public void SetCallbacks(IPlayerControlsActions instance) { if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null) { @Movement.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement; @Movement.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement; @Movement.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement; @Attack.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAttack; @Attack.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAttack; @Attack.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAttack; @Interact.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract; @Interact.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract; @Interact.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract; @Throw.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnThrow; @Throw.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnThrow; @Throw.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnThrow; } m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance; if (instance != null) { @Movement.started += instance.OnMovement; @Movement.performed += instance.OnMovement; @Movement.canceled += instance.OnMovement; @Attack.started += instance.OnAttack; @Attack.performed += instance.OnAttack; @Attack.canceled += instance.OnAttack; @Interact.started += instance.OnInteract; @Interact.performed += instance.OnInteract; @Interact.canceled += instance.OnInteract; @Throw.started += instance.OnThrow; @Throw.performed += instance.OnThrow; @Throw.canceled += instance.OnThrow; } }
public void SetCallbacks(IPlayerControlsActions instance) { if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Jump.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; @Pause.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPause; @Pause.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPause; @Pause.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPause; @UsePowerup.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnUsePowerup; @UsePowerup.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnUsePowerup; @UsePowerup.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnUsePowerup; } m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; @Pause.started += instance.OnPause; @Pause.performed += instance.OnPause; @Pause.canceled += instance.OnPause; @UsePowerup.started += instance.OnUsePowerup; @UsePowerup.performed += instance.OnUsePowerup; @UsePowerup.canceled += instance.OnUsePowerup; } }
public void SetCallbacks(IPlayerControlsActions instance) { if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null) { @Fire.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnFire; @Fire.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnFire; @Fire.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnFire; @ContextMenu.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnContextMenu; @ContextMenu.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnContextMenu; @ContextMenu.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnContextMenu; @MoveCursor.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMoveCursor; @MoveCursor.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMoveCursor; @MoveCursor.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMoveCursor; } m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance; if (instance != null) { @Fire.started += instance.OnFire; @Fire.performed += instance.OnFire; @Fire.canceled += instance.OnFire; @ContextMenu.started += instance.OnContextMenu; @ContextMenu.performed += instance.OnContextMenu; @ContextMenu.canceled += instance.OnContextMenu; @MoveCursor.started += instance.OnMoveCursor; @MoveCursor.performed += instance.OnMoveCursor; @MoveCursor.canceled += instance.OnMoveCursor; } }
public void SetCallbacks(IPlayerControlsActions instance) { if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @OpenPause.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnOpenPause; @OpenPause.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnOpenPause; @OpenPause.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnOpenPause; @Jump.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; @SwitchUI.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSwitchUI; @SwitchUI.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSwitchUI; @SwitchUI.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSwitchUI; } m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @OpenPause.started += instance.OnOpenPause; @OpenPause.performed += instance.OnOpenPause; @OpenPause.canceled += instance.OnOpenPause; @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; @SwitchUI.started += instance.OnSwitchUI; @SwitchUI.performed += instance.OnSwitchUI; @SwitchUI.canceled += instance.OnSwitchUI; } }
public void SetCallbacks(IPlayerControlsActions instance) { if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Sprint.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSprint; @Sprint.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSprint; @Sprint.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSprint; @Crawl.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrawl; @Crawl.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrawl; @Crawl.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrawl; @Interact.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract; @Interact.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract; @Interact.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract; } m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @Sprint.started += instance.OnSprint; @Sprint.performed += instance.OnSprint; @Sprint.canceled += instance.OnSprint; @Crawl.started += instance.OnCrawl; @Crawl.performed += instance.OnCrawl; @Crawl.canceled += instance.OnCrawl; @Interact.started += instance.OnInteract; @Interact.performed += instance.OnInteract; @Interact.canceled += instance.OnInteract; } }
public void SetCallbacks(IPlayerControlsActions instance) { if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null) { @Movement.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement; @Movement.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement; @Movement.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement; @Float.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnFloat; @Float.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnFloat; @Float.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnFloat; @Interact.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract; @Interact.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract; @Interact.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract; @Look.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLook; @Look.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLook; @Look.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLook; } m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance; if (instance != null) { @Movement.started += instance.OnMovement; @Movement.performed += instance.OnMovement; @Movement.canceled += instance.OnMovement; @Float.started += instance.OnFloat; @Float.performed += instance.OnFloat; @Float.canceled += instance.OnFloat; @Interact.started += instance.OnInteract; @Interact.performed += instance.OnInteract; @Interact.canceled += instance.OnInteract; @Look.started += instance.OnLook; @Look.performed += instance.OnLook; @Look.canceled += instance.OnLook; } }
