示例#1
0
        private void OverClock(INTMinerRoot root, IGpuProfile data)
        {
#if DEBUG
            Write.Stopwatch.Restart();
#endif
            if (root.GpuSet.TryGetGpu(data.Index, out IGpu gpu))
            {
                IOverClock overClock = root.GpuSet.OverClock;
                if (!data.IsAutoFanSpeed)
                {
                    overClock.SetFanSpeed(data.Index, data.Cool);
                }
                overClock.SetCoreClock(data.Index, data.CoreClockDelta, data.CoreVoltage);
                overClock.SetMemoryClock(data.Index, data.MemoryClockDelta, data.MemoryVoltage);
                overClock.SetPowerLimit(data.Index, data.PowerCapacity);
                overClock.SetTempLimit(data.Index, data.TempLimit);
                if (data.Index == NTMinerRoot.GpuAllId)
                {
                    Write.UserOk($"统一超频:{data.ToOverClockString()}");
                }
                else
                {
                    Write.UserOk($"GPU{gpu.Index}超频:{data.ToOverClockString()}");
                }
                overClock.RefreshGpuState(data.Index);
            }
#if DEBUG
            Write.DevTimeSpan($"耗时{Write.Stopwatch.ElapsedMilliseconds}毫秒 {this.GetType().Name}.OverClock");
#endif
        }
示例#2
0
 public static void OverClock(this IGpuProfile data, IOverClock overClock)
 {
     overClock.SetCoreClock(data);
     overClock.SetMemoryClock(data);
     overClock.SetPowerCapacity(data);
     overClock.SetCool(data);
     TimeSpan.FromSeconds(2).Delay().ContinueWith(t => {
         overClock.RefreshGpuState(data.Index);
     });
 }
示例#3
0
 private void OverClock(INTMinerRoot root, IGpuProfile data)
 {
     if (root.GpuSet.TryGetGpu(data.Index, out IGpu gpu))
     {
         IOverClock    overClock  = root.GpuSet.OverClock;
         HashSet <int> effectGpus = new HashSet <int>();
         overClock.SetCoreClock(data.Index, data.CoreClockDelta, ref effectGpus);
         overClock.SetMemoryClock(data.Index, data.MemoryClockDelta, ref effectGpus);
         overClock.SetPowerCapacity(data.Index, data.PowerCapacity, ref effectGpus);
         overClock.SetThermCapacity(data.Index, data.TempLimit, ref effectGpus);
         if (!data.IsAutoFanSpeed)
         {
             overClock.SetCool(data.Index, data.Cool, ref effectGpus);
         }
         string coreClockText = "默认";
         if (data.CoreClockDelta != 0)
         {
             coreClockText = data.CoreClockDelta.ToString();
         }
         string memoryClockText = "默认";
         if (data.MemoryClockDelta != 0)
         {
             memoryClockText = data.MemoryClockDelta.ToString();
         }
         if (data.Index == NTMinerRoot.GpuAllId)
         {
             Write.UserLine($"统一超频:核心({coreClockText}),显存({memoryClockText}),功耗({data.PowerCapacity}),温度({data.TempLimit}),风扇({data.Cool})", "超频", ConsoleColor.Yellow);
         }
         else
         {
             Write.UserLine($"GPU{gpu.Index}超频:核心({coreClockText}),显存({memoryClockText}),功耗({data.PowerCapacity}),温度({data.TempLimit}),风扇({data.Cool})", "超频", ConsoleColor.Yellow);
         }
         TimeSpan.FromSeconds(2).Delay().ContinueWith(t => {
             foreach (var gpuIndex in effectGpus)
             {
                 overClock.RefreshGpuState(gpuIndex);
             }
         });
     }
 }
示例#4
0
 private void OverClock(INTMinerRoot root, IGpuProfile data)
 {
     if (root.GpuSet.TryGetGpu(data.Index, out IGpu gpu))
     {
         IOverClock    overClock  = root.GpuSet.OverClock;
         HashSet <int> effectGpus = new HashSet <int>();
         overClock.SetCoreClock(data.Index, data.CoreClockDelta, ref effectGpus);
