示例#1
0
        protected void DrawMap(MagickImage image, int[,] geog, int[] borders = null)
        {
            using (IPixelCollection pixels = image.GetPixels())
            {
                if (borders != null)
                {
                    for (int x = borders[0]; x < borders[2]; x++)
                    {
                        for (int y = borders[1]; y < borders[3]; y++)
                        {
                            MagickColor col;
                            float       val  = (float)geog[x, y] / 100f;
                            byte        bval = (byte)(val * 255);
                            if (bval < sealevel)
                            {
                                col = MapColours.mapWaterColours[WaterColours.HeightsWater];
                            }
                            else
                            {
                                col = MagickColor.FromRgb(bval, bval, bval);
                            }
                            pixels.ModifyPixel(x, y, col);
                        }
                    }
                }
                else if (borders == null)
                {
                    for (int x = 0; x < width; x++)
                    {
                        for (int y = 0; y < height; y++)
                        {
                            MagickColor col;
                            float       val  = (float)geog[x, y] / 100f;
                            byte        bval = (byte)(val * 255);
                            if (bval < sealevel)
                            {
                                col = MapColours.mapWaterColours[WaterColours.HeightsWater];
                            }
                            else
                            {
                                col = MagickColor.FromRgb(bval, bval, bval);
                            }
                            pixels.ModifyPixel(x, y, col);
                        }
                    }
                }
            }

            UpdateImage(image);
        }
示例#2
0
        protected void PaintPixel(HashSet <VoronoiPoint> pixels, MagickImage map, Region[] regList)
        {
            using (IPixelCollection pix = map.GetPixels())
            {
                foreach (var pixel in pixels)
                {
                    MagickColor col;
                    if (pixel.value == -1)
                    {
                        col = MapColours.mapWaterColours[WaterColours.RegionWater];
                    }
                    else if (pixel.value == -2)
                    {
                        col = MagickColor.FromRgb(0, 0, 0);
                    }
                    else
                    {
                        col = MagickColor.FromRgb((byte)regList[pixel.value].rgb[0], (byte)regList[pixel.value].rgb[1], (byte)regList[pixel.value].rgb[2]);
                    }
                    this.map.mapTiles[pixel.x, pixel.y].region = pixel.value;
                    pix.ModifyPixel(pixel.x, pixel.y, col);
                }
            }

            UpdateImage(this.map.mapRegions);
        }
示例#3
0
        public static MagickImage ToImage(this float[,] data)
        {
            MagickImage mi = new MagickImage(MagickColor.FromRgb(0, 0, 0), data.GetLength(0), data.GetLength(1));
            float       min, max;

            data.MinMax(out min, out max);
            using (IPixelCollection pi = mi.GetPixels())
            {
                for (int y = 0; y < mi.Height; y++)
                {
                    for (int x = 0; x < mi.Width; x++)
                    {
                        float norm  = 0;
                        byte  bnorm = 0;
                        if (data[x, y] != 0)
                        {
                            norm  = (data[x, y].NormaliseToRange(min, max));
                            bnorm = (byte)(norm * 255);
                        }

                        pi.ModifyPixel(x, y, MagickColor.FromRgb(bnorm, bnorm, bnorm));
                    }
                }
            }

            return(mi);
        }
示例#4
0
        protected void DrawPixels(MagickImage image, HashSet <int[]> pixelsCoords, int[,] geog)
        {
            using (IPixelCollection pixels = image.GetPixels())
            {
                foreach (var p in pixelsCoords)
                {
                    MagickColor col;
                    float       val  = (float)geog[p[0], p[1]] / 100f;
                    byte        bval = (byte)(val * 255);
                    if (bval < sealevel)
                    {
                        col = MapColours.mapWaterColours[WaterColours.HeightsWater];
                    }
                    else
                    {
                        col = MagickColor.FromRgb(bval, bval, bval);
                    }
                    this.map.mapTiles[p[0], p[1]].height = bval;
                    pixels.ModifyPixel(p[0], p[1], col);
                }
            }

            UpdateImage(image);
        }