// 获取版本类型枚举 private static string GetChannelString() { #if UNITY_WP8 && !UNITY_EDITOR return(ChannelType.WP8_CYOU.ToString()); #elif UNITY_ANDROID && !UNITY_EDITOR return(AndroidHelper.platformHelper("getChannelString")); #elif UNITY_IPHONE && !UNITY_EDITOR return(IOSHelper.SDK_GetChannelString()); #else return(ChannelType.TEST.ToString()); #endif }