private void UpdateIoStep5()
        {
            var step53X87NotIr4 = _and.Apply(Step5, PinStates.ThreeXEight[7], _not.Apply(_instruction[4]));

            // sets
            PinStates.RegB.Set     = NewPinState(PinStates.RegB.Set, step53X87NotIr4);
            PinStates.IoClk.Enable = NewPinState(PinStates.IoClk.Enable, ClkEAnd(step53X87NotIr4));
        }
示例#2
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        private bool ApplyXor(bool a, bool b)
        {
            var notA = _not.Apply(a);
            var notB = _not.Apply(b);

            var nAndA = _nAnd.Apply(a, notB);
            var nAndB = _nAnd.Apply(notA, b);

            return(_nAnd.Apply(nAndA, nAndB));
        }
示例#3
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        public (bool equal, bool ALarger, bool output) AreEqual(bool a, bool b, bool aboveBitIsEqual,
                                                                bool aboveBitALarger)
        {
            var unequal = _xOr.Apply(a, b);
            var equal   = _not.Apply(unequal);
            var equalAndAboveBitEqual = _and.Apply(equal, aboveBitIsEqual);
            var aLarger = _and.Apply(aboveBitIsEqual, unequal, a);
            var aLargerOrAboveALarger = _or.Apply(aLarger, aboveBitALarger);

            return(equalAndAboveBitEqual, aLargerOrAboveALarger, unequal);
        }
示例#4
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        /// <summary>
        ///     A decoder takes inputs like a truth table.
        ///     So using the GenerateCombinations method we can no what inputs need to be negated based on the truth table
        /// </summary>
        /// <param name="combinations"></param>
        /// <param name="inputList"></param>
        /// <returns></returns>
        private IEnumerable <List <bool> > CreateGatesInputs(IEnumerable <BitList> combinations,
                                                             IEnumerable <bool> inputList)
        {
            var input = inputList.Reverse().ToList();

            return(combinations.Select(
                       combination =>
                       combination.Select(
                           (bit, bitIndex) =>
                           bit
                                    ? input[bitIndex]
                                    : _not.Apply(input[bitIndex])).ToList()
                       )
                   .ToList());
        }
示例#5
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        public IByte Apply(IByte input, bool bus1)
        {
            Input = input;
            Set   = bus1;
            var one          = input[0];
            var rest         = input.Skip(1).ToArray();
            var notBus1      = _not.Apply(bus1);
            var notAndRest   = rest.Select(s => _and.Apply(s, notBus1)).ToList();
            var orOneAndBus1 = _or.Apply(one, bus1);

            var output = notAndRest.Prepend(orOneAndBus1).ToArray();

            Output = _byteFactory.Create(output);
            _updateWire(Output);
            return(Output);
        }
示例#6
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        public StepperOutput Step(bool clk, bool reset)
        {
            var notReset = _not.Apply(reset);
            var notClk   = _not.Apply(clk);

            var resetOrNotClk = _or.Apply(notClk, reset);
            var clkOrReset    = _or.Apply(clk, reset);

            var m0  = _memoryGates[0].Apply(notReset, resetOrNotClk);
            var m1  = _memoryGates[1].Apply(m0, clkOrReset);
            var m2  = _memoryGates[2].Apply(m1, resetOrNotClk);
            var m3  = _memoryGates[3].Apply(m2, clkOrReset);
            var m4  = _memoryGates[4].Apply(m3, resetOrNotClk);
            var m5  = _memoryGates[5].Apply(m4, clkOrReset);
            var m6  = _memoryGates[6].Apply(m5, resetOrNotClk);
            var m7  = _memoryGates[7].Apply(m6, clkOrReset);
            var m8  = _memoryGates[8].Apply(m7, resetOrNotClk);
            var m9  = _memoryGates[9].Apply(m8, clkOrReset);
            var m10 = _memoryGates[10].Apply(m9, resetOrNotClk);
            var m11 = _memoryGates[11].Apply(m10, clkOrReset);

            var notM1  = _not.Apply(m1);
            var notM3  = _not.Apply(m3);
            var notM5  = _not.Apply(m5);
            var notM7  = _not.Apply(m7);
            var notM9  = _not.Apply(m9);
            var notM11 = _not.Apply(m11);

            var step1 = _or.Apply(reset, notM1);
            var step2 = _and.Apply(m1, notM3);
            var step3 = _and.Apply(m3, notM5);
            var step4 = _and.Apply(m5, notM7);
            var step5 = _and.Apply(m7, notM9);
            var step6 = _and.Apply(m9, notM11);

            _step7 = m11;

            var stepperArray = new[] { step1, step2, step3, step4, step5, step6, _step7 };

            return(new StepperOutput(stepperArray));
        }
示例#7
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 public IByte Invert(IByte input)
 {
     return(_byteFactory.Create(input.Select(s => _not.Apply(s)).ToArray()));
 }
示例#8
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        public bool Apply(params bool[] bits)
        {
            var negatedBits = bits.Select(s => _not.Apply(s)).ToArray();

            return(_nAnd.Apply(negatedBits));
        }
示例#9
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        public bool IsZero(IByte input)
        {
            var orRes = _or.Apply(input.ToArray());

            return(_not.Apply(orRes));
        }
示例#10
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 public bool Apply(params bool[] bits)
 {
     return(_not.Apply(_and.Apply(bits)));
 }