private void Pickup()
    {
        if (curTarget != null)
        {
            holding     = curTarget.Pecked();
            holdingPeck = curTarget.GetThis();
            if (holding != null)
            {
                holding.SetParent(transform);
                holding.localPosition = new Vector3(0, 0, 0.85f);
            }

            curTarget = null;
        }
    }
    public void OnPhotonSerializeView(PhotonStream stream, PhotonMessageInfo info)
    {
        if (stream.IsWriting)
        {
            if (holdingPeck != null && PecksList._instance.peckables.ContainsKey(holdingPeck.ID()))
            {
                stream.SendNext(holdingPeck.ID());
            }
            else
            {
                stream.SendNext(99999);
            }

            stream.SendNext(SendChirp);
            SendChirp = false;
        }
        else
        {
            int  index          = (int)stream.ReceiveNext();
            bool alreadyHolding = false;

            // If holding something
            if (index != 99999)
            {
                IPeckable pecked = PecksList._instance.peckables[index];
                if (holdingPeck == pecked)
                {
                    alreadyHolding = true; // If already holding it
                }
                else
                {
                    holdingPeck = pecked; // else
                }
            }
            // If not holding anything
            else
            {
                // If you are holding then drop it
                if (holding != null)
                {
                    holdingPeck.Released();
                    holding.SetParent(null);
                    holdingPeck = null;
                    holding     = null;
                }
            }

            // If you started holding something, run pickup code
            if (holdingPeck != null && alreadyHolding == false)
            {
                holding = holdingPeck.Pecked();
                holding.SetParent(transform);
                holding.localPosition = new Vector3(0, 0, 0.85f);
            }

            if ((bool)stream.ReceiveNext())
            {
                Chirp();
            }
        }
    }