/// <summary> /// /// </summary> /// <param name="Skill"></param> public CheckSkill(INazgulSkill Skill) { this.Skill = Skill; this.timer = new Timer(this.Skill.Cooldown); this.timer.AutoReset = true; this.timer.Enabled = true; this.timer.Elapsed += new ElapsedEventHandler(Pass); }
/// <summary> /// 尖啸 /// </summary> protected virtual void Scream(INazgulSkill Skill) { CheckSkill cs = new CheckSkill(Skill); this.timers.Add(cs.GetTimer); }