public void SetCallbacks(IPlayerControlsActions instance) { if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null) { Jump.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; Jump.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; Jump.cancelled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; DashForward.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDashForward; DashForward.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDashForward; DashForward.cancelled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDashForward; Exit.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnExit; Exit.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnExit; Exit.cancelled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnExit; Crouch.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrouch; Crouch.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrouch; Crouch.cancelled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrouch; } m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance; if (instance != null) { Jump.started += instance.OnJump; Jump.performed += instance.OnJump; Jump.cancelled += instance.OnJump; DashForward.started += instance.OnDashForward; DashForward.performed += instance.OnDashForward; DashForward.cancelled += instance.OnDashForward; Exit.started += instance.OnExit; Exit.performed += instance.OnExit; Exit.cancelled += instance.OnExit; Crouch.started += instance.OnCrouch; Crouch.performed += instance.OnCrouch; Crouch.cancelled += instance.OnCrouch; } }
public void SetCallbacks(IPlayerControlsActions instance) { if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null) { @Move1.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove1; @Move1.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove1; @Move1.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove1; @Attack.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAttack; @Attack.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAttack; @Attack.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAttack; @Pause.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPause; @Pause.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPause; @Pause.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPause; @Return.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnReturn; @Return.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnReturn; @Return.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnReturn; } m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance; if (instance != null) { @Move1.started += instance.OnMove1; @Move1.performed += instance.OnMove1; @Move1.canceled += instance.OnMove1; @Attack.started += instance.OnAttack; @Attack.performed += instance.OnAttack; @Attack.canceled += instance.OnAttack; @Pause.started += instance.OnPause; @Pause.performed += instance.OnPause; @Pause.canceled += instance.OnPause; @Return.started += instance.OnReturn; @Return.performed += instance.OnReturn; @Return.canceled += instance.OnReturn; } }
public void SetCallbacks(IPlayerControlsActions instance) { if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Repair.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRepair; @Repair.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRepair; @Repair.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRepair; @Pickup.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPickup; @Pickup.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPickup; @Pickup.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPickup; @Switch.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSwitch; @Switch.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSwitch; @Switch.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSwitch; } m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @Repair.started += instance.OnRepair; @Repair.performed += instance.OnRepair; @Repair.canceled += instance.OnRepair; @Pickup.started += instance.OnPickup; @Pickup.performed += instance.OnPickup; @Pickup.canceled += instance.OnPickup; @Switch.started += instance.OnSwitch; @Switch.performed += instance.OnSwitch; @Switch.canceled += instance.OnSwitch; } }
public void SetCallbacks(IPlayerControlsActions instance) { if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Use.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnUse; @Use.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnUse; @Use.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnUse; @PickUpRelease.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPickUpRelease; @PickUpRelease.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPickUpRelease; @PickUpRelease.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPickUpRelease; } m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @Use.started += instance.OnUse; @Use.performed += instance.OnUse; @Use.canceled += instance.OnUse; @PickUpRelease.started += instance.OnPickUpRelease; @PickUpRelease.performed += instance.OnPickUpRelease; @PickUpRelease.canceled += instance.OnPickUpRelease; } }
public void SetCallbacks(IPlayerControlsActions instance) { if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null) { @Movement.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement; @Movement.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement; @Movement.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement; @Action.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAction; @Action.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAction; @Action.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAction; @Deselect.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDeselect; @Deselect.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDeselect; @Deselect.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDeselect; } m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance; if (instance != null) { @Movement.started += instance.OnMovement; @Movement.performed += instance.OnMovement; @Movement.canceled += instance.OnMovement; @Action.started += instance.OnAction; @Action.performed += instance.OnAction; @Action.canceled += instance.OnAction; @Deselect.started += instance.OnDeselect; @Deselect.performed += instance.OnDeselect; @Deselect.canceled += instance.OnDeselect; } }
