protected void ReadGroupTags(Managers.BlamDefinition gd, IO.EndianReader s) { uint gt = s.ReadUInt32(); if (gt != uint.MaxValue) { GroupTag1 = gd.TagGroupFind(TagInterface.TagGroup.FromUInt(gt)); } else { GroupTag1 = TagInterface.TagGroup.Null; } gt = s.ReadUInt32(); if (gt != uint.MaxValue) { GroupTag2 = gd.TagGroupFind(TagInterface.TagGroup.FromUInt(gt)); } else { GroupTag2 = TagInterface.TagGroup.Null; } gt = s.ReadUInt32(); if (gt != uint.MaxValue) { GroupTag3 = gd.TagGroupFind(TagInterface.TagGroup.FromUInt(gt)); } else { GroupTag3 = TagInterface.TagGroup.Null; } }
public void ReadAlpha(IO.EndianReader s) { GroupTagInt = s.ReadUInt32(); groupTag = Program.Halo2.Manager.TagGroupFind(TagInterface.TagGroup.FromUInt(GroupTagInt)); IO.ByteSwap.SwapUDWord(ref GroupTagInt); s.ReadUInt32(); s.ReadUInt32(); datum.Read(s); tagNameOffset = s.ReadUInt32(); address = s.ReadUInt32(); //offset = (int)(address - s.BaseAddress); size = s.ReadInt32(); s.ReadInt32(); }
void InitializeBspTags(IO.EndianReader s, Blam.CacheFile cache) { // Seek to the scenario's scenario_structure_bsps_block tag_block field s.Seek(items[0].Offset + 1444, System.IO.SeekOrigin.Begin); bspTags = new Item[s.ReadInt32()]; uint sbsp_offset = s.ReadPointer(); // Seek to the scenario_structure_bsps_block definitions s.Seek(sbsp_offset, System.IO.SeekOrigin.Begin); DatumIndex di = new DatumIndex(); CacheItemBase item = null; // Process each definition's runtime data for (int x = 0; x < bspTags.Length; x++) { s.Seek(28, System.IO.SeekOrigin.Current); di.Read(s); item = items[di.Index]; bspTags[x] = item as CacheItemBase; // Seek back to the beginning of the definition so the following stream code works s.Seek(-Halo1.Tags.scenario_structure_bsps_block.kSizeOf, System.IO.SeekOrigin.Current); // We're actually selectively reading scenario_structure_bsps_block fields here // The offset actually points to the bsp header, and the bsp comes after that header item.Offset = s.ReadInt32() + Halo1.Tags.scenario_structure_bsps_header.kSizeOf; item.Size = s.ReadInt32(); cache.BspAddressMasks.Add(s.ReadUInt32() - (uint)item.Offset); // won't count the header item.BspIndex = bspCount++; // Seek to the end of this definition, and thus, the start of the next definition s.Seek(20, System.IO.SeekOrigin.Current); } }
/// <summary>Stream the pointer data from a buffer</summary> /// <param name="s"></param> /// <remarks>Number of bytes read depends on <see cref="Is64bit"/></remarks> public void Read(IO.EndianReader s) { if (!Is64bit) { this.u32 = s.ReadUInt32(); } else { this.u64 = s.ReadUInt64(); } }
public static void Assert(IO.EndianReader s, uint expected) { Contract.Requires(s != null); var version = s.ReadUInt32(); if (version != expected) { throw new VersionMismatchException(s.BaseStream, expected, version); } }
public static bool IsScaleformBuffer(IO.EndianReader s, out uint signature) { signature = s.ReadUInt32() & 0x00FFFFFF; switch (signature) { case kSwfSignature: case kGfxSignature: case kSwfCompressedSignature: case kGfxCompressedSignature: return(true); default: return(false); } }
public static uint Assert(IO.EndianReader s , uint expectedMin , uint expectedMax) { Contract.Requires(s != null); var version = s.ReadUInt32(); if (version < expectedMin || version > expectedMax) { throw new VersionOutOfRangeException(s.BaseStream, expectedMin, expectedMax, version); } return(version); }