         overClock.SetMemoryClock(data.Index, data.MemoryClockDelta, ref effectGpus);
         overClock.SetPowerCapacity(data.Index, data.PowerCapacity, ref effectGpus);
         overClock.SetThermCapacity(data.Index, data.TempLimit, ref effectGpus);
         if (!data.IsAutoFanSpeed)
         {
             overClock.SetCool(data.Index, data.Cool, ref effectGpus);
         }
         TimeSpan.FromSeconds(2).Delay().ContinueWith(t => {
             foreach (var gpuIndex in effectGpus)
             {
                 overClock.RefreshGpuState(gpuIndex);
             }
         });
     }
 }
示例#5
0
 private void OverClock(INTMinerRoot root, IGpuProfile data)
 {
     if (root.GpuSet.TryGetGpu(data.Index, out IGpu gpu))
     {
         IOverClock overClock = root.GpuSet.OverClock;
         if (!data.IsAutoFanSpeed)
         {
             overClock.SetCool(data.Index, data.Cool);
         }
         overClock.SetCoreClock(data.Index, data.CoreClockDelta);
         overClock.SetMemoryClock(data.Index, data.MemoryClockDelta);
         overClock.SetPowerCapacity(data.Index, data.PowerCapacity);
         overClock.SetThermCapacity(data.Index, data.TempLimit);
         string coreClockText = "默认";
         if (data.CoreClockDelta != 0)
         {
             coreClockText = data.CoreClockDelta.ToString();
         }
         string memoryClockText = "默认";
         if (data.MemoryClockDelta != 0)
         {
             memoryClockText = data.MemoryClockDelta.ToString();
         }
         if (data.Index == NTMinerRoot.GpuAllId)
         {
             Write.UserLine($"统一超频:核心({coreClockText}),显存({memoryClockText}),功耗({data.PowerCapacity}),温度({data.TempLimit}),风扇({data.Cool})", "超频", ConsoleColor.Yellow);
         }
         else
         {
             Write.UserLine($"GPU{gpu.Index}超频:核心({coreClockText}),显存({memoryClockText}),功耗({data.PowerCapacity}),温度({data.TempLimit}),风扇({data.Cool})", "超频", ConsoleColor.Yellow);
         }
         if (root.GpuSet.GpuType == GpuType.AMD)
         {
             overClock.RefreshGpuState(data.Index);
         }
     }
 }
示例#6
0
        private void OverClock(INTMinerContext root, IGpuProfile data)
        {
#if DEBUG
            NTStopwatch.Start();
#endif
            if (root.GpuSet.TryGetGpu(data.Index, out IGpu gpu))
            {
                IOverClock overClock = root.GpuSet.OverClock;
                if (!data.IsAutoFanSpeed)
                {
                    overClock.SetFanSpeed(data.Index, data.Cool);
                }
                overClock.SetCoreClock(data.Index, data.CoreClockDelta, data.CoreVoltage);
                overClock.SetMemoryClock(data.Index, data.MemoryClockDelta, data.MemoryVoltage);
                overClock.SetPowerLimit(data.Index, data.PowerCapacity);
                overClock.SetTempLimit(data.Index, data.TempLimit);
                if (data.Index == NTMinerContext.GpuAllId)
                {
                    NTMinerConsole.UserOk($"统一超频:{data.ToOverClockString()}");
                }
                else
                {
                    NTMinerConsole.UserOk($"GPU{gpu.Index}超频:{data.ToOverClockString()}");
                }
                1.SecondsDelay().ContinueWith(t => {
                    overClock.RefreshGpuState(data.Index);
                });
            }
#if DEBUG
            var elapsedMilliseconds = NTStopwatch.Stop();
            if (elapsedMilliseconds.ElapsedMilliseconds > NTStopwatch.ElapsedMilliseconds)
            {
                NTMinerConsole.DevTimeSpan($"耗时{elapsedMilliseconds} {this.GetType().Name}.OverClock");
            }
#endif
        }