public OnModuleLoad(INWScript script, INWNXChat nwnxChat, INWNXEvents nwnxEvents, IObjectProcessingService objectProcessing, IFarmingService farming, INWNXDamage nwnxDamage, IAreaService area, IBaseService @base, ISpawnService spawn, ICustomEffectService customEffect, IObjectVisibilityService objectVisibility, IBackgroundThreadManager backgroundThreadManager, IDataPackageService dataPackage, INWNXWeapon nwnxWeapon) { _ = script; _nwnxChat = nwnxChat; _nwnxEvents = nwnxEvents; _objectProcessing = objectProcessing; _farming = farming; _nwnxDamage = nwnxDamage; _area = area; _base = @base; _spawn = spawn; _customEffect = customEffect; _objectVisibility = objectVisibility; _backgroundThreadManager = backgroundThreadManager; _dataPackage = dataPackage; _nwnxWeapon = nwnxWeapon; }
public ChatCommandService( INWNXChat nwnxChat, IColorTokenService color, IAuthorizationService auth) { _nwnxChat = nwnxChat; _color = color; _auth = auth; }
public Discord( INWScript script, IDataService data, INWNXChat nwnxChat, IColorTokenService color) { _ = script; _data = data; _nwnxChat = nwnxChat; _color = color; }
public ChatTextService( INWScript script, IColorTokenService color, INWNXChat nwnxChat, IDataService data, ILanguageService language, IEmoteStyleService emoteStyle) { _ = script; _color = color; _nwnxChat = nwnxChat; _data = data; _language = language; _emoteStyle = emoteStyle; }
public OnModuleLoad(INWScript script, INWNXChat nwnxChat, INWNXEvents nwnxEvents, IDeathService death, IStructureService structure, IObjectProcessingService objectProcessing, IFarmingService farming) { _ = script; _nwnxChat = nwnxChat; _nwnxEvents = nwnxEvents; _death = death; _structure = structure; _objectProcessing = objectProcessing; _farming = farming; }
public CraftService( INWScript script, IDataService data, IPerkService perk, IColorTokenService color, INWNXPlayer nwnxPlayer, INWNXEvents nwnxEvents, INWNXChat nwnxChat) { _ = script; _data = data; _perk = perk; _color = color; _nwnxPlayer = nwnxPlayer; _nwnxEvents = nwnxEvents; _nwnxChat = nwnxChat; }
public ChatCommandService( INWNXChat nwnxChat, IColorTokenService color, IAuthorizationService auth, INWNXEvents nwnxEvents, INWNXCreature nwnxCreature, INWScript script, INWNXPlayer nwnxPlayer, INWNXPlayerQuickBarSlot nwnxQBS) { _nwnxChat = nwnxChat; _color = color; _auth = auth; _nwnxEvents = nwnxEvents; _nwnxCreature = nwnxCreature; _ = script; _nwnxPlayer = nwnxPlayer; _nwnxQBS = nwnxQBS; }
public BaseService( INWScript script, INWNXEvents nwnxEvents, IDialogService dialog, IDataService data, IPlayerService player, IImpoundService impound, IBasePermissionService perm, INWNXChat nwnxChat, IDurabilityService durability, IAreaService area) { _ = script; _nwnxEvents = nwnxEvents; _dialog = dialog; _data = data; _player = player; _impound = impound; _perm = perm; _nwnxChat = nwnxChat; _durability = durability; _area = area; _data = data; }
public ActivityLoggingService(INWScript script, IDataContext db, INWNXChat nwnxChat) { _ = script; _db = db; _nwnxChat = nwnxChat; }
public ActivityLoggingService(INWScript script, IDataService data, INWNXChat nwnxChat) { _ = script; _data = data; _nwnxChat = nwnxChat; }