/// <summary>
 ///     Constructor.
 /// </summary>
 /// <param name="gameRoundDataManager">Game Round Data manager</param>
 /// <param name="gameRoundLockManager">Game Lock manager.</param>
 /// <param name="gameStatisticsPublisher">Game stats publisher.</param>
 /// <param name="logger">Logging.</param>
 public NoMoreBetsEventHandler(IGameRoundDataManager gameRoundDataManager,
                               IObjectLockManager <GameRoundId> gameRoundLockManager,
                               IGameStatisticsPublisher gameStatisticsPublisher,
                               ILogger <NoMoreBetsEventHandler> logger)
     : base(gameRoundDataManager: gameRoundDataManager, gameRoundLockManager: gameRoundLockManager, logger: logger)
 {
     this._gameStatisticsPublisher = gameStatisticsPublisher ?? throw new ArgumentNullException(nameof(gameStatisticsPublisher));
 }
 /// <summary>
 ///     Constructor.
 /// </summary>
 /// <param name="gameStatisticsPublisher">Game stats web socket publisher</param>
 /// <param name="gameRoundDataManager">Game Round Data manager</param>
 /// <param name="gameRoundLockManager">Game Round Lock manager.</param>
 /// <param name="gameRoundTimeCalculator">Game Round time calculator.</param>
 /// <param name="dateTimeSource">Source of time.</param>
 /// <param name="logger">Logging.</param>
 public StartGameRoundEventHandler(IGameStatisticsPublisher gameStatisticsPublisher,
                                   IGameRoundDataManager gameRoundDataManager,
                                   IObjectLockManager <GameRoundId> gameRoundLockManager,
                                   IGameRoundTimeCalculator gameRoundTimeCalculator,
                                   IDateTimeSource dateTimeSource,
                                   ILogger <StartGameRoundEventHandler> logger)
     : base(gameRoundDataManager: gameRoundDataManager, gameRoundLockManager: gameRoundLockManager, logger: logger)
 {
     this._gameStatisticsPublisher = gameStatisticsPublisher ?? throw new ArgumentNullException(nameof(gameStatisticsPublisher));
     this._gameRoundTimeCalculator = gameRoundTimeCalculator ?? throw new ArgumentNullException(nameof(gameRoundTimeCalculator));
     this._dateTimeSource          = dateTimeSource ?? throw new ArgumentNullException(nameof(dateTimeSource));
 }
 /// <summary>
 ///     Constructor.
 /// </summary>
 /// <param name="ethereumAccountManager">Ethereum account manager.</param>
 /// <param name="gameRoundDataManager">Game round data manager.</param>
 /// <param name="gameManager">Game Manager.</param>
 /// <param name="gameRoundLockManager">Game round lock manager.</param>
 /// <param name="dateTimeSource">Source of time.</param>
 /// <param name="logger">Logging.</param>
 public EndGameService(IEthereumAccountManager ethereumAccountManager,
                       IGameRoundDataManager gameRoundDataManager,
                       IGameManager gameManager,
                       IObjectLockManager <GameRoundId> gameRoundLockManager,
                       IDateTimeSource dateTimeSource,
                       ILogger <EndGameService> logger)
 {
     this._ethereumAccountManager = ethereumAccountManager ?? throw new ArgumentNullException(nameof(ethereumAccountManager));
     this._gameRoundDataManager   = gameRoundDataManager ?? throw new ArgumentNullException(nameof(gameRoundDataManager));
     this._gameManager            = gameManager ?? throw new ArgumentNullException(nameof(gameManager));
     this._gameRoundLockManager   = gameRoundLockManager ?? throw new ArgumentNullException(nameof(gameRoundLockManager));
     this._dateTimeSource         = dateTimeSource ?? throw new ArgumentNullException(nameof(dateTimeSource));
     this._logger = logger ?? throw new ArgumentNullException(nameof(logger));
 }
示例#4
0
        /// <summary>
        ///     Constructor
        /// </summary>
        /// <param name="ethereumAccountManager">The ethereum account manager.</param>
        /// <param name="gameManager">Game Manager.</param>
        /// <param name="gameRoundDataManager">Game round data manager.</param>
        /// <param name="ethereumBlockStatus">Ethereum block status.</param>
        /// <param name="gameManagerLockManager">Game contract lock manager.</param>
        /// <param name="contractInfoRegistry">The contract info registry.</param>
        /// <param name="gamesList">Game list.</param>
        /// <param name="playerCountManager">Player count manager.</param>
        /// <param name="logger">Logger</param>
        public StartGameService(IEthereumAccountManager ethereumAccountManager,
                                IGameManager gameManager,
                                IGameRoundDataManager gameRoundDataManager,
                                IEthereumBlockStatus ethereumBlockStatus,
                                IObjectLockManager <EthereumAddress> gameManagerLockManager,
                                IContractInfoRegistry contractInfoRegistry,
                                IGamesList gamesList,
                                IPlayerCountManager playerCountManager,
                                ILogger <StartGameService> logger)
        {
            this._ethereumAccountManager = ethereumAccountManager ?? throw new ArgumentNullException(nameof(ethereumAccountManager));

            this._gameManager            = gameManager ?? throw new ArgumentNullException(nameof(gameManager));
            this._gameRoundDataManager   = gameRoundDataManager ?? throw new ArgumentNullException(paramName: nameof(gameRoundDataManager));
            this._ethereumBlockStatus    = ethereumBlockStatus ?? throw new ArgumentNullException(nameof(ethereumBlockStatus));
            this._gameManagerLockManager = gameManagerLockManager ?? throw new ArgumentNullException(nameof(gameManagerLockManager));
            this._gamesList          = gamesList ?? throw new ArgumentNullException(nameof(gamesList));
            this._playerCountManager = playerCountManager ?? throw new ArgumentNullException(nameof(playerCountManager));
            this._logger             = logger ?? throw new ArgumentNullException(paramName: nameof(logger));

            this._contractInfo = contractInfoRegistry.FindContractInfo(WellKnownContracts.GameManager);
        }
 /// <summary>
 ///     Constructor.
 /// </summary>
 /// <param name="gameRoundDataManager">Game Round Data manager</param>
 /// <param name="gameRoundLockManager">Game Lock manager.</param>
 /// <param name="logger">Logging.</param>
 protected GameRoundEventHandlerBase(IGameRoundDataManager gameRoundDataManager, IObjectLockManager <GameRoundId> gameRoundLockManager, ILogger logger)
 {
     this.GameRoundDataManager  = gameRoundDataManager ?? throw new ArgumentNullException(nameof(gameRoundDataManager));
     this._gameRoundLockManager = gameRoundLockManager ?? throw new ArgumentNullException(nameof(gameRoundLockManager));
     this.Logger = logger ?? throw new ArgumentNullException(nameof(logger));
 }