public void SetCallbacks(IPlayerControlsActions instance) { if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Attack.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAttack; @Attack.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAttack; @Attack.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAttack; @Dash.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDash; @Dash.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDash; @Dash.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDash; } m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @Attack.started += instance.OnAttack; @Attack.performed += instance.OnAttack; @Attack.canceled += instance.OnAttack; @Dash.started += instance.OnDash; @Dash.performed += instance.OnDash; @Dash.canceled += instance.OnDash; } }
public void SetCallbacks(IPlayerControlsActions instance) { if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null) { @Movement.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement; @Movement.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement; @Movement.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement; @Attack.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAttack; @Attack.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAttack; @Attack.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAttack; @OpenPauseMenu.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnOpenPauseMenu; @OpenPauseMenu.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnOpenPauseMenu; @OpenPauseMenu.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnOpenPauseMenu; } m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance; if (instance != null) { @Movement.started += instance.OnMovement; @Movement.performed += instance.OnMovement; @Movement.canceled += instance.OnMovement; @Attack.started += instance.OnAttack; @Attack.performed += instance.OnAttack; @Attack.canceled += instance.OnAttack; @OpenPauseMenu.started += instance.OnOpenPauseMenu; @OpenPauseMenu.performed += instance.OnOpenPauseMenu; @OpenPauseMenu.canceled += instance.OnOpenPauseMenu; } }
public void SetCallbacks(IPlayerControlsActions instance) { if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null) { @Movement.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement; @Movement.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement; @Movement.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement; @Shoot.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnShoot; @Shoot.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnShoot; @Shoot.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnShoot; @Camera.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCamera; @Camera.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCamera; @Camera.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCamera; } m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance; if (instance != null) { @Movement.started += instance.OnMovement; @Movement.performed += instance.OnMovement; @Movement.canceled += instance.OnMovement; @Shoot.started += instance.OnShoot; @Shoot.performed += instance.OnShoot; @Shoot.canceled += instance.OnShoot; @Camera.started += instance.OnCamera; @Camera.performed += instance.OnCamera; @Camera.canceled += instance.OnCamera; } }
public void SetCallbacks(IPlayerControlsActions instance) { if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Aim.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAim; @Aim.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAim; @Aim.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAim; @Shoot.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnShoot; @Shoot.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnShoot; @Shoot.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnShoot; } m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @Aim.started += instance.OnAim; @Aim.performed += instance.OnAim; @Aim.canceled += instance.OnAim; @Shoot.started += instance.OnShoot; @Shoot.performed += instance.OnShoot; @Shoot.canceled += instance.OnShoot; } }
public void SetCallbacks(IPlayerControlsActions instance) { if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null) { @Movement.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement; @Movement.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement; @Movement.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement; @LookAround.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLookAround; @LookAround.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLookAround; @LookAround.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLookAround; @Run.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRun; @Run.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRun; @Run.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRun; @Jump.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; } m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance; if (instance != null) { @Movement.started += instance.OnMovement; @Movement.performed += instance.OnMovement; @Movement.canceled += instance.OnMovement; @LookAround.started += instance.OnLookAround; @LookAround.performed += instance.OnLookAround; @LookAround.canceled += instance.OnLookAround; @Run.started += instance.OnRun; @Run.performed += instance.OnRun; @Run.canceled += instance.OnRun; @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; } }
public void SetCallbacks(IPlayerControlsActions instance) { if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null) { @Movement.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement; @Movement.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement; @Movement.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement; @Jump.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; @Climb.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnClimb; @Climb.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnClimb; @Climb.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnClimb; } m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance; if (instance != null) { @Movement.started += instance.OnMovement; @Movement.performed += instance.OnMovement; @Movement.canceled += instance.OnMovement; @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; @Climb.started += instance.OnClimb; @Climb.performed += instance.OnClimb; @Climb.canceled += instance.OnClimb; } }
