.OnRightTriggerAction;
         @RightTriggerAction.performed += instance.OnRightTriggerAction;
         @RightTriggerAction.canceled  += instance.OnRightTriggerAction;
     }
 }
示例#28
0
        public void SetCallbacks(IPlayerControlsActions instance)
        {
            if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null)
            {
                @Click.started          -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnClick;
                @Click.performed        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnClick;
                @Click.canceled         -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnClick;
                @RotateCamera.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRotateCamera;
                @RotateCamera.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRotateCamera;
                @RotateCamera.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRotateCamera;
                @Zoom.started           -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnZoom;
                @Zoom.performed         -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnZoom;
                @Zoom.canceled          -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnZoom;
                @Pause.started          -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPause;
                @Pause.performed        -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPause;
                @Pause.canceled         -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPause;
                @Inventory.started      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInventory;
                @Inventory.performed    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInventory;
                @Inventory.canceled     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInventory;
                @Crafting.started       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrafting;
                @Crafting.performed     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrafting;
                @Crafting.canceled      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrafting;
            }

            m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance;
            if (instance != null)
            {
                @Click.started          += instance.OnClick;
                @Click.performed        += instance.OnClick;
                @Click.canceled         += instance.OnClick;
                @RotateCamera.started   += instance.OnRotateCamera;
                @RotateCamera.performed += instance.OnRotateCamera;
                @RotateCamera.canceled  += instance.OnRotateCamera;
                @Zoom.started           += instance.OnZoom;
                @Zoom.performed         += instance.OnZoom;
                @Zoom.canceled          += instance.OnZoom;
                @Pause.started          += instance.OnPause;
                @Pause.performed        += instance.OnPause;
                @Pause.canceled         += instance.OnPause;
                @Inventory.started      += instance.OnInventory;
                @Inventory.performed    += instance.OnInventory;
                @Inventory.canceled     += instance.OnInventory;
                @Crafting.started       += instance.OnCrafting;
                @Crafting.performed     += instance.OnCrafting;
                @Crafting.canceled      += instance.OnCrafting;
            }
        }
示例#29
0
 public void SetCallbacks(IPlayerControlsActions instance)
 {
     if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null)
     {
         @Movement.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement;
         @Movement.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement;
         @Movement.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement;
         @Jump.started       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         @Jump.performed     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         @Jump.canceled      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         @Mouse.started      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMouse;
         @Mouse.performed    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMouse;
         @Mouse.canceled     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMouse;
         @Sprint.started     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSprint;
         @Sprint.performed   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSprint;
         @Sprint.canceled    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSprint;
         @Crouch.started     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrouch;
         @Crouch.performed   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrouch;
         @Crouch.canceled    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrouch;
         @Restart.started    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRestart;
         @Restart.performed  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRestart;
         @Restart.canceled   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRestart;
     }
     m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Movement.started   += instance.OnMovement;
         @Movement.performed += instance.OnMovement;
         @Movement.canceled  += instance.OnMovement;
         @Jump.started       += instance.OnJump;
         @Jump.performed     += instance.OnJump;
         @Jump.canceled      += instance.OnJump;
         @Mouse.started      += instance.OnMouse;
         @Mouse.performed    += instance.OnMouse;
         @Mouse.canceled     += instance.OnMouse;
         @Sprint.started     += instance.OnSprint;
         @Sprint.performed   += instance.OnSprint;
         @Sprint.canceled    += instance.OnSprint;
         @Crouch.started     += instance.OnCrouch;
         @Crouch.performed   += instance.OnCrouch;
         @Crouch.canceled    += instance.OnCrouch;
         @Restart.started    += instance.OnRestart;
         @Restart.performed  += instance.OnRestart;
         @Restart.canceled   += instance.OnRestart;
     }
 }
 public void SetCallbacks(IPlayerControlsActions instance)
 {
     if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null)
     {
         @Movement.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement;
         @Movement.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement;
         @Movement.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement;
         @Jump.started       -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         @Jump.performed     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         @Jump.canceled      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump;
         @Crouch.started     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrouch;
         @Crouch.performed   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrouch;
         @Crouch.canceled    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrouch;
         @StandUp.started    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnStandUp;
         @StandUp.performed  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnStandUp;
         @StandUp.canceled   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnStandUp;
         @Interact.started   -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract;
         @Interact.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract;
         @Interact.canceled  -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract;
         @Dodge.started      -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDodge;
         @Dodge.performed    -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDodge;
         @Dodge.canceled     -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDodge;
     }
     m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance;
     if (instance != null)
     {
         @Movement.started   += instance.OnMovement;
         @Movement.performed += instance.OnMovement;
         @Movement.canceled  += instance.OnMovement;
         @Jump.started       += instance.OnJump;
         @Jump.performed     += instance.OnJump;
         @Jump.canceled      += instance.OnJump;
         @Crouch.started     += instance.OnCrouch;
         @Crouch.performed   += instance.OnCrouch;
         @Crouch.canceled    += instance.OnCrouch;
         @StandUp.started    += instance.OnStandUp;
         @StandUp.performed  += instance.OnStandUp;
         @StandUp.canceled   += instance.OnStandUp;
         @Interact.started   += instance.OnInteract;
         @Interact.performed += instance.OnInteract;
         @Interact.canceled  += instance.OnInteract;
         @Dodge.started      += instance.OnDodge;
         @Dodge.performed    += instance.OnDodge;
         @Dodge.canceled     += instance.OnDodge;
     }
 }