//Execute a given Glyph on the IByteGridContext, tracked by codeString line, and arguments to the _glyph internal static void ExecuteGlyph(GridContext bgc, byte rasterCodeLine, Token token) //Glyph _glyph)//, byte[] args) { //No context, nothing to do if (bgc == null) { return; } Glyph glyph = token._glyph; int[] args = token.GetArgs(); //If we have a grid, set the codeString tracker to the current line of codeString if (bgc.Grid != null) { bgc.Grid.SetTracker(rasterCodeLine); } //Big switch to map each Glyph to the command switch (glyph.glyph) { case GlyphId.PrimaNop: return; case GlyphId.PrimaSize: bgc.Grid = new Grid(args[0], args[1], args[2], 4); return; //same as Size3D4 case GlyphId.PrimaRgba: bgc.Pen.SetColor((byte)args[0], (byte)args[1], (byte)args[2], (byte)args[3]); return; //same as PenColorD4 case GlyphId.PrimaRect: Painter.DrawFillRect(bgc, args[0], args[1], args[2], args[3], args[4], args[5]); return; //same as FillRect case GlyphId.Size1D1: bgc.Grid = new Grid(args[0], 1, 1, 1); return; case GlyphId.Size2D1: bgc.Grid = new Grid(args[0], args[1], 1, 1); return; case GlyphId.Size3D1: bgc.Grid = new Grid(args[0], args[1], args[2], 1); return; case GlyphId.Size1D2: bgc.Grid = new Grid(args[0], 1, 1, 2); return; case GlyphId.Size2D2: bgc.Grid = new Grid(args[0], args[1], 1, 2); return; case GlyphId.Size3D2: bgc.Grid = new Grid(args[0], args[1], args[2], 2); return; case GlyphId.Size1D3: bgc.Grid = new Grid(args[0], 1, 1, 3); return; case GlyphId.Size2D3: bgc.Grid = new Grid(args[0], args[1], 1, 3); return; case GlyphId.Size3D3: bgc.Grid = new Grid(args[0], args[1], args[2], 3); return; case GlyphId.Size1D4: bgc.Grid = new Grid(args[0], 1, 1, 3); return; case GlyphId.Size2D4: bgc.Grid = new Grid(args[0], args[1], 1, 4); return; case GlyphId.Size3D4: bgc.Grid = new Grid(args[0], args[1], args[2], 4); return; case GlyphId.PenColorD1: bgc.Pen.SetColor((byte)args[0]); return; case GlyphId.PenColorD2: bgc.Pen.SetColor((byte)args[0], (byte)args[1]); return; case GlyphId.PenColorD3: bgc.Pen.SetColor((byte)args[0], (byte)args[1], (byte)args[2]); return; case GlyphId.PenColorD4: bgc.Pen.SetColor((byte)args[0], (byte)args[1], (byte)args[2], (byte)args[3]); return; case GlyphId.PenWidth: bgc.Pen.SetSize(args[0], bgc.Pen.Height, bgc.Pen.Depth); return; case GlyphId.PenHeight: bgc.Pen.SetSize(bgc.Pen.Width, args[0], bgc.Pen.Depth); return; case GlyphId.PenDepth: bgc.Pen.SetSize(bgc.Pen.Width, bgc.Pen.Height, args[0]); return; case GlyphId.PenSize: bgc.Pen.SetSize(args[0], args[1], args[2]); return; case GlyphId.PenHatch: bgc.Pen.SetHatch(args[0], args[1], args[2]); return; case GlyphId.PenShape: bgc.Pen.SetShape((byte)args[0]); return; case GlyphId.PenTex: bgc.Pen.SetTexture((byte)args[0]); return; case GlyphId.PenGroup: bgc.Pen.SetGroup((byte)args[0]); return; case GlyphId.PenPhysics: bgc.Pen.SetPhysics((byte)args[0]); return; case GlyphId.PenWorld: bgc.Pen.SetWorld((byte)args[0]); return; case GlyphId.Plot: Painter.DrawPen(bgc, args[0], args[1], args[2]); return; case GlyphId.Clear: Painter.DrawClear(bgc); return; case GlyphId.WallCube: Painter.DrawWallCube(bgc, (byte)args[0]); return; case