public void SetCallbacks(IPlayerControlsActions instance) { if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null) { @Movement.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement; @Movement.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement; @Movement.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement; @Jump.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; @RunGlide.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRunGlide; @RunGlide.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRunGlide; @RunGlide.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRunGlide; @Walk.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnWalk; @Walk.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnWalk; @Walk.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnWalk; } m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance; if (instance != null) { @Movement.started += instance.OnMovement; @Movement.performed += instance.OnMovement; @Movement.canceled += instance.OnMovement; @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; @RunGlide.started += instance.OnRunGlide; @RunGlide.performed += instance.OnRunGlide; @RunGlide.canceled += instance.OnRunGlide; @Walk.started += instance.OnWalk; @Walk.performed += instance.OnWalk; @Walk.canceled += instance.OnWalk; } }
public void SetCallbacks(IPlayerControlsActions instance) { if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Jump.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; @Interact.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract; @Interact.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract; @Interact.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract; @Push.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPush; @Push.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPush; @Push.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPush; } m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; @Interact.started += instance.OnInteract; @Interact.performed += instance.OnInteract; @Interact.canceled += instance.OnInteract; @Push.started += instance.OnPush; @Push.performed += instance.OnPush; @Push.canceled += instance.OnPush; } }
public void SetCallbacks(IPlayerControlsActions instance) { if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @AimMouse.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAimMouse; @AimMouse.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAimMouse; @AimMouse.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAimMouse; @AimController.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAimController; @AimController.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAimController; @AimController.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAimController; @Jump.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; @Fire.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnFire; @Fire.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnFire; @Fire.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnFire; @Pause.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPause; @Pause.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPause; @Pause.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPause; @Roll.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRoll; @Roll.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRoll; @Roll.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRoll; @Interact.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract; @Interact.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract; @Interact.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract; } m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @AimMouse.started += instance.OnAimMouse; @AimMouse.performed += instance.OnAimMouse; @AimMouse.canceled += instance.OnAimMouse; @AimController.started += instance.OnAimController; @AimController.performed += instance.OnAimController; @AimController.canceled += instance.OnAimController; @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; @Fire.started += instance.OnFire; @Fire.performed += instance.OnFire; @Fire.canceled += instance.OnFire; @Pause.started += instance.OnPause; @Pause.performed += instance.OnPause; @Pause.canceled += instance.OnPause; @Roll.started += instance.OnRoll; @Roll.performed += instance.OnRoll; @Roll.canceled += instance.OnRoll; @Interact.started += instance.OnInteract; @Interact.performed += instance.OnInteract; @Interact.canceled += instance.OnInteract; } }
public void SetCallbacks(IPlayerControlsActions instance) { if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @BattleStance.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnBattleStance; @BattleStance.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnBattleStance; @BattleStance.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnBattleStance; @StandardAttack.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnStandardAttack; @StandardAttack.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnStandardAttack; @StandardAttack.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnStandardAttack; @LightAttack.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLightAttack; @LightAttack.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLightAttack; @LightAttack.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLightAttack; @HardAttack.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnHardAttack; @HardAttack.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnHardAttack; @HardAttack.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnHardAttack; @Jump.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; @Run.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRun; @Run.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRun; @Run.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRun; @Roll.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRoll; @Roll.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRoll; @Roll.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRoll; } m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @BattleStance.started += instance.OnBattleStance; @BattleStance.performed += instance.OnBattleStance; @BattleStance.canceled += instance.OnBattleStance; @StandardAttack.started += instance.OnStandardAttack; @StandardAttack.performed += instance.OnStandardAttack; @StandardAttack.canceled += instance.OnStandardAttack; @LightAttack.started += instance.OnLightAttack; @LightAttack.performed += instance.OnLightAttack; @LightAttack.canceled += instance.OnLightAttack; @HardAttack.started += instance.OnHardAttack; @HardAttack.performed += instance.OnHardAttack; @HardAttack.canceled += instance.OnHardAttack; @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; @Run.started += instance.OnRun; @Run.performed += instance.OnRun; @Run.canceled += instance.OnRun; @Roll.started += instance.OnRoll; @Roll.performed += instance.OnRoll; @Roll.canceled += instance.OnRoll; } }