/// <summary>Read the header for the pool from a stream to properly initialize this pool's configuration, counts, etc</summary> /// <param name="s"></param> public void ReadHeader(IO.EndianReader s) { Contract.Requires(s != null); // #TODO: test to see if the config is a built-in, else we could overwrite an existing config // Configuration.Read(s); int count = s.ReadInt32(); Size = s.ReadUInt32(); InitializeCollections(count); for (int x = 0; x < mReferences.Count; x++) { mReferences[x] = new Values.PtrHandle(Settings.AddressSize); } }
public override void Read(IO.EndianReader s) { GroupTagInt = s.ReadUInt32(); groupTag = Program.Halo2.Manager.TagGroupFind(TagInterface.TagGroup.FromUInt(GroupTagInt)); IO.ByteSwap.SwapUDWord(ref GroupTagInt); datum.Read(s); address = s.ReadUInt32(); if (GroupTagInt == uint.MaxValue) { location = CacheIndex.ItemLocation.Unknown; } else if (address == 0) { location = CacheIndex.ItemLocation.External; } else { offset = (int)(address - s.BaseAddress); } size = s.ReadInt32(); }
public Definition Parse() { Debug.Assert.If(InputStream != null, "Can't parse a definition file when we're not initialized for that mode"); InputStream.ReadTag(); // Ext //groupTag = InputStream.ReadTag(); engine = (BlamVersion)InputStream.ReadUInt32(); version = InputStream.ReadInt16(); header = InputStream.ReadInt16(); this.def = new Definition(); //this.def.SetOwnerObject(this.def); // we want fields of this definition to point to the definition as their parent return(Parse(null)); }
public uint GetSizeValue(uint dataOffset) { if (!ValidOffset(dataOffset)) { throw new ArgumentOutOfRangeException("dataOffset", string.Format("{0} > {1}", dataOffset.ToString("X8"), mPoolSize.ToString("X6"))); } if (dataOffset < sizeof(uint)) { throw new ArgumentOutOfRangeException("dataOffset", "Offset doesn't have room for a size value"); } uint size_value; if (!mDataOffsetToSizeValue.TryGetValue(dataOffset, out size_value)) { if (mBufferedDataRemaining == 0) { throw new InvalidOperationException("No data left in buffer"); } else if (mBuffer == null) { throw new InvalidOperationException("No underlying buffer"); } uint size_offset = dataOffset - sizeof(uint); // Great, now read the entry's value data mBuffer.Seek32(size_offset); size_value = mBuffer.ReadUInt32(); // Update how much data is still remaining mBufferedDataRemaining -= sizeof(uint); if (mBufferedDataRemaining == 0) { DisposeBuffer(); } mDataOffsetToSizeValue.Add(dataOffset, size_value); } return(size_value); }
public static bool VerifyIsEcf(IO.EndianReader s) { const int k_sizeof_signature = sizeof(uint); Contract.Requires <InvalidOperationException>(s.BaseStream.CanRead); Contract.Requires <InvalidOperationException>(s.BaseStream.CanSeek); var base_stream = s.BaseStream; if ((base_stream.Length - base_stream.Position) < k_sizeof_signature) { return(false); } uint sig = s.ReadUInt32(); base_stream.Seek(-k_sizeof_signature, SeekOrigin.Current); return(sig == kSignature); }
/// <summary> /// Stream the datum index from a buffer /// </summary> /// <param name="input"></param> public void Read(IO.EndianReader input) { Handle = input.ReadUInt32(); }
public override void Read(IO.EndianReader s) { int k_local_sizeof = Blam.CacheFile.ValidateHeader(s, kSizeOf); s.Seek(4); version = s.ReadInt32(); if (version != 11 && version != 12) { throw new InvalidCacheFileException(s.FileName); } fileLength = s.ReadInt32(); s.ReadInt32(); tagIndexAddress = s.ReadUInt32(); memoryBufferOffset = s.ReadInt32(); memoryBufferSize = s.ReadInt32(); sourceFile = s.ReadAsciiString(256); build = s.ReadTagString(); cacheType = (Blam.CacheType)s.ReadInt16(); sharedType = (Cache.SharedType)s.ReadInt16(); s.ReadBool(); s.ReadBool(); // false if it belongs to a untracked build s.ReadBool(); // PATCH: this is '3' in main menu patches s.ReadByte(); // appears to be an ODST-only field s.ReadInt32(); s.ReadInt32(); s.ReadInt32(); s.ReadInt32(); s.ReadInt32(); #region