GlyphId.Line: Painter.DrawLine3D(bgc, args[0], args[1], args[2], args[3], args[4], args[5]); return; case GlyphId.Stairs: Painter.DrawStairs(bgc, args[0], args[1], args[2], args[3], args[4], args[5], args[6], args[7], args[8]); return; case GlyphId.FillStairs: Painter.DrawFillStairs(bgc, args[0], args[1], args[2], args[3], args[4], args[5], args[6], args[7], args[8]); return; case GlyphId.FillRect: Painter.DrawFillRect(bgc, args[0], args[1], args[2], args[3], args[4], args[5]); return; case GlyphId.Rect: Painter.DrawHollowRect(bgc, args[0], args[1], args[2], args[3], args[4], args[5]); return; case GlyphId.Scissor: if (bgc.Grid != null) { bgc.Grid.SetScissor(new Rect(args[0], args[1], args[2], args[3], args[4], args[5])); } return; case GlyphId.Circle2D: case GlyphId.Circle2Dxy: Painter.DrawCircle2DAnyAxis(bgc, PenTwist.XYaxis, args[0], args[1], args[2], args[3]); return; case GlyphId.Circle2Dyz: Painter.DrawCircle2DAnyAxis(bgc, PenTwist.YZaxis, args[2], args[1], args[0], args[3]); return; case GlyphId.Circle2Dxz: Painter.DrawCircle2DAnyAxis(bgc, PenTwist.XZaxis, args[0], args[2], args[1], args[3]); return; case GlyphId.FillCircle2D: case GlyphId.FillCircle2Dxy: Painter.DrawFillCircle2D(bgc, PenTwist.XYaxis, args[0], args[1], args[2], args[3]); return; case GlyphId.FillCircle2Dyz: Painter.DrawFillCircle2D(bgc, PenTwist.YZaxis, args[2], args[1], args[0], args[3]); return; case GlyphId.FillCircle2Dxz: Painter.DrawFillCircle2D(bgc, PenTwist.XZaxis, args[0], args[2], args[1], args[3]); return; case GlyphId.ArcXy: Painter.DrawArc(bgc, PenTwist.XYaxis, args[0], args[1], args[2], args[3], args[4], args[5]); return; case GlyphId.ArcYz: Painter.DrawArc(bgc, PenTwist.YZaxis, args[2], args[1], args[0], args[3], args[4], args[5]); return; case GlyphId.ArcXz: Painter.DrawArc(bgc, PenTwist.XZaxis, args[0], args[2], args[1], args[3], args[4], args[5]); return; case GlyphId.MaskRect: Painter.DrawMaskHollowRect(bgc, args[0], args[1], args[2], args[3], args[4], args[5], (byte)args[6]); return; case GlyphId.MaskFillRect: Painter.DrawMaskFillRect(bgc, args[0], args[1], args[2], args[3], args[4], args[5], (byte)args[6]); return; case GlyphId.TubeXy: Painter.DrawMaskFillRect(bgc, args[0], args[1], args[2], args[3], args[4], args[5], (int)(CubeFaceMask.Left | CubeFaceMask.Right | CubeFaceMask.Top | CubeFaceMask.Bottom)); return; case GlyphId.TubeYz: Painter.DrawMaskFillRect(bgc, args[0], args[1], args[2], args[3], args[4], args[5], (int)(CubeFaceMask.Left | CubeFaceMask.Right | CubeFaceMask.Front | CubeFaceMask.Back)); return; case GlyphId.TubeXz: Painter.DrawMaskFillRect(bgc, args[0], args[1], args[2], args[3], args[4], args[5], (int)(CubeFaceMask.Front | CubeFaceMask.Back | CubeFaceMask.Top | CubeFaceMask.Bottom)); return; case GlyphId.Circle3D: Painter.DrawCircle3D(bgc, args[0], args[1], args[2], args[3]); return; case GlyphId.Oval3D: Painter.DrawOval3D(bgc, args[0], args[1], args[2], args[3], args[4], args[5]); return; case GlyphId.Diamond2D: Painter.Diamond2D(bgc, args[0], args[1], args[2], args[3], args[4]); return; case GlyphId.Quad2D: Painter.Quad2D(bgc, args[0], args[1], args[2], args[3], args[4], args[5]); return; case