public Program() { doModuleConstructor(); INIHolder iniCustomData = new INIHolder(this, Me.CustomData); WorldInitCustomData(iniCustomData); GridsInitCustomData(iniCustomData); LoggingInitCustomData(iniCustomData); ModuleInitCustomData(iniCustomData); if (iniCustomData.IsDirty) { Me.CustomData = iniCustomData.GenerateINI(true); } sBanner = OurName + ":" + moduleName + " V" + sVersion + " "; Echo(sBanner + "Creator"); initLogging(); StatusLog("clear", textLongStatus, true); // only MAIN module should clear long status on init. if (!doSubModuleTimerTriggers(sMainTimer)) // try to trigger MAIN timer in case it stopped. { // if no main timer, then use UpdateFrequency Runtime.UpdateFrequency |= UpdateFrequency.Update100; } // if (!Me.CustomName.Contains(moduleName)) // Me.CustomName = "PB " + OurName+ " "+moduleName; if (!Me.Enabled) { Echo("I am turned OFF!"); } }
void ProcessInitCustomData() { INIHolder iniCustomData = new INIHolder(this, Me.CustomData); WorldInitCustomData(iniCustomData); GridsInitCustomData(iniCustomData); LoggingInitCustomData(iniCustomData); ModuleInitCustomData(iniCustomData); if (iniCustomData.IsDirty) { Me.CustomData = iniCustomData.GenerateINI(true); } }
void ProcessInitCustomData(bool bForceWrite = false) { INIHolder iniCustomData = new INIHolder(this, Me.CustomData); iniCustomData.GetValue(sMainSection, "EchoOn", ref bEchoOn, true); iniCustomData.GetValue(sMainSection, "DebugUpdate", ref bDebugUpdate, true); WorldInitCustomData(iniCustomData); GridsInitCustomData(iniCustomData); LoggingInitCustomData(iniCustomData); TimersInitCustomData(iniCustomData); ModuleInitCustomData(iniCustomData); if (iniCustomData.IsDirty || bForceWrite) { Me.CustomData = iniCustomData.GenerateINI(true); } }
void MinerCalculateBoreSize() { if (MiningBoreHeight <= 0) { MiningBoreHeight = (shipDim.HeightInMeters()); MiningBoreWidth = (shipDim.WidthInMeters()); // MiningBoreHeight = (shipDim.HeightInMeters() - shipDim.BlockMultiplier() * 2); // MiningBoreWidth = (shipDim.WidthInMeters() - shipDim.BlockMultiplier() * 2); // save defaults back to customdata to allow player to change INIHolder iniCustomData = new INIHolder(this, Me.CustomData); iniCustomData.SetValue(sMiningSection, "MiningBoreHeight", MiningBoreHeight.ToString("0.00")); iniCustomData.SetValue(sMiningSection, "MiningBoreWidth", MiningBoreWidth.ToString("0.00")); // informational for the player iniCustomData.SetValue(sMiningSection, "ShipWidth", shipDim.WidthInMeters().ToString("0.00")); iniCustomData.SetValue(sMiningSection, "ShipHeight", shipDim.HeightInMeters().ToString("0.00")); Me.CustomData = iniCustomData.GenerateINI(true); } }
void initCustomData() { INIHolder iniCustomData = new INIHolder(this, Me.CustomData); string sValue = ""; iniCustomData.GetValue(sTechnikerSection, "DoForwardScans", ref bDoForwardScans, true); iniCustomData.GetValue(sTechnikerSection, "CheckGasGens", ref bCheckGasGens, true); iniCustomData.GetValue(sTechnikerSection, "TechnikerCalcs", ref bTechnikerCalcs, true); iniCustomData.GetValue(sTechnikerSection, "GPSFromEntities", ref bGPSFromEntities, true); iniCustomData.GetValue(sTechnikerSection, "AirVents", ref bAirVents, true); // iniCustomData.GetValue(sTechnikerSection, "thrustignore", ref