示例#1
0
    void stopRecording()
    {
        recording = false;
        recordingIndex++;

        ioWriter.WriteToFileAsCSV(startTime, "head", recordingIndex, headPositions, headRotations, times);
        ioWriter.WriteToFileAsCSV(startTime, "left", recordingIndex, controllerLeftPositions, controllerLeftRotations, times);
        ioWriter.WriteToFileAsCSV(startTime, "right", recordingIndex, controllerRightPositions, controllerRightRotations, times);

        headPositions.Clear();
        headRotations.Clear();
        controllerLeftPositions.Clear();
        controllerLeftRotations.Clear();
        controllerRightPositions.Clear();
        controllerRightRotations.Clear();
        times.Clear();
        timer = 0f;
        Debug.Log("Written");
    }
    // Update is called once per frame
    void Update()
    {
        if (recording)
        {
            headPositions.Add(head.position);
            headRotations.Add(head.eulerAngles);
            controllerLeftPositions.Add(controllerLeft.position);
            controllerLeftRotations.Add(controllerLeft.eulerAngles);
            controllerRightPositions.Add(controllerRight.position);
            controllerRightRotations.Add(controllerRight.eulerAngles);
            timer += Time.deltaTime;
            times.Add(timer);
        }

        if (Input.GetKeyUp(KeyCode.R))
        {
            if (recording)
            {
                recording = false;
                recordingIndex++;

                ioWriter.WriteToFileAsCSV(startTime, "head", recordingIndex, headPositions, headRotations, times);
                ioWriter.WriteToFileAsCSV(startTime, "left", recordingIndex, controllerLeftPositions, controllerLeftRotations, times);
                ioWriter.WriteToFileAsCSV(startTime, "right", recordingIndex, controllerRightPositions, controllerRightRotations, times);

                headPositions.Clear();
                headRotations.Clear();
                controllerLeftPositions.Clear();
                controllerLeftRotations.Clear();
                controllerRightPositions.Clear();
                controllerRightRotations.Clear();
                times.Clear();
                timer = 0f;
                Debug.Log("Written");
            }
            else if (!recording)
            {
                startTime = System.DateTime.Now;
                recording = true;
            }
        }
    }
示例#3
0
    void stopRecording()
    {
        recording = false;
        recordingIndex++;

        var templater = this.gameObject.GetComponent <templateLoader>();

        ioWriter.WriteToFileAsCSV("template", recordingIndex, scores, templater.getTemplateNames());

        scores.Clear();
        Debug.Log("Written");
    }