private void OnPathRequestSucceeded(IPathRequestQuery request) { Vector3[] roughPath = request.GetSolutionPath(m_pathAgent.PathManager.PathTerrain); Vector3[] steeringPath = roughPath; if (m_usePathSmoothing) { // Smooth the path Vector3[] aLeftPortalEndPts; Vector3[] aRightPortalEndPts; m_pathAgent.PathManager.PathTerrain.ComputePortalsForPathSmoothing(roughPath, out aLeftPortalEndPts, out aRightPortalEndPts); steeringPath = PathSmoother.Smooth(roughPath, request.GetStartPos(), request.GetGoalPos(), aLeftPortalEndPts, aRightPortalEndPts); } if (sFinded != null) { sFinded(steeringPath); } if (m_pathGroup != null) { // Debug.Log("steeringPath=" + steeringPath.Length); m_pathGroup.SetPath(steeringPath, false); StartCoroutine(DelayDestory()); } else { // Begin steering along this path m_steeringAgent.SteerAlongPath(steeringPath, m_pathAgent.PathManager.PathTerrain); } }
private void OnPathRequestSucceeded(IPathRequestQuery request) { Vector3[] roughPath = request.GetSolutionPath(m_pathAgent.PathManager.PathTerrain); Vector3[] steeringPath = roughPath; if ( m_usePathSmoothing ) { // Smooth the path Vector3[] aLeftPortalEndPts; Vector3[] aRightPortalEndPts; m_pathAgent.PathManager.PathTerrain.ComputePortalsForPathSmoothing( roughPath, out aLeftPortalEndPts, out aRightPortalEndPts ); steeringPath = PathSmoother.Smooth(roughPath, request.GetStartPos(), request.GetGoalPos(), aLeftPortalEndPts, aRightPortalEndPts); } // Begin steering along this path m_steeringAgent.SteerAlongPath( steeringPath, m_pathAgent.PathManager.PathTerrain ); }
private void OnPathRequestSucceeded(IPathRequestQuery request) { Vector3[] roughPath = request.GetSolutionPath(m_pathAgent.PathManager.PathTerrain); Vector3[] steeringPath = roughPath; if (m_usePathSmoothing) { // Smooth the path Vector3[] aLeftPortalEndPts; Vector3[] aRightPortalEndPts; m_pathAgent.PathManager.PathTerrain.ComputePortalsForPathSmoothing(roughPath, out aLeftPortalEndPts, out aRightPortalEndPts); steeringPath = PathSmoother.Smooth(roughPath, request.GetStartPos(), request.GetGoalPos(), aLeftPortalEndPts, aRightPortalEndPts); } // Begin steering along this path m_steeringAgent.SteerAlongPath(steeringPath, m_pathAgent.PathManager.PathTerrain); }