sIgnoreThruster, true); if (iniCustomData.GetValue(sTechnikerSection, "shipname", ref sValue)) { OurName = "Wico " + sValue; bGotAntennaName = true; } iniCustomData.GetValue(sTechnikerSection, "shortrangemax", ref shortRangeMax, true); iniCustomData.GetValue(sTechnikerSection, "longrangemax", ref longRangeMax, true); ThrustersInitCustomData(iniCustomData); SensorInitCustomData(iniCustomData); if (iniCustomData.IsDirty) { Me.CustomData = iniCustomData.GenerateINI(true); } if (bLongRange) { maxScan = longRangeMax; } else { maxScan = shortRangeMax; } }
public Program() { doModuleConstructor(); INIHolder iniCustomData = new INIHolder(this, Me.CustomData); iniCustomData.GetValue(sMainSection, "EchoOn", ref bEchoOn, true); iniCustomData.GetValue(sMainSection, "DebugUpdate", ref bDebugUpdate, true); iniCustomData.GetValue(sMainSection, "SubModules", ref bSupportSubModules, true); iniCustomData.GetValue(sMainSection, "SubmoduleTriggerWait", ref dSubmoduleTriggerWait, true); _oldEcho = Echo; Echo = MyEcho; WorldInitCustomData(iniCustomData); GridsInitCustomData(iniCustomData); LoggingInitCustomData(iniCustomData); TimersInitCustomData(iniCustomData); ModuleInitCustomData(iniCustomData); if (iniCustomData.IsDirty) { Me.CustomData = iniCustomData.GenerateINI(true); } sBanner = OurName + ":" + moduleName + " V" + sVersion + " "; _oldEcho(sBanner + "Creator"); initLogging(); StatusLog("clear", textLongStatus, true); // only MAIN module should clear long status on init. if (!doSubModuleTimerTriggers(sMainTimer)) // try to trigger MAIN timer in case it stopped. { // if no main timer, then use UpdateFrequency Runtime.UpdateFrequency |= UpdateFrequency.Update100; } // if (!Me.CustomName.Contains(moduleName)) // Me.CustomName = "PB " + OurName+ " "+moduleName; if (!Me.Enabled) { Echo("I am turned OFF!"); } IMyTextSurface mesurface0 = Me.GetSurface(0); mesurface0.ContentType = VRage.Game.GUI.TextPanel.ContentType.TEXT_AND_IMAGE; mesurface0.WriteText("Wicorel\n" + moduleName); mesurface0.FontSize = 2; mesurface0.Alignment = VRage.Game.GUI.TextPanel.TextAlignment.CENTER; IMyTextSurface mesurface1 = Me.GetSurface(1); mesurface1.ContentType = VRage.Game.GUI.TextPanel.ContentType.TEXT_AND_IMAGE; mesurface1.WriteText("Version:" + sVersion); mesurface1.Alignment = VRage.Game.GUI.TextPanel.TextAlignment.CENTER; mesurface1.TextPadding = 0.25f; mesurface1.FontSize = 3.5f; /* * using (var frame = mesurface0.DrawFrame()) * { * MySprite sprite; * // Background * // sprite = new MySprite(SpriteType.TEXTURE, "SquareSimple", color: new Color(50, 150, 255, 255), size: SIZE); * // sprite.Position = surfaceSize * 0.5f + POS; * sprite = MySprite.CreateText("Wicorel", "Monospace", Color.Red, 1f, TextAlignment.LEFT); * sprite.Position = new Vector2(16, 16); * frame.Add(sprite); * } */ /* * using (var frame = mesurface1.DrawFrame()) * { * MySprite sprite; * * // Background * // sprite = new MySprite(SpriteType.TEXTURE, "SquareSimple", color: new Color(50, 150, 255, 255), size: SIZE); * // sprite.Position = surfaceSize * 0.5f + POS; * sprite = MySprite.CreateText(moduleName, "Monospace", Color.Red, 1f, TextAlignment.LEFT); * sprite.Position = new Vector2(16, 16); * frame.Add(sprite); * } */ }