public void SetCallbacks(IPlayerControlsActions instance) { if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null) { @Movement.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement; @Movement.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement; @Movement.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement; @Interact.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract; @Interact.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract; @Interact.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract; @AnalogAim.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAnalogAim; @AnalogAim.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAnalogAim; @AnalogAim.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAnalogAim; @MouseAim.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMouseAim; @MouseAim.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMouseAim; @MouseAim.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMouseAim; @Skill.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSkill; @Skill.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSkill; @Skill.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSkill; @Jump.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; @Walk.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnWalk; @Walk.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnWalk; @Walk.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnWalk; @Crouch.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrouch; @Crouch.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrouch; @Crouch.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrouch; } m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance; if (instance != null) { @Movement.started += instance.OnMovement; @Movement.performed += instance.OnMovement; @Movement.canceled += instance.OnMovement; @Interact.started += instance.OnInteract; @Interact.performed += instance.OnInteract; @Interact.canceled += instance.OnInteract; @AnalogAim.started += instance.OnAnalogAim; @AnalogAim.performed += instance.OnAnalogAim; @AnalogAim.canceled += instance.OnAnalogAim; @MouseAim.started += instance.OnMouseAim; @MouseAim.performed += instance.OnMouseAim; @MouseAim.canceled += instance.OnMouseAim; @Skill.started += instance.OnSkill; @Skill.performed += instance.OnSkill; @Skill.canceled += instance.OnSkill; @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; @Walk.started += instance.OnWalk; @Walk.performed += instance.OnWalk; @Walk.canceled += instance.OnWalk; @Crouch.started += instance.OnCrouch; @Crouch.performed += instance.OnCrouch; @Crouch.canceled += instance.OnCrouch; } }
public void SetCallbacks(IPlayerControlsActions instance) { if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Sonar.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSonar; @Sonar.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSonar; @Sonar.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSonar; @Light.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLight; @Light.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLight; @Light.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLight; @MousePos.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMousePos; @MousePos.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMousePos; @MousePos.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMousePos; @Pause.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPause; @Pause.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPause; @Pause.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPause; @Dialogue.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDialogue; @Dialogue.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDialogue; @Dialogue.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDialogue; @CursorMove.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCursorMove; @CursorMove.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCursorMove; @CursorMove.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCursorMove; @Repair.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRepair; @Repair.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRepair; @Repair.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRepair; } m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @Sonar.started += instance.OnSonar; @Sonar.performed += instance.OnSonar; @Sonar.canceled += instance.OnSonar; @Light.started += instance.OnLight; @Light.performed += instance.OnLight; @Light.canceled += instance.OnLight; @MousePos.started += instance.OnMousePos; @MousePos.performed += instance.OnMousePos; @MousePos.canceled += instance.OnMousePos; @Pause.started += instance.OnPause; @Pause.performed += instance.OnPause; @Pause.canceled += instance.OnPause; @Dialogue.started += instance.OnDialogue; @Dialogue.performed += instance.OnDialogue; @Dialogue.canceled += instance.OnDialogue; @CursorMove.started += instance.OnCursorMove; @CursorMove.performed += instance.OnCursorMove; @CursorMove.canceled += instance.OnCursorMove; @Repair.started += instance.OnRepair; @Repair.performed += instance.OnRepair; @Repair.canceled += instance.OnRepair; } }
public void SetCallbacks(IPlayerControlsActions instance) { if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Look.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLook; @Look.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLook; @Look.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLook; @Fire.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnFire; @Fire.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnFire; @Fire.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnFire; @Accelerate.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAccelerate; @Accelerate.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAccelerate; @Accelerate.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAccelerate; @Brake.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnBrake; @Brake.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnBrake; @Brake.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnBrake; @Dodge.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDodge; @Dodge.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDodge; @Dodge.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDodge; @Build.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnBuild; @Build.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnBuild; @Build.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnBuild; } m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @Look.started += instance.OnLook; @Look.performed += instance.OnLook; @Look.canceled += instance.OnLook; @Fire.started += instance.OnFire; @Fire.performed += instance.OnFire; @Fire.canceled += instance.OnFire; @Accelerate.started += instance.OnAccelerate; @Accelerate.performed += instance.OnAccelerate; @Accelerate.canceled += instance.OnAccelerate; @Brake.started += instance.OnBrake; @Brake.performed += instance.OnBrake; @Brake.canceled += instance.OnBrake; @Dodge.started += instance.OnDodge; @Dodge.performed += instance.OnDodge; @Dodge.canceled += instance.OnDodge; @Build.started += instance.OnBuild; @Build.performed += instance.OnBuild; @Build.canceled += instance.OnBuild; } }