GlyphId.Pyramid3D: Painter.Pyramid3D(bgc, args[0], args[1], args[2], args[3], args[4], args[5]); return; case GlyphId.FillCircle3D: Painter.DrawFillCircle3D(bgc, args[0], args[1], args[2], args[3]); return; case GlyphId.Triangle: Painter.DrawTriangle3D(bgc, args[0], args[1], args[2], args[3], args[4], args[5], args[6], args[7], args[8]); return; case GlyphId.FillTriangle2D: Painter.DrawFillTriangle2D(bgc, args[0], args[1], args[2], args[3], args[4], args[5]); return; case GlyphId.Polygon: Painter.DrawPolygon(bgc, PenTwist.XYaxis, args[0], args[1], args[2], args[3], args[4]); return; case GlyphId.Text: Painter.DrawLetter(bgc, PenTwist.XYaxis, args[0], args[1], args[2], args[3], true); return; case GlyphId.ExtrudeX: Painter.ExtrudeX(bgc, args[0], args[1], args[2], args[3], args[4], args[5], args[6], args[7]); return; case GlyphId.ExtrudeY: Painter.ExtrudeY(bgc, args[0], args[1], args[2], args[3], args[4], args[5], args[6], args[7]); return; case GlyphId.ExtrudeZ: Painter.ExtrudeZ(bgc, args[0], args[1], args[2], args[3], args[4], args[5], args[6], args[7]); return; case GlyphId.ExtrudeLine: Painter.Extrude(bgc, args[0], args[1], args[2], args[3], args[4], args[5], args[6], args[7], args[8]); return; case GlyphId.UpV: Painter.UpV(bgc, args[0], (byte)args[1], (byte)args[2], (byte)args[3], (byte)args[4]); return; case GlyphId.ImgFlipX: Painter.FlipX(bgc); return; case GlyphId.ImgFlipY: Painter.FlipY(bgc); return; case GlyphId.ImgFlipZ: Painter.FlipZ(bgc); return; case GlyphId.ImgMirrorX: Painter.MirrorX(bgc); return; case GlyphId.ImgMirrorY: Painter.MirrorY(bgc); return; case GlyphId.ImgMirrorZ: Painter.MirrorZ(bgc); return; case GlyphId.ImgRotX: Painter.RotateX(bgc); return; case GlyphId.ImgRotY: Painter.RotateY(bgc); return; case GlyphId.ImgRotZ: Painter.RotateZ(bgc); return; case GlyphId.ImgPalettize: Painter.Palettize(bgc, bgc.GetPalette(args[0])); return; case GlyphId.ImgInvert: Painter.Invert(bgc); return; case GlyphId.ImgGrayscale: Painter.Grayscale(bgc); return; case GlyphId.ImgColorize: Painter.Colorize(bgc, args[0], args[1]); return; case GlyphId.ImgHueshift: Painter.HueShift(bgc, args[0]); return; case GlyphId.ImgSaturate: Painter.Saturation(bgc, args[0]); return; case GlyphId.ImgBrightness: Painter.Brightness(bgc, args[0]); return; case GlyphId.ImgShadeX: Painter.Shade(bgc, 0, (byte)args[0], (byte)args[1], (byte)args[2], (byte)args[3], (byte)args[4], (byte)args[5]); return; case GlyphId.ImgShadeY: Painter.Shade(bgc, 1, (byte)args[0], (byte)args[1], (byte)args[2], (byte)args[3], (byte)args[4], (byte)args[5]); return; case GlyphId.ImgShadeZ: Painter.Shade(bgc, 2, (byte)args[0], (byte)args[1], (byte)args[2], (byte)args[3], (byte)args[4], (byte)args[5]); return; case GlyphId.ImgEdge: Painter.EdgeColor(bgc, 0, (byte)args[0], (byte)args[1], (byte)args[2], (byte)args[3]); Painter.EdgeColor(bgc, 1, (byte)args[0], (byte)args[1], (byte)args[2], (byte)args[3]); Painter.EdgeColor(bgc, 2, (byte)args[0], (byte)args[1], (byte)args[2], (byte)args[3]); return; case GlyphId.ImgEdgeX: Painter.EdgeColor(bgc, 0, (byte)args[0], (byte)args[1], (byte)args[2], (byte)args[3]); break; case