/// <summary> /// Send packet. /// </summary> /// <exception cref="sys.ArgumentException">Thrown on fatal error (contact support).</exception> /// <exception cref="sys.ArgumentOutOfRangeException">Thrown on memory error.</exception> /// <exception cref="sys.OverflowException">Thrown if RawData length is bigger than Int32.MaxValue.</exception> internal static void Send() { EnsureQueueExists(); int _deltaT = 0; int second = 0; while (queue.Count > 0) { if (_deltaT != Cosmos.HAL.RTC.Second) { second++; _deltaT = Cosmos.HAL.RTC.Second; } if (second >= 4) { Global.mDebugger.Send("No response in 4 secondes..."); break; } //foreach (BufferEntry entry in queue) for (int e = 0; e < queue.Count; e++) { BufferEntry entry = queue[e]; if (entry.Status == BufferEntry.EntryStatus.ADDED) { if (IPConfig.IsLocalAddress(entry.Packet.DestinationIP) == false) { entry.nextHop = IPConfig.FindRoute(entry.Packet.DestinationIP); if (entry.nextHop == null) { entry.Status = BufferEntry.EntryStatus.DONE; continue; } if (ARPCache.Contains(entry.nextHop) == true) { entry.Packet.DestinationMAC = ARPCache.Resolve(entry.nextHop); entry.NIC.QueueBytes(entry.Packet.RawData); entry.Status = BufferEntry.EntryStatus.DONE; } else { ARPRequest_Ethernet arp_request = new ARPRequest_Ethernet(entry.NIC.MACAddress, entry.Packet.SourceIP, MACAddress.Broadcast, entry.nextHop, MACAddress.None); entry.NIC.QueueBytes(arp_request.RawData); entry.Status = BufferEntry.EntryStatus.ROUTE_ARP_SENT; } continue; } if (ARPCache.Contains(entry.Packet.DestinationIP) == true) { entry.Packet.DestinationMAC = ARPCache.Resolve(entry.Packet.DestinationIP); entry.NIC.QueueBytes(entry.Packet.RawData); entry.Status = BufferEntry.EntryStatus.DONE; } else { ARPRequest_Ethernet arp_request = new ARPRequest_Ethernet(entry.NIC.MACAddress, entry.Packet.SourceIP, MACAddress.Broadcast, entry.Packet.DestinationIP, MACAddress.None); entry.NIC.QueueBytes(arp_request.RawData); entry.Status = BufferEntry.EntryStatus.ARP_SENT; } } else if (entry.Status == BufferEntry.EntryStatus.DHCP_REQUEST) { entry.NIC.QueueBytes(entry.Packet.RawData); entry.Status = BufferEntry.EntryStatus.DONE; } else if (entry.Status == BufferEntry.EntryStatus.JUST_SEND) { entry.NIC.QueueBytes(entry.Packet.RawData); entry.Status = BufferEntry.EntryStatus.DONE; } } int i = 0; while (i < queue.Count) { if (queue[i].Status == BufferEntry.EntryStatus.DONE) { queue.RemoveAt(i); } else { i++; } } } }