public void SetCallbacks(IPlayerControlsActions instance) { if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @InteractAbility.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteractAbility; @InteractAbility.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteractAbility; @InteractAbility.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteractAbility; @AbilityLeft.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAbilityLeft; @AbilityLeft.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAbilityLeft; @AbilityLeft.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAbilityLeft; @AbilityTop.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAbilityTop; @AbilityTop.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAbilityTop; @AbilityTop.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAbilityTop; @AbilityRight.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAbilityRight; @AbilityRight.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAbilityRight; @AbilityRight.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAbilityRight; @OpenAbilityPanel.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnOpenAbilityPanel; @OpenAbilityPanel.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnOpenAbilityPanel; @OpenAbilityPanel.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnOpenAbilityPanel; @OpenMenuPanel.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnOpenMenuPanel; @OpenMenuPanel.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnOpenMenuPanel; @OpenMenuPanel.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnOpenMenuPanel; } m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @InteractAbility.started += instance.OnInteractAbility; @InteractAbility.performed += instance.OnInteractAbility; @InteractAbility.canceled += instance.OnInteractAbility; @AbilityLeft.started += instance.OnAbilityLeft; @AbilityLeft.performed += instance.OnAbilityLeft; @AbilityLeft.canceled += instance.OnAbilityLeft; @AbilityTop.started += instance.OnAbilityTop; @AbilityTop.performed += instance.OnAbilityTop; @AbilityTop.canceled += instance.OnAbilityTop; @AbilityRight.started += instance.OnAbilityRight; @AbilityRight.performed += instance.OnAbilityRight; @AbilityRight.canceled += instance.OnAbilityRight; @OpenAbilityPanel.started += instance.OnOpenAbilityPanel; @OpenAbilityPanel.performed += instance.OnOpenAbilityPanel; @OpenAbilityPanel.canceled += instance.OnOpenAbilityPanel; @OpenMenuPanel.started += instance.OnOpenMenuPanel; @OpenMenuPanel.performed += instance.OnOpenMenuPanel; @OpenMenuPanel.canceled += instance.OnOpenMenuPanel; } }
public void SetCallbacks(IPlayerControlsActions instance) { if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @LightAttack.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLightAttack; @LightAttack.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLightAttack; @LightAttack.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLightAttack; @Dodge.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDodge; @Dodge.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDodge; @Dodge.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDodge; @Block.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnBlock; @Block.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnBlock; @Block.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnBlock; @Sprint.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSprint; @Sprint.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSprint; @Sprint.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSprint; @Look.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLook; @Look.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLook; @Look.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLook; @HeavyAttack.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnHeavyAttack; @HeavyAttack.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnHeavyAttack; @HeavyAttack.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnHeavyAttack; } m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @LightAttack.started += instance.OnLightAttack; @LightAttack.performed += instance.OnLightAttack; @LightAttack.canceled += instance.OnLightAttack; @Dodge.started += instance.OnDodge; @Dodge.performed += instance.OnDodge; @Dodge.canceled += instance.OnDodge; @Block.started += instance.OnBlock; @Block.performed += instance.OnBlock; @Block.canceled += instance.OnBlock; @Sprint.started += instance.OnSprint; @Sprint.performed += instance.OnSprint; @Sprint.canceled += instance.OnSprint; @Look.started += instance.OnLook; @Look.performed += instance.OnLook; @Look.canceled += instance.OnLook; @HeavyAttack.started += instance.OnHeavyAttack; @HeavyAttack.performed += instance.OnHeavyAttack; @HeavyAttack.canceled += instance.OnHeavyAttack; } }
public void SetCallbacks(IPlayerControlsActions instance) { if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null) { @Move.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Move.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Move.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMove; @Aim.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAim; @Aim.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAim; @Aim.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAim; @Action1.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAction1; @Action1.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAction1; @Action1.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAction1; @Action2.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAction2; @Action2.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAction2; @Action2.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnAction2; @Start.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnStart; @Start.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnStart; @Start.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnStart; @LeftTriggerAction.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLeftTriggerAction; @LeftTriggerAction.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLeftTriggerAction; @LeftTriggerAction.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnLeftTriggerAction; @RightTriggerAction.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRightTriggerAction; @RightTriggerAction.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRightTriggerAction; @RightTriggerAction.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRightTriggerAction; } m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance; if (instance != null) { @Move.started += instance.OnMove; @Move.performed += instance.OnMove; @Move.canceled += instance.OnMove; @Aim.started += instance.OnAim; @Aim.performed += instance.OnAim; @Aim.canceled += instance.OnAim; @Action1.started += instance.OnAction1; @Action1.performed += instance.OnAction1; @Action1.canceled += instance.OnAction1; @Action2.started += instance.OnAction2; @Action2.performed += instance.OnAction2; @Action2.canceled += instance.OnAction2; @Start.started += instance.OnStart; @Start.performed += instance.OnStart; @Start.canceled += instance.OnStart; @LeftTriggerAction.started += instance.OnLeftTriggerAction; @LeftTriggerAction.performed += instance.OnLeftTriggerAction; @LeftTriggerAction.canceled += instance.OnLeftTriggerAction; @RightTriggerAction.started += instance.OnRightTriggerAction; @RightTriggerAction.performed += instance.OnRightTriggerAction; @RightTriggerAction.canceled += instance.OnRightTriggerAction; } }
