public PlayerMovedEvent(IPlaverMovedData data) { if (data is PlaverMovedDataOnGround) { Mode = PlaverMovedMode.OnGround; } else if (data is PlaverMovedDataVector3) { Mode = PlaverMovedMode.Vector3; } else if (data is PlaverMovedDataYawPitch) { Mode = PlaverMovedMode.YawPitch; } else if (data is PlaverMovedDataAll) { Mode = PlaverMovedMode.All; } Data = data; }
public IAsyncResult BeginPlayerMoved(PlaverMovedMode mode, IPlaverMovedData data, AsyncCallback asyncCallback, object state) { return(_networkHandler.DoAsyncSending(typeof(BeginPlayerMoved), new BeginPlayerMovedParameters(mode, data, asyncCallback, state))); }
public PlayerMovedEvent(PlaverMovedMode mode, IPlaverMovedData data) { Mode = mode; Data = data; }
public IAsyncResult BeginPlayerMoved(PlaverMovedMode mode, IPlaverMovedData data, AsyncCallback asyncCallback, object state) { return _networkHandler.DoAsyncSending(typeof(BeginPlayerMoved), new BeginPlayerMovedParameters(mode, data, asyncCallback, state)); }