string id table // 0x158 stringIdsCount = s.ReadInt32(); stringIdsBufferSize = s.ReadInt32(); stringIdIndicesOffset = s.ReadInt32(); stringIdsBufferOffset = s.ReadInt32(); #endregion #region filetimes? // pretty sure this is a flags field // used to tell which of the following 64bit values // are used. Damn sure this are FILETIME structures, but // hex workshop doesn't like them so I can't be for sure... needsShared = s.ReadInt32() != 0; // just a little 'hack' if you will. if zero, the map is self reliant, so no worries Filetime.dwHighDateTime = s.ReadInt32(); Filetime.dwLowDateTime = s.ReadInt32(); if (s.ReadInt32() != 0) { flags.Add(Halo3.CacheHeaderFlags.DependsOnMainMenu); } s.ReadInt32(); if (s.ReadInt32() != 0) { flags.Add(Halo3.CacheHeaderFlags.DependsOnShared); } s.ReadInt32(); if (s.ReadInt32() != 0) { flags.Add(Halo3.CacheHeaderFlags.DependsOnCampaign); } s.ReadInt32(); #endregion name = s.ReadTagString(); s.ReadInt32(); scenarioPath = s.ReadAsciiString(256); // PATCH: this is -1 in main menu patches s.ReadInt32(); // minor version, normally not used #region tag paths tagNamesCount = s.ReadInt32(); tagNamesBufferOffset = s.ReadInt32(); // cstring buffer tagNamesBufferSize = s.ReadInt32(); // cstring buffer total size in bytes tagNameIndicesOffset = s.ReadInt32(); TagsUnknown1Count = s.ReadInt32(); TagsUnknown1Offset = s.ReadInt32(); // PATCH: zero for non-patch data TagsUnknown2Count = s.ReadInt32(); TagsUnknown2Offset = s.ReadInt32(); #endregion checksum = s.ReadUInt32(); // 0x2D4 s.Seek(32, System.IO.SeekOrigin.Current); // these bytes are always the same. first 8 changed in Halo4 baseAddress = s.ReadUInt32(); // expected base address xdkVersion = s.ReadInt32(); // xdk version #region memory partitions // 0x300 // memory partitions memoryPartitions = new Partition[6]; memoryPartitions[0].BaseAddress = s.ReadUInt32(); // cache resource buffer memoryPartitions[0].Size = s.ReadInt32(); // readonly memoryPartitions[1].BaseAddress = s.ReadUInt32(); // cache gestalt resource buffer memoryPartitions[1].Size = s.ReadInt32(); memoryPartitions[2].BaseAddress = s.ReadUInt32(); // global tags buffer (cache sound tags likes this memory space too) memoryPartitions[2].Size = s.ReadInt32(); memoryPartitions[3].BaseAddress = s.ReadUInt32(); // shared tag blocks? (havok data likes this memory space too) memoryPartitions[3].Size = s.ReadInt32(); memoryPartitions[4].BaseAddress = s.ReadUInt32(); // address memoryPartitions[4].Size = s.ReadInt32(); // readonly memoryPartitions[5].BaseAddress = s.ReadUInt32(); // map tags buffer memoryPartitions[5].Size = s.ReadInt32(); #endregion int count = s.ReadInt32(); s.Seek(4 + 8, System.IO.SeekOrigin.Current); // these bytes are always the same // if there is a hash in the header, this is the ONLY // place where it can be s.Seek(20 /*SHA1*/ + 40 + 256 /*RSA*/, System.IO.SeekOrigin.Current); // ??? // 0x47C cacheInterop.Read(s); cacheInterop.PostprocessForCacheRead(k_local_sizeof); s.Seek(16, System.IO.SeekOrigin.Current); // GUID?, these bytes are always the same. ODST is different from Halo 3 // PATCH: main menu patches have a single entry (where stock has none) #region blah 1 // 0x4AC // campaign has a shit load of these // but shared doesn't nor mainmenu // I compared the sc110 french and english and both have the SAME counts and element data. So // I don't think this is a hash or something. At least, if it is, it's not runtime relative so // nothing we have to worry about s.ReadInt16(); // I've only seen this be two different values (besides zero). count = s.ReadInt16(); // I think the above specifies the size of the structure this count