示例#1
0
        /// <summary>
        ///     Determines whether the specified member is inside level range.
        /// </summary>
        /// <param name="party">The party.</param>
        /// <param name="member">The member.</param>
        /// <returns>
        ///     <c>true</c> if the specified member is inside level range; otherwise, <c>false</c>.
        /// </returns>
        public static bool IsInsideLevelRange(this IParty party, CharacterSpawn member)
        {
            int highestLevel       = party.GetHighestLevel();
            int maxLevelDifference = party.GetMaxLevelDifference(highestLevel);
            int minimumLevel       = highestLevel - maxLevelDifference;

            return(member.Level.Current >= minimumLevel);
        }