public GameStateInitialSelection(Game game, INamedStateManager stateService, IUIManager uiManager) : base(CreateDrawingService(game)) { this.stateService = stateService; uiManager.Root.Content = CreateContent(uiManager.UIStyle); }
public GameStateIntro(NuclearSampleGame game, BatchedDrawingService drawingService, INamedStateManager stateService, string nextState) : base(drawingService) { Game = game; this.stateService = stateService; this.nextState = nextState; Content = new ContentManager(game.Services) { RootDirectory = "Content" }; }