public void SetCallbacks(IPlayerControlsActions instance) { if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null) { @Click.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnClick; @Click.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnClick; @Click.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnClick; @RotateCamera.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRotateCamera; @RotateCamera.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRotateCamera; @RotateCamera.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRotateCamera; @Zoom.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnZoom; @Zoom.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnZoom; @Zoom.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnZoom; @Pause.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPause; @Pause.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPause; @Pause.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnPause; @Inventory.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInventory; @Inventory.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInventory; @Inventory.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInventory; @Crafting.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrafting; @Crafting.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrafting; @Crafting.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrafting; } m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance; if (instance != null) { @Click.started += instance.OnClick; @Click.performed += instance.OnClick; @Click.canceled += instance.OnClick; @RotateCamera.started += instance.OnRotateCamera; @RotateCamera.performed += instance.OnRotateCamera; @RotateCamera.canceled += instance.OnRotateCamera; @Zoom.started += instance.OnZoom; @Zoom.performed += instance.OnZoom; @Zoom.canceled += instance.OnZoom; @Pause.started += instance.OnPause; @Pause.performed += instance.OnPause; @Pause.canceled += instance.OnPause; @Inventory.started += instance.OnInventory; @Inventory.performed += instance.OnInventory; @Inventory.canceled += instance.OnInventory; @Crafting.started += instance.OnCrafting; @Crafting.performed += instance.OnCrafting; @Crafting.canceled += instance.OnCrafting; } }
public void SetCallbacks(IPlayerControlsActions instance) { if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null) { @Movement.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement; @Movement.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement; @Movement.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement; @Jump.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; @Mouse.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMouse; @Mouse.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMouse; @Mouse.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMouse; @Sprint.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSprint; @Sprint.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSprint; @Sprint.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnSprint; @Crouch.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrouch; @Crouch.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrouch; @Crouch.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrouch; @Restart.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRestart; @Restart.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRestart; @Restart.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnRestart; } m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance; if (instance != null) { @Movement.started += instance.OnMovement; @Movement.performed += instance.OnMovement; @Movement.canceled += instance.OnMovement; @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; @Mouse.started += instance.OnMouse; @Mouse.performed += instance.OnMouse; @Mouse.canceled += instance.OnMouse; @Sprint.started += instance.OnSprint; @Sprint.performed += instance.OnSprint; @Sprint.canceled += instance.OnSprint; @Crouch.started += instance.OnCrouch; @Crouch.performed += instance.OnCrouch; @Crouch.canceled += instance.OnCrouch; @Restart.started += instance.OnRestart; @Restart.performed += instance.OnRestart; @Restart.canceled += instance.OnRestart; } }
public void SetCallbacks(IPlayerControlsActions instance) { if (m_Wrapper.m_PlayerControlsActionsCallbackInterface != null) { @Movement.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement; @Movement.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement; @Movement.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnMovement; @Jump.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; @Jump.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; @Jump.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnJump; @Crouch.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrouch; @Crouch.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrouch; @Crouch.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnCrouch; @StandUp.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnStandUp; @StandUp.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnStandUp; @StandUp.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnStandUp; @Interact.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract; @Interact.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract; @Interact.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnInteract; @Dodge.started -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDodge; @Dodge.performed -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDodge; @Dodge.canceled -= m_Wrapper.m_PlayerControlsActionsCallbackInterface.OnDodge; } m_Wrapper.m_PlayerControlsActionsCallbackInterface = instance; if (instance != null) { @Movement.started += instance.OnMovement; @Movement.performed += instance.OnMovement; @Movement.canceled += instance.OnMovement; @Jump.started += instance.OnJump; @Jump.performed += instance.OnJump; @Jump.canceled += instance.OnJump; @Crouch.started += instance.OnCrouch; @Crouch.performed += instance.OnCrouch; @Crouch.canceled += instance.OnCrouch; @StandUp.started += instance.OnStandUp; @StandUp.performed += instance.OnStandUp; @StandUp.canceled += instance.OnStandUp; @Interact.started += instance.OnInteract; @Interact.performed += instance.OnInteract; @Interact.canceled += instance.OnInteract; @Dodge.started += instance.OnDodge; @Dodge.performed += instance.OnDodge; @Dodge.canceled += instance.OnDodge; } }