GlyphId.ImgEdgeY: Painter.EdgeColor(bgc, 1, (byte)args[0], (byte)args[1], (byte)args[2], (byte)args[3]); break; case GlyphId.ImgEdgeZ: Painter.EdgeColor(bgc, 2, (byte)args[0], (byte)args[1], (byte)args[2], (byte)args[3]); break; case GlyphId.FilterBlur: Painter.ApplyFilterBlur(bgc); return; case GlyphId.FilterMotion: Painter.ApplyFilterMotion(bgc); return; case GlyphId.FilterEdgeHor: Painter.ApplyFilterEdgeHorizontal(bgc); return; case GlyphId.FilterEdgeVer: Painter.ApplyFilterEdgeVertical(bgc); return; case GlyphId.FilterEdgeAll: Painter.ApplyFilterEdgeAll(bgc); return; case GlyphId.FilterSharpen: Painter.ApplyFilterSharpen(bgc); return; case GlyphId.FilterEmboss: Painter.ApplyFilterEmboss(bgc); return; case GlyphId.FilterSmooth: Painter.ApplyFilterSmooth(bgc); return; case GlyphId.Pal1D: if (bgc.Grid != null) { bgc.AddPalette(new Grid(args[0], 1, 1, bgc.Grid.Bpp)); } return; case GlyphId.Pal2D: if (bgc.Grid != null) { bgc.AddPalette(new Grid(args[0], args[1], 1, bgc.Grid.Bpp)); } return; case GlyphId.Pal3D: if (bgc.Grid != null) { bgc.AddPalette(new Grid(args[0], args[1], args[2], bgc.Grid.Bpp)); } return; case GlyphId.PalFromVal1D: if (bgc.Grid != null) { bgc.AddPalette(GridCreator.CreateGridFromValues(args[0], 1, 1, bgc.Grid.Bpp, args)); } return; case GlyphId.PalFromVal2D: if (bgc.Grid != null) { bgc.AddPalette(GridCreator.CreateGridFromValues(args[0], args[1], 1, bgc.Grid.Bpp, args)); } return; case GlyphId.PalFromVal3D: if (bgc.Grid != null) { bgc.AddPalette(GridCreator.CreateGridFromValues(args[0], args[1], args[2], bgc.Grid.Bpp, args)); } return; case GlyphId.PalFromGrid1D: if (bgc.Grid != null) { bgc.AddPalette(GridCreator.CreateGridFromRectangle(bgc.Grid, args[0], 0, 0, args[1], 1, 1)); } return; case GlyphId.PalFromGrid2D: if (bgc.Grid != null) { bgc.AddPalette(GridCreator.CreateGridFromRectangle(bgc.Grid, args[0], args[1], 0, args[2], args[3], 1)); } return; case GlyphId.PalFromGrid3D: if (bgc.Grid != null) { bgc.AddPalette(GridCreator.CreateGridFromRectangle(bgc.Grid, args[0], args[1], args[2], args[3], args[4], args[5])); } return; case GlyphId.PalGen1D1: Painter.PalGen1D(bgc.GetPalette(args[0]), (byte)args[1], 0, 0, 0, (byte)args[2], 0, 0, 0); return; case GlyphId.PalGen1D2: Painter.PalGen1D(bgc.GetPalette(args[0]), (byte)args[1], (byte)args[2], 0, 0, (byte)args[3], (byte)args[4], 0, 0); return; case GlyphId.PalGen1D3: Painter.PalGen1D(bgc.GetPalette(args[0]), (byte)args[1], (byte)args[2], (byte)args[3], 0, (byte)args[4], (byte)args[5], (byte)args[6], 0); return; case GlyphId.PalGen1D4: Painter.PalGen1D(bgc.GetPalette(args[0]), (byte)args[1], (byte)args[2], (byte)args[3], (byte)args[4], (byte)args[5], (byte)args[6], (byte)args[7], (byte)args[8]); return; case GlyphId.Blit1D: Painter.Blit(bgc, bgc.GetPalette(args[0]), args[1], 0, 0); return; case GlyphId.Blit2D: Painter.Blit(bgc, bgc.GetPalette(args[0]), args[1], args[2], 0); return; case GlyphId.Blit3D: Painter.Blit(bgc, bgc.GetPalette(args[0]), args[1], args[2], args[3]); return; case GlyphId.RectBlit1D: Painter.RectBlit(bgc, bgc.GetPalette(args[0]), args[1], 0, 0, args[2], 0, 