public void Deserialize(INetDataReader reader) { TechBonuses = new PlayerTechBonuses(); Inventory = new StorageComponent(4); ReactorStorage = new StorageComponent(4); WarpStorage = new StorageComponent(1); Forge = new MechaForge { tasks = new List <ForgeTask>(), extraItems = new ItemBundle() }; TechBonuses.Deserialize(reader); SandCount = reader.GetInt(); CoreEnergy = reader.GetDouble(); ReactorEnergy = reader.GetDouble(); bool isPayloadPresent = reader.GetBool(); if (isPayloadPresent) { int mechaLength = reader.GetInt(); byte[] mechaBytes = new byte[mechaLength]; reader.GetBytes(mechaBytes, mechaLength); using (MemoryStream ms = new MemoryStream(mechaBytes)) using (BinaryReader br = new BinaryReader(ms)) { Inventory.Import(br); ReactorStorage.Import(br); WarpStorage.Import(br); Forge.Import(br); } } }
public void Deserialize(INetDataReader reader) { StarIndex = reader.GetInt(); int starId = (StarIndex + 1) * 100; int count = reader.GetUShort(); BulletList = new List <Projectile>(count); for (int i = 0; i < count; i++) { Projectile data = new Projectile { PlanetId = reader.GetByte() + starId, Interval = reader.GetByte(), TargetId = reader.GetUShort(), LocalPos = reader.GetFloat3().ToVector3() }; BulletList.Add(data); } count = reader.GetUShort(); RocketList = new List <Projectile>(count); for (ushort i = 0; i < count; i++) { Projectile data = new Projectile { PlanetId = reader.GetByte() + starId, Interval = reader.GetByte(), TargetId = reader.GetUShort(), LocalPos = reader.GetFloat3().ToVector3() }; RocketList.Add(data); } }
public void Deserialize(INetDataReader reader) { coreEnergyCap = reader.GetDouble(); corePowerGen = reader.GetDouble(); reactorPowerGen = reader.GetDouble(); walkPower = reader.GetDouble(); jumpEnergy = reader.GetDouble(); thrustPowerPerAcc = reader.GetDouble(); warpKeepingPowerPerSpeed = reader.GetDouble(); warpStartPowerPerSpeed = reader.GetDouble(); miningPower = reader.GetDouble(); replicatePower = reader.GetDouble(); researchPower = reader.GetDouble(); droneEjectEnergy = reader.GetDouble(); droneEnergyPerMeter = reader.GetDouble(); coreLevel = reader.GetInt(); thrusterLevel = reader.GetInt(); miningSpeed = reader.GetFloat(); replicateSpeed = reader.GetFloat(); walkSpeed = reader.GetFloat(); jumpSpeed = reader.GetFloat(); maxSailSpeed = reader.GetFloat(); maxWarpSpeed = reader.GetFloat(); buildArea = reader.GetFloat(); droneCount = reader.GetInt(); droneSpeed = reader.GetFloat(); droneMovement = reader.GetInt(); inventorySize = reader.GetInt(); }
public void Deserialize(INetDataReader reader) { x = reader.GetFloat(); y = reader.GetFloat(); z = reader.GetFloat(); w = reader.GetFloat(); }
public void Deserialize_5(INetDataReader reader) { Username = reader.GetString(); PlayerId = reader.GetUShort(); LocalPlanetId = reader.GetInt(); MechaColors = new Float4[reader.GetInt()]; for (int i = 0; i < MechaColors.Length; i++) { MechaColors[i] = reader.GetFloat4(); } LocalPlanetPosition = reader.GetFloat3(); UPosition = reader.GetDouble3(); Rotation = reader.GetFloat3(); BodyRotation = reader.GetFloat3(); Mecha = new MechaData(); Mecha.Deserialize(reader); bool isAppearancePresent = reader.GetBool(); if (isAppearancePresent) { int len = reader.GetInt(); byte[] data = new byte[len]; reader.GetBytes(data, len); using (MemoryStream ms = new MemoryStream(data)) using (BinaryReader br = new BinaryReader(ms)) { Appearance = new MechaAppearance(); Appearance.Init(); Appearance.Import(br); } } }
public static Float3 GetFloat3(this INetDataReader reader) { Float3 value = new Float3(); value.Deserialize(reader); return(value); }
public static Double3 GetDouble3(this INetDataReader reader) { Double3 value = new Double3(); value.Deserialize(reader); return(value); }
public void Deserialize_4(INetDataReader reader) { Username = reader.GetString(); PlayerId = reader.GetUShort(); LocalPlanetId = reader.GetInt(); MechaColors = new Float4[reader.GetInt()]; for (int i = 0; i < MechaColors.Length; i++) { MechaColors[i] = reader.GetFloat4(); } LocalPlanetPosition = reader.GetFloat3(); UPosition = reader.GetDouble3(); Rotation = reader.GetFloat3(); BodyRotation = reader.GetFloat3(); Mecha = new MechaData(); Mecha.Deserialize(reader); }
public void Deserialize(INetDataReader reader) { ItemId = reader.GetInt(); Count = reader.GetInt(); BeltId = reader.GetInt(); }
public void Deserialize(INetDataReader reader) { timestamp = reader.GetLong(); gameTick = reader.GetLong(); }
public void Deserialize(INetDataReader reader) { x = reader.GetDouble(); y = reader.GetDouble(); z = reader.GetDouble(); }