public bool ShouldSpawn(INodeContext context) { if (context.GetEffectStrength("body-water") > 0) { return(false); } return(context.Rnd.NextDouble() < 0.02 + context.GetEffectStrength("fertile")); }
public bool ShouldSpawn(INodeContext context) { return(context.GetEffectStrength("body-water") > 0); }