represents? s.ReadInt32(); // seems to always be zero CompressionGuid = new Guid(s.ReadBytes(16)); s.Seek(count * 28, System.IO.SeekOrigin.Current); // seek past the elements // dword // long // buffer [0x14] (probably a sha1 hash) s.Seek((3600 - count) * 28, System.IO.SeekOrigin.Current); // seek past the unused elements #endregion // PATCH: main menu patches have a count of '1' but doesn't appear to have #region blah 2 s.Seek(sizeof(uint) + 0x4E9C, System.IO.SeekOrigin.Current); #if false { // 0x18E94 // going to punt and just assume there is a max count of 13 of these possible // maybe related to bsp\'zones'? const int blah2_sizeof = 0x60C; count = (int)(s.ReadUInt32() >> 24); // did someone forget to f*****g byte swap something? s.Seek(count * blah2_sizeof, System.IO.SeekOrigin.Current); // seek past the elements s.Seek((13 - count) * blah2_sizeof, System.IO.SeekOrigin.Current); // seek past the unused elements } #endif #endregion s.Seek(712 + sizeof(uint), System.IO.SeekOrigin.Current); ReadPostprocessForInterop(); if (!cacheInterop.IsNull) { int debug_mask = (int)cacheInterop[CacheSectionType.Debug].AddressMask; if (TagsUnknown1Offset != 0) { TagsUnknown1Offset -= debug_mask; } if (TagsUnknown2Offset != 0) { TagsUnknown2Offset -= debug_mask; } } ReadPostprocessForBaseAddresses(s); }
/// <summary> /// Stream the resource pointer from a buffer /// </summary> /// <param name="input"></param> public void Read(IO.EndianReader input) { Ptr = input.ReadUInt32(); }
public static void Read(IO.EndianReader s, out XmbVariant v) { uint data = s.ReadUInt32(); Compose(out v, data); }
/// <summary>Stream an string id from a buffer</summary> /// <param name="s"></param> //public void Read(IO.EndianReader s) { mHandle = s.ReadUInt32(); } public void Read(IO.EndianReader s, StringIdDesc desc) { mHandle = s.ReadUInt32(); mDesc = desc; }
void ReadInt(IO.EndianReader s) { switch (TypeDesc.SizeOf) { case sizeof(byte): { if (ArrayLength == 1) { Int = TypeDesc.IsUnsigned ? (uint)s.ReadByte() : (uint)s.ReadSByte(); } else { if (TypeDesc.IsUnsigned) { var array = s.ReadBytes(ArrayLength); OpaqueArrayRef = array; } else { var array = new sbyte[ArrayLength]; for (int x = 0; x < array.Length; x++) { array[x] = s.ReadSByte(); } OpaqueArrayRef = array; } } } break; case sizeof(ushort): { if (ArrayLength == 1) { Int = TypeDesc.IsUnsigned ? (uint)s.ReadUInt16() : (uint)s.ReadInt16(); } else { if (TypeDesc.IsUnsigned) { var array = new ushort[ArrayLength]; for (int x = 0; x < array.Length; x++) { array[x] = s.ReadUInt16(); } OpaqueArrayRef = array; } else { var array = new short[ArrayLength]; for (int x = 0; x < array.Length; x++) { array[x] = s.ReadInt16(); } OpaqueArrayRef = array; } } } break; case sizeof(uint): { if (ArrayLength == 1) { Int = TypeDesc.IsUnsigned ? (uint)s.ReadUInt32() : (uint)s.ReadInt32(); } else { if (TypeDesc.IsUnsigned) { var array = new uint[ArrayLength]; for (int x = 0; x < array.Length; x++) { array[x] = s.ReadUInt32(); } OpaqueArrayRef = array; } else { var array = new int[ArrayLength]; for (int x = 0; x < array.Length; x++) { array[x] = s.ReadInt32(); } OpaqueArrayRef = array; } } } break; case sizeof(ulong): { if (ArrayLength == 1) { Int64 = TypeDesc.IsUnsigned ? (ulong)s.ReadUInt64() : (ulong)s.ReadInt64(); } else { if (TypeDesc.IsUnsigned) { var array = new ulong[ArrayLength]; for (int x = 0; x < array.Length; x++) { array[x] = s.ReadUInt64(); } OpaqueArrayRef = array; } else { var array = new long[ArrayLength]; for (int x = 0; x < array.Length; x++) { array[x] = s.ReadInt64(); } OpaqueArrayRef = array; } } } break; default: throw new KSoft.Debug.UnreachableException(TypeDesc.SizeOf.ToString()); } }