0); return; case GlyphId.RectBlit2D: Painter.RectBlit(bgc, bgc.GetPalette(args[0]), args[1], args[2], 0, args[3], args[4], 0); return; case GlyphId.RectBlit3D: Painter.RectBlit(bgc, bgc.GetPalette(args[0]), args[1], args[2], args[3], args[4], args[5], args[6]); return; case GlyphId.BlendBlit1D: Painter.BlendBlit(bgc, bgc.GetPalette(args[0]), args[1], 0, 0, args[2], 0, 0, args[3]); return; case GlyphId.BlendBlit2D: Painter.BlendBlit(bgc, bgc.GetPalette(args[0]), args[1], args[2], 0, args[3], args[4], 0, args[5]); return; case GlyphId.BlendBlit3D: Painter.BlendBlit(bgc, bgc.GetPalette(args[0]), args[1], args[2], args[3], args[4], args[5], args[6], args[7]); return; case GlyphId.ArchPut: Painter.CopyInto(bgc, args[0], args[1], args[2], args[3]); return; case GlyphId.ArchRect: Painter.ArchRect(bgc, args[0], args[1], args[2], args[3], args[4], args[5], args[6], args[7], args[8]); return; case GlyphId.ArchLine: Painter.ArchLine(bgc, args[0], args[1], args[2], args[3], args[4], args[5], args[6], args[7], args[8]); return; case GlyphId.Spawn: bgc.SpawnPoint[0] = args[0]; bgc.SpawnPoint[1] = args[1]; bgc.SpawnPoint[2] = args[2]; return; case GlyphId.Genesis3D: { int size = args[0]; bgc.Grid = new Grid(args[0], args[0], args[0], 4); bgc.Grid.InhibitCodeTracking(); bgc.Pen.SetColor(255, 255, 255, 255); bgc.SpawnPoint[0] = size / 2.0f; bgc.SpawnPoint[1] = 7; bgc.SpawnPoint[2] = size / 2.0f; bgc.Grid.AllowCodeTracking(); return; } case GlyphId.Alien: Painter.DrawAlien(bgc, args[0], args[1], args[2], args[3]); return; case GlyphId.Star: Painter.DrawStar(bgc, args[0], args[1], args[2], args[3]); return; case GlyphId.Supports: Painter.DrawSupports(bgc); return; case GlyphId.CornerSupports: Painter.DrawCorners(bgc, args[0], args[1], args[2], args[3], args[4], args[5]); return; case GlyphId.FillTriangle: Painter.DrawFillTriangle3D(bgc, args[0], args[1], args[2], args[3], args[4], args[5], args[6], args[7], args[8]); return; case GlyphId.Shadows: Painter.DrawShadows(bgc); return; case GlyphId.Maze: Painter.DrawMaze(bgc, (byte)args[0], args[1], args[2], args[3], args[4], args[5]); return; case GlyphId.EdgeCorners: Painter.EdgeCorners(bgc, (byte)args[0], (byte)args[1], (byte)args[2], (byte)args[3]); return; case GlyphId.ShapeToColor: Painter.ShapeToColor(bgc, args[0], args[1], args[2], args[3], args[4], args[5], args[6], args[7]); return; case GlyphId.ShapeSmoothX: Painter.ShapeSmoothX(bgc); return; case GlyphId.ShapeSmoothY: Painter.ShapeSmoothY(bgc); return; case GlyphId.ShapeSmoothZ: Painter.ShapeSmoothZ(bgc); return; case GlyphId.End: return; case GlyphId.Put: Painter.Put(bgc, token.GetStringArgs()[0], args[1], args[2], args[3]); return; case GlyphId.PutGroup: Painter.PutGroup(bgc, token.GetStringArgs()[0], args[1], args[2], args[3], (byte)args[4]); return; case GlyphId.ScalePut: Painter.ScalePut(bgc, token.GetStringArgs()[0], args[1], args[2], args[3], args[4], args[5], args[6]); return; case GlyphId.Wire: Painter.Wire(bgc, args[0], args[1], args[2], args[3], args[4], args[5], args[6]); return; case GlyphId.String: Painter.DrawString(bgc, args[0], args[1], args[2], token.GetStringArgs()[3]); return; } }